bruvzg
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e3119e7d05
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Sync containers with new HashMap/HashSet, sync API headers.
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2022-06-06 12:18:07 +03:00 |
bruvzg
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e06d5cd414
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Add double precision build support.
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2022-05-04 15:56:35 +03:00 |
Rémi Verschelde
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24f5cd2d48
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Color: Rename to_srgb/to_linear to include base color space
Counterpart to https://github.com/godotengine/godot/pull/60199.
Also syncs the extension API with that PR.
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2022-04-13 12:50:21 +02:00 |
Rémi Verschelde
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1632322ce0
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Update copyright year
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2022-03-15 10:17:53 +01:00 |
Rémi Verschelde
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76bad22978
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Merge pull request #701 from bruvzg/port_templates
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2022-02-21 11:25:40 +01:00 |
Rémi Verschelde
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7e3321d1b2
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Use forward declares for vector math types
Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
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2022-02-20 12:04:08 +01:00 |
Rémi Verschelde
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917b0c2ca3
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Merge pull request #688 from zhehangd/master
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2022-02-19 16:31:32 +01:00 |
bruvzg
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e36180f377
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Port a bunch of Godot container templates to GDExtension.
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2022-02-18 21:07:53 +02:00 |
bruvzg
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bf8fc4c53d
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Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations.
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2022-02-14 23:17:21 +02:00 |
Zhehang Ding
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df0e28fe43
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Add missing Vector2::operator Vector2i()
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2022-02-07 01:23:18 -08:00 |
Bastiaan Olij
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94efe3d410
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Fixing compiler warnings around implicit type casting loosing precision
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2021-11-22 21:48:20 +11:00 |
Bastiaan Olij
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957f86c3e3
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Add Array:make macro
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2021-11-02 00:20:19 +11:00 |
George Marques
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dfa526ce16
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Fix formatting of files
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2021-09-27 23:08:10 +10:00 |
Bastiaan Olij
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46c63af715
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Re-introduce build-in type code for core types
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2021-09-27 23:08:10 +10:00 |
George Marques
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8bcf32a619
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Fix issues with method calls
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2021-09-27 23:08:08 +10:00 |
George Marques
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e4ed48976a
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Replace bindgins to work with extensions
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2021-09-27 23:08:08 +10:00 |