Commit Graph

64 Commits (9e7cec9f421fd3adc61f934a3bfe3ba04f6ece2f)

Author SHA1 Message Date
Dragos Daian 9e7cec9f42 Generate godot compat for dual build
generate compat

generate compat

Update ci.yml

Update binding_generator.py

generate compat

generate compat

lint python files

Update compat_generator.py

update docs

Update binding_generator.py

Update module_converter.py

also collect defines

Add module converter file that converts module based projects to godot_compat

Update ci.yml

update docs

Update compat_generator.py

lint python files

generate compat

generate compat

generate compat

generate compat

Update ci.yml

fix path issue when caling from outside

Update binding_generator.py

update to also take missing classes/structs

Update binding_generator.py

Generate godot compat for dual build

generate compat

generate compat

Update ci.yml

Update binding_generator.py

generate compat

generate compat

lint python files

Update compat_generator.py

update docs

Update binding_generator.py

Update module_converter.py

also collect defines

Add module converter file that converts module based projects to godot_compat

Update ci.yml

update docs

Update compat_generator.py

lint python files

generate compat

generate compat

generate compat

generate compat

Update ci.yml

fix path issue when caling from outside

Add support for build profiles.

Allow enabling or disabling specific classes (which will not be built).

Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations

update to also take missing classes/structs

Update binding_generator.py

update

update naming of files

add godot mappings.

update and run output_header_mapping.json

Update README.md

make godot_compat work without a file generated

fix the test

Update binding_generator.py

Update binding_generator.py

Update binding_generator.py

use files from include too

Update README.md

lint

lint

lint

Update CMakeLists.txt

update to use all. fix linting a bit

update wip

fix posix path

Update CMakeLists.txt

Update binding_generator.py

add using namespace godot; everywhere to includes

fix includes

Try fixes.

generate new include files 123

Update binding_generator.py

Update binding_generator.py

Update binding_generator.py

Update binding_generator.py

update

fix GODOT_MODULE_COMPAT

fix manual includes to match.

Update godot.hpp

Update color_names.inc.hpp
2024-10-31 12:03:34 +01:00
David Snopek 5fe58bcd1e Correctly set instance bindings on reload
(cherry picked from commit cb543c192a)
2024-10-28 16:31:03 -05:00
David Snopek 246a803954 Explicitly refer to `godot` namespace in `GDREGISTER_*_CLASS()` macros 2024-06-01 08:46:26 -05:00
David Snopek 88df025aa0 Clean up instance bindings for engine singletons to prevent crash 2024-05-10 19:51:31 -05:00
David Snopek e3f3cb58b7
Merge pull request #1450 from dsnopek/free-property-list-count
Update `free_property_list` callback to take count
2024-05-08 04:40:52 -05:00
David Snopek 54fe2f9891
Merge pull request #1445 from dsnopek/classdb-enum-issue
Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations
2024-04-30 09:30:01 -05:00
David Snopek 8cc78cfea9 Update `free_property_list` callback to take count 2024-04-30 08:48:53 -05:00
David Snopek ca46ef4d25 Give compile-time error if registering a class without its own `_bind_methods()` function 2024-04-24 14:49:26 -05:00
David Snopek e1b3b32db5 Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations 2024-04-23 13:47:36 -05:00
pupil1337 1fa7a9cb19 Add static_assert() for register_class 2024-04-11 10:48:13 +08:00
David Snopek 44d78ec881
Merge pull request #1409 from Repiteo/class-to-typename
Enforce template syntax  `typename` over `class`
2024-04-02 14:30:01 -05:00
Thaddeus Crews 87f5fb0691
Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
Marc Gilleron e607790647 Fix explicit namespaces in macros 2024-03-08 19:42:07 +00:00
David Snopek fb884573ea Allow registering "runtime classes" 2024-02-13 08:55:25 -06:00
David Snopek 8fbb7cf795 Allow GDExtensions to register virtual methods and call them on scripts 2024-02-12 13:30:07 -06:00
Chris Cranford 5f350e2572 Rework GDCLASS macro to allow pure virtual functions 2024-01-18 20:14:13 -05:00
David Snopek a61cdc8860 Add protections against registering classes that didn't use GDCLASS() 2023-10-22 08:44:09 -05:00
David Snopek b507b3e591 Automatically register only engine classes whose header has been included 2023-10-16 10:19:11 -05:00
David Snopek df849651d9 Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
David Snopek c18c1916c3 Implement `callable_mp()` and `callable_mp_static()` 2023-09-21 15:17:50 -05:00
David Snopek 3a02feddc3 Update for addition of `get_virtual_call_data_func` and `call_virtual_func` to `GDExtensionClassCreationInfo2` 2023-09-20 12:15:31 -05:00
David Snopek b1fd1b65fd
Merge pull request #1242 from AThousandShips/null_check
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek 0d6de7a80e
Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships 1e5767693e Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-13 14:34:04 +02:00
David Snopek aa6867e6c9 Support `_validate_property()` 2023-09-12 13:21:16 -05:00
Daylily-Zeleen 2d1f852baf Implement register unexposed class. 2023-09-04 00:59:10 +08:00
Markus Sauermann c2d99fd519 Fix `Object::notification` order
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek 6f913563d8 Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton 2023-07-31 16:04:27 -05:00
David Snopek 1d49bef096
Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
Marc Gilleron baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson 7d8cb7c155 Add support for indexed properties 2023-07-26 00:31:53 +02:00
Kehom 20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Andy Maloney db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek 431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Rémi Verschelde 931f1a3f34
Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Jan Haller fce753c05d Extension header: amend const correctness of `p_args` parameters 2022-12-14 15:47:42 +01:00
Rémi Verschelde bab247dcb6
Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.

Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Gilles Roudière c02e644679 Rename GDNative to GDExtension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Emmanuel Leblond fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions 2022-12-03 00:27:07 +01:00
Emmanuel Leblond b6ba0dca13
StringName is working fine with demo \o/ 2022-11-08 21:44:33 +01:00
Emmanuel Leblond a706a9ceb9
Remove now useless `_alloc_and_copy_cstr` 2022-11-08 21:44:31 +01:00
Emmanuel Leblond e24b6b0e51
Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:31 +01:00
Ricardo Buring 01960ffc9f Add support for virtual and abstract classes 2022-10-15 13:15:05 +02:00
Aaron Franke 592bd15c7a
Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
Rémi Verschelde 0eba81ef79 Merge pull request #876 from Daylily-Zeleen/Daylily-Zeleen/master
Add detail infos for binding error message.
2022-10-07 22:25:49 +02:00
daylilyzeleen 3e91ec1729 Add detail infos for binding error message. 2022-09-30 15:16:43 +08:00
Marc Gilleron 5de2c059d1 Fix deriving a custom class with virtual methods 2022-09-21 19:31:30 +01:00
bruvzg 36273baa7e
Change PropertyInfo members to String. 2022-09-14 08:41:09 +03:00
bruvzg 270ad28931
Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods. 2022-08-22 12:59:38 +03:00