Commit Graph

314 Commits (762db4e4d6eb4ed496a5f5c05442e49b2750d96d)

Author SHA1 Message Date
David Snopek a62f633ceb
Merge pull request #1379 from dsnopek/uninitialized-value-mk2
Avoid creating most objects that Godot is going to use placement new to initialize
2024-03-14 11:06:59 -05:00
David Snopek ec166295ba
Merge pull request #1397 from dsnopek/script-free-lists
Load new `script_instance_create3` GDExtension interface function
2024-03-14 10:02:21 -05:00
A Thousand Ships fb79d5ff98
Add support for getting argument count from `Callable`s 2024-03-14 10:27:39 +01:00
David Snopek efb46f7f82
Merge pull request #1407 from AThousandShips/flag_fix
Fix invalid `void` return in `BitField`
2024-03-11 12:43:12 -05:00
Thaddeus Crews 87f5fb0691
Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
Marc Gilleron e607790647 Fix explicit namespaces in macros 2024-03-08 19:42:07 +00:00
A Thousand Ships 7ed8ef7221
Fix invalid `void` return in `BitField` 2024-03-08 13:32:28 +01:00
David Snopek cc1217a43c
Merge pull request #1381 from dsnopek/notification-hierarchy
Fix `_notification()` with parent and child classes
2024-03-05 11:50:13 -06:00
David Snopek 8b92368165 Load new `script_instance_create3` GDExtension interface function 2024-03-01 10:50:02 -06:00
David Snopek e55b792fea
Merge pull request #1383 from bruvzg/memalign
[Core] Improve `CowData` and `Memory` metadata alignment.
2024-02-26 12:54:17 -06:00
David Snopek c4fde852e6 Avoid creating most objects that Godot is going to use placement new to initialize 2024-02-26 10:36:16 -06:00
David Snopek 23c010900c Fix _notification with parent and child classes 2024-02-22 14:39:50 -06:00
David Snopek fb884573ea Allow registering "runtime classes" 2024-02-13 08:55:25 -06:00
David Snopek 5fcc43e54d
Merge pull request #1377 from dsnopek/gdextension-register-virtual-method
Allow GDExtensions to register virtual methods and call them on scripts (godot-cpp support)
2024-02-12 18:43:12 -06:00
David Snopek 9a13efa0e3
Merge pull request #1363 from Daylily-Zeleen/daylily-zeleen/fix_object_return_value_of_builtin_types_methods
Fix object return value of builtin types' methods.
2024-02-12 14:33:20 -06:00
David Snopek 8fbb7cf795 Allow GDExtensions to register virtual methods and call them on scripts 2024-02-12 13:30:07 -06:00
DaylilyZeleen 6a3753c076 Fix object return value of builtin types' methods. 2024-02-13 03:20:02 +08:00
Allen Pestaluky 349b5a3146 Added newer Variant types to `typed_array.hpp`
This is a companion commit to the godot PR https://github.com/godotengine/godot/pull/87992 which fixes https://github.com/godotengine/godot/issues/87991
Also undefines typed array templates after use to match Godot's typed_array.h
2024-02-06 13:53:38 -05:00
bruvzg b173a4d935
[Core] Improve `CowData` and `Memory` metadata alignment. 2024-02-05 19:26:45 +02:00
David Snopek 0145e900f3
Merge pull request #1357 from bruvzg/cpp_64
Switch to 64-bit ints.
