David Snopek
b1fd1b65fd
Merge pull request #1242 from AThousandShips/null_check
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek
0d6de7a80e
Merge pull request #1164 from dsnopek/classdb-singleton-alternate
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Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships
1e5767693e
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-13 14:34:04 +02:00
David Snopek
aa6867e6c9
Support `_validate_property()`
2023-09-12 13:21:16 -05:00
David Snopek
16ffb2795a
Merge pull request #970 from Daylily-Zeleen/daylily-zeleen/register_unexposed_class
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Implement register unexposed classes
2023-09-11 09:35:32 -05:00
David Snopek
5cdc2fc099
Merge pull request #1214 from dsnopek/ptrtoarg-native-struct
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Ensure that PtrToArg specializations for native structs are used
2023-09-08 10:12:23 -05:00
Daylily-Zeleen
2d1f852baf
Implement register unexposed class.
2023-09-04 00:59:10 +08:00
Markus Sauermann
c2d99fd519
Fix `Object::notification` order
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For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek
3cd3f24150
Ensure that PtrToArg specializations for native structs are used
2023-08-15 17:54:11 -05:00
David Snopek
6f913563d8
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-07-31 16:04:27 -05:00
David Snopek
1d49bef096
Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
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Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
Marc Gilleron
baf0b9e0f7
Don't call parent _get_property_list when a class doesn't define it.
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Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson
7d8cb7c155
Add support for indexed properties
2023-07-26 00:31:53 +02:00
Kehom
20be441026
Unregister custom classes in reverse registration order
2023-06-19 11:04:11 -03:00
Andy Maloney
db2394dbe7
Identifiers containing double underscore are reserved according to the C++ standard
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Rename __* to _gde_*
https://timsong-cpp.github.io/cppwp/n3337/global.names
https://en.cppreference.com/w/cpp/language/identifiers
Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
- identifiers with a double underscore anywhere;
- identifiers that begin with an underscore followed by an uppercase letter;
- in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek
ad726015e7
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall
2023-06-07 08:30:33 -05:00
David Snopek
431e30bc32
Ensure GDExtension class is the correct type for the Godot engine class
2023-05-16 15:18:48 -05:00
David Snopek
a5c6ca5920
Update to load function pointers for GDExtension interface
2023-05-09 21:45:48 -05:00
Rémi Verschelde
e9942db502
Merge pull request #1044 from zhehangd/fix_obj_ptr_crash
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Fix crash using Object* as parameter
2023-04-01 11:36:17 +02:00
Zhehang Ding
093f0673f5
Fix PtrToArg<Object*> crash
2023-03-30 19:38:12 -07:00
bruvzg
ba4b50118d
Fix incorrect memory allocation in release builds.
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Co-authored-by: lightyears <lightyears1998@hotmail.com>
2023-02-21 15:32:26 +02:00
David Snopek
964c515d75
Revert "Fix Object::cast_to<T>() for custom classes"
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This reverts commit 75af9003dc
.
2023-02-16 06:58:32 -06:00
David Snopek
75af9003dc
Fix Object::cast_to<T>() for custom classes
2023-02-11 17:16:59 -06:00
Rémi Verschelde
fccceb8736
Merge pull request #1011 from mihe/error-macros
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Update error macros to match core
2023-02-07 13:47:51 +01:00
Rémi Verschelde
c1d4fb2b68
Merge pull request #1023 from mashumafi/fix-alloc-order
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Move DefaultTypedAllocator after memdelete
2023-01-30 12:32:07 +01:00
Rémi Verschelde
2ef10f9754
Merge pull request #956 from DmitriySalnikov/enum_bitfield_cast
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Fixed `VARIANT_ENUM/BITFIELD_CAST` to show the correct names
2023-01-30 12:07:15 +01:00
mashumafi
a8be6aa8dd
Move allocator to after memdelete
2023-01-29 23:29:31 -05:00
George Marques
64be8c1507
Use std type traits instead of intrinsics
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This removes warnings and mimics what has been done in Godot itself.
2023-01-28 13:59:34 -03:00
Mikael Hermansson
d174b47e51
Update error macros to match core
2023-01-22 14:24:57 +01:00
Rémi Verschelde
00b29630ba
Merge pull request #1003 from akien-mga/fix-sign-0
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Change behavior of Math::sign to match Godot builtin
2023-01-20 23:02:13 +01:00
Дмитрий Сальников
6528c7177f
Fixed variant casting for enum and bitfield
2023-01-20 21:10:03 +03:00
Andy Maloney
e6b636cc51
Fix sign comparison warnings in method_bind.hpp
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Part of #999
2023-01-19 08:26:02 -05:00
bruvzg
abca497b72
Expose some low level functions and String operators.
2023-01-19 13:12:21 +02:00
Erik Abair
d3f17c1dca
Change behavior of Math::sign to match Godot builtin
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Fixes #551 .
2023-01-19 09:47:13 +01:00
Дмитрий Сальников
0c6e26dabe
Added property info for ptr and ref + ported the implementation of the `check` method
2023-01-13 15:56:51 +03:00
Rémi Verschelde
931f1a3f34
Sync license copyright with upstream GH-70885
2023-01-10 16:15:31 +01:00
Fabio Alessandrelli
9fd33b5cde
Allow method binds to take Object subclasses as arguments
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As done in upstream Godot via GH-57205.
Add a test that ensures it works also for "gdextended" objects.
2023-01-10 12:55:41 +01:00
Jan Haller
fce753c05d
Extension header: amend const correctness of `p_args` parameters
2022-12-14 15:47:42 +01:00
Rémi Verschelde
bab247dcb6
Rename godot-headers to gdextension, move header to top folder
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Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.
Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Дмитрий Сальников
b7eeddcf52
Use int64_t for BitField as in Godot itself
2022-12-13 13:36:16 +03:00
Gilles Roudière
c02e644679
Rename GDNative to GDExtension
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Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Emmanuel Leblond
fe79449969
Fix cast on PtrToArg::convert
2022-12-05 03:30:50 +01:00
Emmanuel Leblond
fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions
2022-12-03 00:27:07 +01:00
Andy Maloney
c7e34c2f9d
Basic static analysis fixes
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- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
Emmanuel Leblond
b6ba0dca13
StringName is working fine with demo \o/
2022-11-08 21:44:33 +01:00
Emmanuel Leblond
d1963dc133
Correct __constant_get_bitfield_name with StringName
2022-11-08 21:44:32 +01:00
Emmanuel Leblond
a706a9ceb9
Remove now useless `_alloc_and_copy_cstr`
2022-11-08 21:44:31 +01:00
Emmanuel Leblond
e24b6b0e51
Use StringName in the whole GDExtension API instead of const char *
2022-11-08 21:44:31 +01:00
Fabio Alessandrelli
a9c341656d
Add missing bindings for GDNativePtr<void>.
2022-10-20 18:08:15 +02:00
Ricardo Buring
01960ffc9f
Add support for virtual and abstract classes
2022-10-15 13:15:05 +02:00