Aaron Franke
49098fbdc7
Allow detecting when building as a GDExtension
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(cherry picked from commit e17c7bf530
)
2024-01-22 15:53:49 -06:00
Rémi Verschelde
ef8a499eac
SCons: Disable C++ exception handling by default
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Counterpart to https://github.com/godotengine/godot/pull/80612 .
(cherry picked from commit bf1c03ab5f
)
2023-10-23 10:10:59 -05:00
Adam Scott
8295486fdb
Refactor compiledb implementation
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This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.
And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.
(cherry picked from commit 2d5024ac8e
)
2023-10-22 14:46:58 -05:00
Thaddeus Crews
7704a9d054
Let gdextension_dir function as only argument
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(cherry picked from commit 7a5cbcac21
)
2023-10-22 14:46:48 -05:00
Fabio Alessandrelli
62cb5eac47
[SCons] Rename javascript tool to web
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And clean it up a bit.
(cherry picked from commit 18bfa133ab
)
2023-10-22 14:03:20 -05:00
DmitriySalnikov
dd8e1def67
[SCons] Fixed crashes in several scripts
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(cherry picked from commit 0e5975dd26
)
2023-09-19 21:23:20 -05:00
Fabio Alessandrelli
63755b2a32
[SCons] Move the GodotCPP build to its own tool.
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(cherry picked from commit f8b4f60cb9
)
2023-09-01 17:07:53 -05:00