Aaron Franke
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65eeb94f75
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Update core data structures to match the engine
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2022-10-07 11:27:41 -05:00 |
Aaron Franke
|
e83d472c00
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Update Basis/Transform3D/Quaternion to match the engine
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2022-09-20 01:07:45 -05:00 |
Aaron Franke
|
7ba459ae7b
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Add integer posmod and rename range_lerp to remap
https://github.com/godotengine/godot/pull/23310
https://github.com/godotengine/godot/pull/65361
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2022-09-19 03:09:59 -05:00 |
Aaron Franke
|
9a2e8d907b
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Add pingpong and fract methods to Math
https://github.com/godotengine/godot/pull/53819
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2022-09-19 03:09:59 -05:00 |
Aaron Franke
|
b11ff9d876
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Replace stepify with snapped
https://github.com/godotengine/godot/pull/44586
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2022-09-19 03:09:59 -05:00 |
Aaron Franke
|
d20c4200db
|
Update cubic interpolation methods to match core
https://github.com/godotengine/godot/pull/64924
https://github.com/godotengine/godot/pull/63602
https://github.com/godotengine/godot/pull/62458
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2022-09-19 03:09:38 -05:00 |
Aaron Franke
|
942cd466ed
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Split is_equal_approx into float and double versions to match Godot
https://github.com/godotengine/godot/pull/48882
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2022-09-19 02:47:27 -05:00 |
Fabio Alessandrelli
|
43cdc2e037
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Update hashfuncs, add some missing math funcs.
|
2022-09-11 13:11:52 +02:00 |
bruvzg
|
91c56a0ad1
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Add bindings for Vector4, Vector4i, Projection built-in types.
|
2022-07-21 09:36:38 +03:00 |
Rémi Verschelde
|
1632322ce0
|
Update copyright year
|
2022-03-15 10:17:53 +01:00 |
bruvzg
|
e36180f377
|
Port a bunch of Godot container templates to GDExtension.
|
2022-02-18 21:07:53 +02:00 |
Bastiaan Olij
|
94efe3d410
|
Fixing compiler warnings around implicit type casting loosing precision
|
2021-11-22 21:48:20 +11:00 |
George Marques
|
dfa526ce16
|
Fix formatting of files
|
2021-09-27 23:08:10 +10:00 |
Bastiaan Olij
|
46c63af715
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Re-introduce build-in type code for core types
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2021-09-27 23:08:10 +10:00 |