A Thousand Ships
|
b65970860e
|
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Also added `snapped` to the integer vectors for completeness
|
2024-04-11 10:42:29 +02:00 |
A Thousand Ships
|
52eb77efd4
|
Add remaining component-wise `min/max` functions to `Vector*`
|
2023-08-16 13:52:51 +02:00 |
Rémi Verschelde
|
931f1a3f34
|
Sync license copyright with upstream GH-70885
|
2023-01-10 16:15:31 +01:00 |
Aaron Franke
|
0455f72ede
|
Use struct instead of class for core structures
|
2022-10-05 01:46:15 -05:00 |
Aaron Franke
|
fc879c04c8
|
Update Vector4/4i to match the engine
|
2022-10-01 21:09:05 -05:00 |
Johannes Sinander
|
e7372cbe85
|
Add missing Vector4 function bindings
|
2022-09-18 11:27:49 +02:00 |
bruvzg
|
91c56a0ad1
|
Add bindings for Vector4, Vector4i, Projection built-in types.
|
2022-07-21 09:36:38 +03:00 |