Andy Maloney
d081b4bab6
{cmake} Use the same compiler warnings as godot
2023-02-04 11:18:19 -05:00
Andy Maloney
b01f0cf99b
ExampleRef::get_id() should be const
2023-02-02 13:01:31 -05:00
Andy Maloney
2a221300de
{cmake} Combine target_include_directories
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Makes all include directories consistent.
Turns GODOT_CPP_SYSTEM_HEADERS ON by default since that's what was already being done for ${GODOT_GDEXTENSION_DIR}.
2023-02-02 12:58:03 -05:00
Andy Maloney
f2cb5a7414
Fix improper implicit conversion
2023-02-02 11:30:37 -05:00
Daylily-Zeleen
a614f61015
Fix global enum cast and add Varint::Type cast.
2023-02-02 16:42:15 +08:00
Rémi Verschelde
f2b97528c1
gdextension: Sync with upstream commit c40020513ac8201a449b5ae2eeb58fef0ce0a2a4 (4.0-beta17)
2023-02-01 22:25:07 +01:00
Rémi Verschelde
6d4d18a4fa
Merge pull request #1026 from bruvzg/typed_arr_ref
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Update typed array API to match "GDScript: Fix typed arrays".
2023-01-31 10:41:27 +01:00
bruvzg
37f6e35974
Update typed array API to match "GDScript: Fix typed arrays".
2023-01-31 11:28:55 +02:00
Rémi Verschelde
014eda2535
Revert "gdextension: Sync with upstream commit 551f5191e5dbc1d1a43f99b13d5dbbf7f598dc58 + PR 69248"
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This reverts commit 1166783725
.
It's not as simple as I thought, needs some local changes too.
2023-01-30 19:42:53 +01:00
Rémi Verschelde
552f1383bf
Merge pull request #977 from asmaloney/binding-cleanup
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Binding generator cleanups
2023-01-30 19:39:52 +01:00
Rémi Verschelde
1166783725
gdextension: Sync with upstream commit 551f5191e5dbc1d1a43f99b13d5dbbf7f598dc58 + PR 69248
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Needed for that PR to pass CI.
https://github.com/godotengine/godot/pull/69248
2023-01-30 19:39:22 +01:00
Andy Maloney
2d5e5c0fd6
Binding generator cleanups
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- remove unused vars
- fix a few f-strings
- remove f-string notation where not used
2023-01-30 10:57:26 -05:00
Rémi Verschelde
d177752be1
Merge pull request #982 from WildRackoon/templates-add-LocalVector
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Add missing local_vector.hpp template
2023-01-30 12:32:13 +01:00
Rémi Verschelde
c1d4fb2b68
Merge pull request #1023 from mashumafi/fix-alloc-order
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Move DefaultTypedAllocator after memdelete
2023-01-30 12:32:07 +01:00
Rémi Verschelde
f59fd96ab4
Merge pull request #1013 from bruvzg/set_typed_move
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Move Array:set_typed to internal GDExtension structure.
2023-01-30 12:31:38 +01:00
Rackoon
1df83331de
Add missing LocalVector template
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-30 12:30:34 +01:00
bruvzg
40d3cfd97b
Move Array:set_typed to internal GDExtension structure.
2023-01-30 13:27:25 +02:00
Rémi Verschelde
2ef10f9754
Merge pull request #956 from DmitriySalnikov/enum_bitfield_cast
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Fixed `VARIANT_ENUM/BITFIELD_CAST` to show the correct names
2023-01-30 12:07:15 +01:00
mashumafi
a8be6aa8dd
Move allocator to after memdelete
2023-01-29 23:29:31 -05:00
Rémi Verschelde
0f3a0913f1
Merge pull request #1018 from vnen/typed-array-constructor
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Support typed array default values in extension API
2023-01-28 19:43:04 +01:00
George Marques
1c625befa3
Support typed array default values in extension API
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The API JSON has changed syntax for default values of typed arrays. This
detects the new format and use initializer lists (currently empty since
the TypedArray class does not support initializer list construction and
default values are always empty arrays).
2023-01-28 14:01:27 -03:00
George Marques
64be8c1507
Use std type traits instead of intrinsics
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This removes warnings and mimics what has been done in Godot itself.
