Commit Graph

16 Commits (bfdf55afd95da86028bc92f4cab137d063eb6c20)

Author SHA1 Message Date
Hugo Locurcio cf5428e103
Add license headers to all source and header files
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
George Marques cba90d6301
Update clang-format to version 11
This is taken from the Godot repository, so formatting is similar. This
updates the style rules as well.

Also fix style in files to conform with this version.
2021-02-28 16:57:34 -03:00
Marc Gilleron fb71edd45b Fix container and string leaks
Some functions return a new instance of such containers,
but instead we made a copy of them, without taking ownership of the
original created by the function.
Now we use a specific constructor taking ownership on the godot_* struct.
2021-01-07 01:05:12 +00:00
Bastiaan Olij fc20fa3fce Implementing clang-format and applying it to all classes 2018-11-24 09:09:41 +11:00
Marcelo Fernandez baddc2ae66 Fix clang warning: 'const' type qualifier on return type has no effect 2018-06-23 12:15:53 -03:00
Nickolai Korshunov ef37d8d76e Merge branch 'master' of https://github.com/GodotNativeTools/godot-cpp 2018-04-25 11:40:49 +03:00
Gary Oberbrunner a6689b2132 Make all Pool*Array::operator[] as const
This is needed since that operator returns a local copy, not
an lvalue. Attempting to write to the return value of these operators
wouldn't change the array element. PoolVectors need locking when
writing, so this operator can't return a writable reference.

To update a Pool*Array, use the `set()` method which locks and unlocks
the array. For multiple writes, use the `write()` method which returns
a locked writable view, and unlocks when it goes out of scope.
2018-03-13 11:00:25 -04:00
Nickolai Korshunov f1c35f24f6 NULL -> nullptr 2018-02-23 16:08:36 +03:00
lupoDharkael 756510563b Add const qualifier to PoolArray's size() 2018-02-12 22:38:25 +01:00
Marc Gilleron 07a36732f1 Added copy constructors to PoolArray Read and Write 2018-01-18 22:49:13 +01:00
Marc Gilleron 835233fb71 Added missing copy constructors and assign operators to PoolVectors 2018-01-17 23:58:28 +01:00
karroffel e3b20a28a9 Added Read and Write access for PoolArrays 2018-01-11 21:26:37 +01:00
Ramesh Ravone 10bb24cfbc
updated bindings 2017-10-03 16:07:34 +05:30
Karroffel c27af379b8 updated to use the new NativeScript and GDNative interface 2017-07-24 17:08:52 +02:00
Karroffel 4769f49cb4 Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Karroffel cf30b0f39d rewrote binding generator in python 2017-05-12 21:53:07 +02:00