Commit Graph

10 Commits (acee69a3f6c121b77e4372aaa3ba11eb4df94c22)

Author SHA1 Message Date
A Thousand Ships 3d814f6e87 [Math] Add `is_finite` methods
(cherry picked from commit d389171905)
2024-05-17 16:32:05 -05:00
Rémi Verschelde 931f1a3f34
Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Aaron Franke 0455f72ede
Use struct instead of class for core structures 2022-10-05 01:46:15 -05:00
Aaron Franke e83d472c00
Update Basis/Transform3D/Quaternion to match the engine 2022-09-20 01:07:45 -05:00
Aaron Franke e26a75cd0c
Rename Basis "elements" to "rows"
https://github.com/godotengine/godot/pull/60627
2022-09-19 18:22:52 -05:00
Marc Gilleron c543a3cbe1 Add Transform3D `translated_local`, `rotated_local`, `scaled_local` 2022-09-18 23:04:38 +01:00
Rémi Verschelde 1632322ce0 Update copyright year 2022-03-15 10:17:53 +01:00
bruvzg bf8fc4c53d
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations. 2022-02-14 23:17:21 +02:00
George Marques dfa526ce16 Fix formatting of files 2021-09-27 23:08:10 +10:00
Bastiaan Olij 46c63af715 Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00