bruvzg
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031a83b0ea
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[Method Bind] Add support for default argument values and static method binding. Sync headers.
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2022-05-06 10:17:51 +03:00 |
bruvzg
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817efdd484
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Fix build after "Discern between VIRTUAL and ABSTRACT class bindings".
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2022-03-15 13:43:12 +02:00 |
Rémi Verschelde
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1632322ce0
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Update copyright year
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2022-03-15 10:17:53 +01:00 |
bruvzg
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e36180f377
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Port a bunch of Godot container templates to GDExtension.
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2022-02-18 21:07:53 +02:00 |
Bradley Clemetson
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76c4adb7f8
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Normalized additional macros to ensure that everything works without client code needing using
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2021-12-18 15:16:14 -08:00 |
Gilles Roudière
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3fcb8a4d1e
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Make extension instances create the corresponding godot object in their constructor
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2021-12-03 15:37:49 +01:00 |
Bastiaan Olij
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ef528d3a86
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Rename interface to gdn_interface because it's a defined keyword under windows
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2021-10-28 19:44:20 +11:00 |
Bastiaan Olij
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0e3bc393d5
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Fully register class on register_class call
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2021-09-27 23:08:12 +10:00 |
Bastiaan Olij
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e839199848
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Add support for property groups
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2021-09-27 23:08:11 +10:00 |
George Marques
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aef0f1e248
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Change initialization to allow custom level callbacks
Now it needs a callback for each level so custom logic (like loading
singletons) can be performed.
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2021-09-27 23:08:10 +10:00 |
George Marques
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a0634cca3f
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Auto-bind virtual method overrides
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2021-09-27 23:08:08 +10:00 |
George Marques
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e4ed48976a
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Replace bindgins to work with extensions
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2021-09-27 23:08:08 +10:00 |