Commit Graph

10 Commits (acee69a3f6c121b77e4372aaa3ba11eb4df94c22)

Author SHA1 Message Date
Rémi Verschelde 931f1a3f34
Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Ricardo Buring 47140cdad0 Rename float=64 build option to precision=double
This makes the build system consistent with Godot again.
Also fix CMake build to define REAL_T_IS_DOUBLE when precision=double.
2023-01-09 23:22:03 +01:00
Rémi Verschelde bab247dcb6
Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.

Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Aaron Franke bcfa3bf320
Add more static checks and move to separate file to match main repo 2022-10-09 01:46:28 -05:00
Fabio Alessandrelli c263b3e38c Fix get_file_list not returning all generated files.
Adds a CI static check for it.
2022-09-11 21:39:06 +02:00
Rémi Verschelde 9220e9dd34 Relicense integration testing project under public domain/Unlicense
Fixes #813.
2022-08-22 18:20:11 +02:00
Rémi Verschelde 82bc102581 Sync `misc/` scripts and hooks with upstream Godot 2022-03-15 10:18:33 +01:00
Rémi Verschelde 1632322ce0 Update copyright year 2022-03-15 10:17:53 +01:00
George Marques e4ed48976a Replace bindgins to work with extensions 2021-09-27 23:08:08 +10:00
Marc Gilleron 1f7f66d09e Re-added clang-format checks to the CI 2021-02-03 22:04:45 +00:00