2024-01-19 12:15:55 -06:00
David Snopek 6c04514039
Merge pull request #1359 from Naros/GH-1287
Rework GDCLASS macro to allow abstract classes
2024-01-19 07:27:06 -06:00
Chris Cranford 5f350e2572 Rework GDCLASS macro to allow pure virtual functions 2024-01-18 20:14:13 -05:00
A Thousand Ships 3943e41d2f
Fix `AABB.encloses` failing on shared upper bound 2024-01-12 18:08:40 +01:00
bruvzg 59a5a8b104
Switch to 64-bit ints. 2024-01-10 15:36:36 +02:00
A Thousand Ships f037a697eb
Add missing `OP_POWER` operator to `Variant` 2024-01-06 21:12:52 +01:00
David Snopek dd62b9685f
Merge pull request #1347 from Chubercik/vector_method_parity
Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-04 08:36:30 -06:00
Jakub Mateusz Marcowski b733102f4a Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 2024-01-03 11:45:05 +01:00
A Thousand Ships b77cb648c3 Fix expected argument count for call errors 2023-12-30 13:23:36 +01:00
Aaron Franke 646c71c277
Add PackedRealArray as an alias for PackedFloat(32/64)Array 2023-12-19 04:44:05 -06:00
bruvzg adc9def046
[iOS] Fix initialisation/termination of multiple statically linked extensions. 2023-11-23 13:38:20 +02:00
David Snopek f426b12b5b Fix comparison of `Callable`s from callable_mp() of the same method 2023-11-17 12:49:53 -06:00
David Snopek 4439a4a569
Merge pull request #1280 from dsnopek/callable-custom
Add `CallableCustom` that devs can use in their GDExtensions
2023-11-17 12:48:39 -06:00
David Snopek c4b7b08c91
Merge pull request #1298 from Repiteo/int-to-variant-fix
Add missing int→Variant conversions
2023-11-15 09:07:48 -06:00
bruvzg 29b34d92bb
[iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project. 2023-11-09 20:01:59 +02:00
Thaddeus Crews bcac96c8c2
Add missing int→Variant conversions 2023-11-08 09:45:53 -06:00
David Snopek d33bd47219 Add `CallableCustom` that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
Thaddeus Crews 6eb5d450bd
GDCLASS synced by ending with "private:"
• Matches implementation used by modules and godot itself
• Apply same to GDEXTENSION_CLASS, setup with same diff-friendly spacers as GDCLASS
2023-11-01 12:44:14 -05:00
David Snopek a61cdc8860 Add protections against registering classes that didn't use GDCLASS() 2023-10-22 08:44:09 -05:00
Martin Capitanio a926b96103 clang: Add CallableCustomMethodPointerBase virtual destructor
Fixes #1272
+ clang++ (debian v16/v17) warning:
	destructor called on
	'godot::CallableCustomMethodPointerBase' that is abstract but has non-virtual destructor
	[-Wdelete-abstract-non-virtual-dtor]
2023-10-19 09:37:11 +02:00
David Snopek 64eac01d04
Merge pull request #1266 from dsnopek/automatic-engine-class-registration
Automatically register only engine classes whose header has been included
2023-10-16 10:47:06 -05:00
David Snopek b507b3e591 Automatically register only engine classes whose header has been included 2023-10-16 10:19:11 -05:00
Rémi Verschelde 4f0eb2f520
Merge pull request #1263 from dsnopek/string-name-new
Use the new `string_name_new_with_latin1_chars` function to improve StringName construction performance
2023-10-12 18:08:09 +02:00
Mikael Hermansson 6e05b978b8 Declare explicit specializations for `CharStringT` 2023-10-12 16:00:48 +02:00
David Snopek 3d814f9e4a Use the new `string_name_new_with_latin1_chars` function to improve StringName construction performance 2023-10-09 16:59:29 -05:00
David Snopek df849651d9 Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
David Snopek c18c1916c3 Implement `callable_mp()` and `callable_mp_static()` 2023-09-21 15:17:50 -05:00
David Snopek 4314f91b7d
Merge pull request #1238 from dsnopek/variant-call-callp
Fix variant call compiler error (alternate)
2023-09-21 15:07:05 -05:00
David Snopek 3a02feddc3 Update for addition of `get_virtual_call_data_func` and `call_virtual_func` to `GDExtensionClassCreationInfo2` 2023-09-20 12:15:31 -05:00
David Snopek a3dfbbde85
Merge pull request #1245 from AThousandShips/alloc_fix
