Commit Graph

49 Commits (bcfa3bf32065af70fc637d74d4fc438b36add7d6)

Author SHA1 Message Date
Rémi Verschelde fa4d18f21c headers: Sync with upstream commit f8745f2f7 (4.0-beta2) 2022-09-29 09:12:41 +02:00
bruvzg fb8253c912
Add wrapper function generation for built-in module ↔ godot-cpp interoperability. 2022-09-28 10:04:35 +03:00
bruvzg c001d0e5c7
Implement support for typed arrays. 2022-09-23 09:02:00 +03:00
Rémi Verschelde 16606cde39
Merge pull request #840 from TokageItLab/move-some-methods-to-animation-from-variant 2022-09-15 21:09:44 +02:00
Rémi Verschelde be7ed4c775 headers: Sync with upstream commit 4ba934bf3 (4.0-beta1) 2022-09-15 10:38:32 +02:00
Silc Renew 440c4ed703 Mode some methods to Animation from Variant 2022-09-15 04:13:51 +09:00
Rémi Verschelde 420c86eb90 headers: Sync with upstream commit 22a09fef5 (4.0-alpha17) 2022-09-13 15:51:33 +02:00
Rémi Verschelde 0d7da02dc4 headers: Sync with upstream commit 86dd3f312 (4.0-alpha16) 2022-09-07 13:17:32 +02:00
clayjohn f64c049f0c Update extension api to alpha 15 2022-09-01 11:24:31 -07:00
Yuri Sizov fa111d7078 Add support for `property_*_revert` methods 2022-08-18 16:43:01 +03:00
Rémi Verschelde 8498f64a50 headers: Sync with upstream commit 11abffbf1 2022-08-10 17:43:20 +02:00
Rémi Verschelde 89ca5440a2 headers: Sync with upstream commit 7281f0f23 2022-07-28 13:09:47 +02:00
Rémi Verschelde 59fca06354 headers: Sync with upstream commit cc5135959 2022-07-27 14:36:57 +02:00
Rémi Verschelde 3cc1409210
Merge pull request #793 from bruvzg/v4_v4i_proj 2022-07-25 11:14:45 +02:00
bruvzg 91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types. 2022-07-21 09:36:38 +03:00
bruvzg 0ee980abae
Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
Rémi Verschelde 17c1d1fd50 headers: Sync with upstream commit 9904a9db5 2022-07-15 09:57:17 +02:00
Rémi Verschelde cc1a2e1986 headers: Sync with upstream commit 2c11e6d9e (4.0-alpha12) 2022-07-14 23:51:09 +02:00
bruvzg 713b122b84
Add support for BitField hint, sync API files. 2022-07-11 15:00:17 +03:00
Rémi Verschelde d8a65edc4a headers: Sync with upstream commit afdae67cc (4.0-alpha11) 2022-07-01 10:16:08 +02:00
Fabio Alessandrelli 4d99c82327 headers: Sync to Godot 4.0 alpha10. 2022-06-15 15:59:21 +02:00
bruvzg e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers. 2022-06-06 12:18:07 +03:00
Rémi Verschelde 95a2303e37 headers: Sync with upstream commit 917fd65 (4.0-alpha8) 2022-05-12 12:28:02 +02:00
bruvzg 031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers. 2022-05-06 10:17:51 +03:00
bruvzg 8bf5a532de
Change registered initializers / terminators to the single function with level argument. 2022-05-04 11:14:51 +03:00
Rémi Verschelde 0b050442da headers: Sync with upstream commit 3e9ead0 (4.0-alpha7) 2022-04-29 19:57:26 +02:00
Rémi Verschelde 24f5cd2d48 Color: Rename to_srgb/to_linear to include base color space
Counterpart to https://github.com/godotengine/godot/pull/60199.
Also syncs the extension API with that PR.
2022-04-13 12:50:21 +02:00
bruvzg 057a771fda
Add support for variadic method binds with the typed return. Sync headers. 2022-03-30 15:11:28 +03:00
bruvzg 28027394f5
Add support for static method bindings. 2022-03-22 16:06:13 +02:00
bruvzg 93de1b2b0b
Sync godot-headers and fix build after "Create GDExtension clases for PhysicsServer3D". 2022-03-16 20:33:06 +02:00
bruvzg 817efdd484
Fix build after "Discern between VIRTUAL and ABSTRACT class bindings". 2022-03-15 13:43:12 +02:00
Rémi Verschelde c4f12ccc3c Remove godot-headers submodule, copy files directly
With the new GDExtension API, the headers are just two files, one of
which is generated and needs to always be kept in sync with the Godot
engine version.

So there's little practical use for using godot-headers as a submodule
anymore, and it only makes godot-cpp updates more cumbersome.

Custom headers (i.e. a custom API JSON) can still be used by passing
the `headers_dir` SCons option.
2022-03-15 10:19:07 +01:00
Rémi Verschelde b6c18d489d headers: Sync with upstream commit f470979 (4.0-alpha4) 2022-03-08 16:15:07 +01:00
Rémi Verschelde 8ead641b08 headers: Sync with upstream commit 256069e (4.0-alpha3) 2022-02-23 09:13:12 +01:00
Rémi Verschelde 75b180d2cd
headers: Sync with upstream commit 79077e6 (4.0-alpha2) 2022-02-09 16:46:48 +01:00
Bastiaan Olij 4e2411ad98 headers: Sync with upstream commit 9f5c18c 2022-01-27 09:56:46 +11:00
Rémi Verschelde 2ce688d2ad
headers: Sync with upstream commit 31a7ddb (4.0-alpha1) 2022-01-23 23:28:40 +01:00
Rémi Verschelde 02d98387a1
headers: Sync with upstream commit fcc2648 2022-01-07 14:29:15 +01:00
Gilles Roudière 3fcb8a4d1e Make extension instances create the corresponding godot object in their constructor 2021-12-03 15:37:49 +01:00
Bastiaan Olij b008810c01 Implementing dictionary operators 2021-11-23 19:44:53 +11:00
Rémi Verschelde 7d01234211
headers: Sync with upstream commit 3abb5a9 2021-11-04 15:43:03 +01:00
Bastiaan Olij 5148aad3d4 headers: Sync with upstream commit 92a2380 2021-10-25 20:27:03 +11:00
Rémi Verschelde c7fc804112
headers: Sync with upstream commit a4e1a07 2021-10-16 17:36:37 +02:00
Bastiaan Olij 68ebc9b2a8 Changed over to proper godot-headers 2021-09-27 23:08:12 +10:00
Rémi Verschelde 402e33a7dc
headers: Track tag godot-3.3.3-stable 2021-09-26 13:20:50 +02:00
Rémi Verschelde dfee6f0ca4
headers: Track tag godot-3.3.2-stable 2021-05-25 15:01:57 +02:00
Bastiaan Olij 87e97cb85e Move godot-headers forward to 3.3-stable 2021-05-04 12:18:34 +10:00
Rémi Verschelde 1b224d530d headers: Track tag godot-3.2.3-stable 2021-02-26 10:08:55 +01:00
Rémi Verschelde b36df8f86c Rename godot_headers to godot-headers to match upstream rename
Also updated the URLs which were still pointing to the old GitHub org.
2021-02-26 10:07:38 +01:00