Commit Graph

144 Commits (b517fdc4a44cc589fde8da10a18387e4876e9be5)

Author SHA1 Message Date
bruvzg b517fdc4a4
Merge b173a4d935 into 9a13efa0e3 2024-02-13 05:17:42 +08:00
David Snopek 9a13efa0e3
Merge pull request #1363 from Daylily-Zeleen/daylily-zeleen/fix_object_return_value_of_builtin_types_methods
Fix object return value of builtin types' methods.
2024-02-12 14:33:20 -06:00
DaylilyZeleen 6a3753c076 Fix object return value of builtin types' methods. 2024-02-13 03:20:02 +08:00
Allen Pestaluky 349b5a3146 Added newer Variant types to `typed_array.hpp`
This is a companion commit to the godot PR https://github.com/godotengine/godot/pull/87992 which fixes https://github.com/godotengine/godot/issues/87991
Also undefines typed array templates after use to match Godot's typed_array.h
2024-02-06 13:53:38 -05:00
bruvzg b173a4d935
[Core] Improve `CowData` and `Memory` metadata alignment. 2024-02-05 19:26:45 +02:00
Chris Cranford 5f350e2572 Rework GDCLASS macro to allow pure virtual functions 2024-01-18 20:14:13 -05:00
A Thousand Ships b77cb648c3 Fix expected argument count for call errors 2023-12-30 13:23:36 +01:00
David Snopek 4439a4a569
Merge pull request #1280 from dsnopek/callable-custom
Add `CallableCustom` that devs can use in their GDExtensions
2023-11-17 12:48:39 -06:00
bruvzg 29b34d92bb
[iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project. 2023-11-09 20:01:59 +02:00
David Snopek d33bd47219 Add `CallableCustom` that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
David Snopek a61cdc8860 Add protections against registering classes that didn't use GDCLASS() 2023-10-22 08:44:09 -05:00
David Snopek b507b3e591 Automatically register only engine classes whose header has been included 2023-10-16 10:19:11 -05:00
David Snopek df849651d9 Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
David Snopek c18c1916c3 Implement `callable_mp()` and `callable_mp_static()` 2023-09-21 15:17:50 -05:00
David Snopek 3a02feddc3 Update for addition of `get_virtual_call_data_func` and `call_virtual_func` to `GDExtensionClassCreationInfo2` 2023-09-20 12:15:31 -05:00
David Snopek b1fd1b65fd
Merge pull request #1242 from AThousandShips/null_check
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek 0d6de7a80e
Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships 1e5767693e Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-13 14:34:04 +02:00
David Snopek aa6867e6c9 Support `_validate_property()` 2023-09-12 13:21:16 -05:00
David Snopek 16ffb2795a
Merge pull request #970 from Daylily-Zeleen/daylily-zeleen/register_unexposed_class
Implement register unexposed classes
2023-09-11 09:35:32 -05:00
David Snopek 5cdc2fc099
Merge pull request #1214 from dsnopek/ptrtoarg-native-struct
Ensure that PtrToArg specializations for native structs are used
2023-09-08 10:12:23 -05:00
Daylily-Zeleen 2d1f852baf Implement register unexposed class. 2023-09-04 00:59:10 +08:00
Markus Sauermann c2d99fd519 Fix `Object::notification` order
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek 3cd3f24150 Ensure that PtrToArg specializations for native structs are used 2023-08-15 17:54:11 -05:00
David Snopek 6f913563d8 Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton 2023-07-31 16:04:27 -05:00
David Snopek 1d49bef096
Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
Marc Gilleron baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson 7d8cb7c155 Add support for indexed properties 2023-07-26 00:31:53 +02:00
Kehom 20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Andy Maloney db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek ad726015e7 Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall 2023-06-07 08:30:33 -05:00
David Snopek 431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Rémi Verschelde e9942db502
Merge pull request #1044 from zhehangd/fix_obj_ptr_crash
Fix crash using Object* as parameter
2023-04-01 11:36:17 +02:00
Zhehang Ding 093f0673f5 Fix PtrToArg<Object*> crash 2023-03-30 19:38:12 -07:00
bruvzg ba4b50118d
Fix incorrect memory allocation in release builds.
Co-authored-by: lightyears <lightyears1998@hotmail.com>
2023-02-21 15:32:26 +02:00
David Snopek 964c515d75 Revert "Fix Object::cast_to<T>() for custom classes"
This reverts commit 75af9003dc.
2023-02-16 06:58:32 -06:00
David Snopek 75af9003dc Fix Object::cast_to<T>() for custom classes 2023-02-11 17:16:59 -06:00
Rémi Verschelde fccceb8736
Merge pull request #1011 from mihe/error-macros
Update error macros to match core
2023-02-07 13:47:51 +01:00
Rémi Verschelde c1d4fb2b68
Merge pull request #1023 from mashumafi/fix-alloc-order
Move DefaultTypedAllocator after memdelete
2023-01-30 12:32:07 +01:00
Rémi Verschelde 2ef10f9754
Merge pull request #956 from DmitriySalnikov/enum_bitfield_cast
Fixed `VARIANT_ENUM/BITFIELD_CAST` to show the correct names
2023-01-30 12:07:15 +01:00
mashumafi a8be6aa8dd Move allocator to after memdelete 2023-01-29 23:29:31 -05:00
George Marques 64be8c1507
Use std type traits instead of intrinsics
This removes warnings and mimics what has been done in Godot itself.
2023-01-28 13:59:34 -03:00
Mikael Hermansson d174b47e51 Update error macros to match core 2023-01-22 14:24:57 +01:00
Rémi Verschelde 00b29630ba
Merge pull request #1003 from akien-mga/fix-sign-0
Change behavior of Math::sign to match Godot builtin
2023-01-20 23:02:13 +01:00
Дмитрий Сальников 6528c7177f Fixed variant casting for enum and bitfield 2023-01-20 21:10:03 +03:00
Andy Maloney e6b636cc51 Fix sign comparison warnings in method_bind.hpp
Part of #999
2023-01-19 08:26:02 -05:00
bruvzg abca497b72
Expose some low level functions and String operators. 2023-01-19 13:12:21 +02:00
Erik Abair d3f17c1dca
Change behavior of Math::sign to match Godot builtin
Fixes #551.
2023-01-19 09:47:13 +01:00
Дмитрий Сальников 0c6e26dabe Added property info for ptr and ref + ported the implementation of the `check` method 2023-01-13 15:56:51 +03:00