Commit Graph

7 Commits (bd82460780e686daae9d6e17ed79cc7be8f9d577)

Author SHA1 Message Date
Hugo Locurcio cf5428e103
Add license headers to all source and header files
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Marc Gilleron 8e1cc29c66 Added missing constants to Vector2, Vector3, Basis and Quat 2020-12-08 23:35:17 +00:00
Daniel Rakos 4be7fcdde5 Fix bug in Basis [] operator and add missing Transform-Vector3 * operator
The [] operator of Basis was returning a reference to a temporary, so fixed it.
There was no * operator in Transform equivalent to the xform function, which is
not in line with GDScript behavior.

Also fixed remaining cases where Transform relied on the old behavior of the
[] operator of Basis (i.e. that it returns the row, not the column).
2019-04-11 19:59:34 +02:00
Bastiaan Olij fc20fa3fce Implementing clang-format and applying it to all classes 2018-11-24 09:09:41 +11:00
BastiaanOlij 0f773c2d72 Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Karroffel 4769f49cb4 Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Karroffel cf30b0f39d rewrote binding generator in python 2017-05-12 21:53:07 +02:00