2023-01-28 13:59:34 -03:00
Rémi Verschelde
a8d8485060
gdextension: Sync with upstream commit 518b9e5801a19229805fe837d7d0cf92920ad413 (4.0-beta16)
2023-01-27 17:02:22 +01:00
Rémi Verschelde
ae1afba8d1
gdextension: Sync with upstream commit 4fa6edc888cfacd5346bf08afa14b5f5a9bd6d0c (4.0-beta15)
2023-01-25 08:34:39 +01:00
Mikael Hermansson
6b92eda819
Added missing `string.hpp` include in `transform2d.cpp`
2023-01-22 17:35:24 +01:00
Mikael Hermansson
d174b47e51
Update error macros to match core
2023-01-22 14:24:57 +01:00
Rémi Verschelde
1909113889
gdextension: Sync with upstream commit 28a24639c3c6a95b5b9828f5f02bf0dc2f5ce54b (4.0-beta14)
2023-01-20 23:03:13 +01:00
Rémi Verschelde
00b29630ba
Merge pull request #1003 from akien-mga/fix-sign-0
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Change behavior of Math::sign to match Godot builtin
2023-01-20 23:02:13 +01:00
Дмитрий Сальников
6528c7177f
Fixed variant casting for enum and bitfield
2023-01-20 21:10:03 +03:00
Fabio Alessandrelli
860182fe01
Merge pull request #1006 from asmaloney/fix-sign-comparisons-class_db
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Fix sign comparison warnings in class_db.cpp
2023-01-19 16:11:33 +01:00
Fabio Alessandrelli
12c6099737
Merge pull request #1005 from asmaloney/fix-sign-comparisons
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Fix some sign comparison warnings
2023-01-19 15:50:06 +01:00
Andy Maloney
1ae0147aad
Fix sign comparison warnings in class_db.cpp
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Part of #999
2023-01-19 08:30:08 -05:00
Andy Maloney
e6b636cc51
Fix sign comparison warnings in method_bind.hpp
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Part of #999
2023-01-19 08:26:02 -05:00
Rémi Verschelde
2a9b21e46a
Merge pull request #1004 from asmaloney/remove-unused-ucaps
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Remove unused ucaps header
2023-01-19 13:55:29 +01:00
Rémi Verschelde
07e2e20f7b
Merge pull request #939 from bruvzg/gde_low_level_funcs_cpp
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Expose some low level functions and String operators.
2023-01-19 13:55:24 +01:00
Rémi Verschelde
04731d2b78
Merge pull request #965 from WildRackoon/fix-GDCLASS-fwddeclaration
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Fix GDCLASS needs explicit ClassDB fwd declaration
2023-01-19 13:55:14 +01:00
Rémi Verschelde
952bde1db3
Merge pull request #1002 from asmaloney/cmake-system-includes
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{cmake} Add GODOT_CPP_SYSTEM_HEADERS option to mark includes as SYSTEM
2023-01-19 13:55:08 +01:00
Rémi Verschelde
b0f9ca7918
Merge pull request #808 from Calinou/readme-add-branch-warning
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Add a more prominent warning about repository branches in README
2023-01-19 13:55:01 +01:00
Fabio Alessandrelli
2eb375e486
Merge pull request #998 from asmaloney/fix-virtual-destructor
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"Wrapped" has virtual functions so it should have a virtual destructor.
2023-01-19 13:27:42 +01:00
Andy Maloney
67be0c95e1
Remove unused ucaps header
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These static structs were being included in every file string.hpp was included in...
Part of #999
2023-01-19 07:15:40 -05:00
bruvzg
abca497b72
Expose some low level functions and String operators.
2023-01-19 13:12:21 +02:00
Andy Maloney
5dd2928790
"Wrapped" has virtual functions so it should have a virtual destructor.
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Deleting an object through a pointer to a base class is undefined behaviour unless the destructor in the base class is virtual.
2023-01-19 05:57:17 -05:00
Fabio Alessandrelli
69b525494b
Merge pull request #1001 from Faless/ext/basis_abs
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Fix Basis::scaled_orthogonal using incorrect abs function.
2023-01-19 10:16:51 +01:00
Fabio Alessandrelli
3d74e661b7
Merge pull request #1000 from Faless/ext/variant_can_convert
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Fix Variant::can_convert[_strict] returning gibberish.
2023-01-19 10:16:10 +01:00
Erik Abair
d3f17c1dca
Change behavior of Math::sign to match Godot builtin
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Fixes #551 .
2023-01-19 09:47:13 +01:00
Andy Maloney
1351710a18
{cmake} Add GODOT_CPP_SYSTEM_HEADERS option to mark includes as SYSTEM
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From the cmake docs:
"This may have effects such as suppressing warnings or skipping the contained headers in dependency calculations (see compiler documentation). Additionally, system include directories are searched after normal include directories regardless of the order specified."
Addresses part of #999
2023-01-18 21:15:34 -05:00
Fabio Alessandrelli
72a7c61750
Fix Basis::scaled_orthogonal using incorrect abs function.
2023-01-19 02:53:53 +01:00
Fabio Alessandrelli
d64d97cb17
Fix Variant::can_convert[_strict] returning gibberish.
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An uninitialized value was being returned instead of the function return
value.
2023-01-19 02:17:53 +01:00
Rémi Verschelde
cf3d995e8c
Merge pull request #997 from asmaloney/fix-shadow-eulerorder
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Fix a shadowed enum (EulerOrder)
2023-01-18 18:36:21 +01:00
Rémi Verschelde
0dfe0d0166
Merge pull request #983 from rburing/variant_to_from_objectid
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Add conversions between `Variant` and `ObjectID`
2023-01-18 11:41:57 +01:00