Fix allocation size overflow check in `CowData`
2023-09-20 07:39:27 -05:00
David Snopek b1fd1b65fd
Merge pull request #1242 from AThousandShips/null_check
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek 0d6de7a80e
Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships 06ffc7e952 Fix allocation size overflow check in `CowData` 2023-09-19 16:14:00 +02:00
A Thousand Ships 1e5767693e Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-13 14:34:04 +02:00
David Snopek aa6867e6c9 Support `_validate_property()` 2023-09-12 13:21:16 -05:00
David Snopek 16ffb2795a
Merge pull request #970 from Daylily-Zeleen/daylily-zeleen/register_unexposed_class
Implement register unexposed classes
2023-09-11 09:35:32 -05:00
Matthew Murphy ca3e25de04 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-09-09 11:30:29 -05:00
David Snopek 5cdc2fc099
Merge pull request #1214 from dsnopek/ptrtoarg-native-struct
Ensure that PtrToArg specializations for native structs are used
2023-09-08 10:12:23 -05:00
A Thousand Ships f651df5e7a Ensure `const` correctness for wrappers 2023-09-06 19:33:03 +02:00
Daylily-Zeleen 2d1f852baf Implement register unexposed class. 2023-09-04 00:59:10 +08:00
David Snopek 0db95a92a6
Merge pull request #1228 from Bromeon/bugfix/yet-another-bool
GDExtension: fix `bool` unknown in C
2023-09-02 16:13:51 -05:00
David Snopek 8990d5a40e
Merge pull request #1091 from Daylily-Zeleen/daylily-zeleen/implement_builtin_classes_vararg_methods
Implement vararg methods of builtin classes.
2023-09-02 08:04:29 -05:00
Jan Haller 54092861f1 GDExtension: fix `bool` unknown in C 2023-09-02 13:19:14 +02:00
Markus Sauermann c2d99fd519 Fix `Object::notification` order
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek f0405f18a3 Add support for placeholder_script_instance_create/update 2023-08-28 17:02:13 -05:00
A Thousand Ships 52eb77efd4 Add remaining component-wise `min/max` functions to `Vector*` 2023-08-16 13:52:51 +02:00
Adam Scott f5c8e5190f
Fix forgotten not operator 2023-08-16 05:30:40 -04:00
David Snopek 3cd3f24150 Ensure that PtrToArg specializations for native structs are used 2023-08-15 17:54:11 -05:00
Adam Scott 5c262844ad
Fix Clang deprecated builtins
It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.
2023-08-15 18:50:47 -04:00
David Snopek 6f913563d8 Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton 2023-07-31 16:04:27 -05:00
David Snopek 8bc1c1dbeb Implement `String::resize()` 2023-07-31 15:14:10 -05:00
David Snopek 1d49bef096
Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
David Snopek d15550fdee
Merge pull request #1186 from mihe/indexed-properties
Add support for indexed properties
2023-07-26 14:22:34 -05:00
Marc Gilleron baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson 7d8cb7c155 Add support for indexed properties 2023-07-26 00:31:53 +02:00
Daylily-Zeleen 3536803e9e Implement vararg methods of builtin classes. 2023-07-03 17:30:42 +08:00
David Snopek 4df112cd95 Attempt to fully implement CharString 2023-06-22 21:03:30 -05:00
Kehom 20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Andy Maloney db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek ad726015e7 Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall 2023-06-07 08:30:33 -05:00
Rémi Verschelde 2078c00bab
Merge pull request #1114 from dsnopek/editor-plugins
Add support for adding/removing editor plugins
2023-05-26 11:04:35 +02:00
David Snopek 0d0d5a670b
Merge pull request #1116 from saki7/Ref-allow-non-const-access
Change Ref<T> to allow non const access to ptr
2023-05-24 21:17:25 -05:00
Nana Sakisaka 48635729b9 Change Ref<T> to allow non const access to ptr 2023-05-17 19:24:09 +09:00
David Snopek e75ebffb70 Add support for adding/removing editor plugins 2023-05-16 22:02:35 -05:00
David Snopek 431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Rémi Verschelde feaba551b5
Merge pull request #1045 from zhehangd/fix_ref_crash
Fix crash using Ref<T> as parameter
2023-04-04 11:30:08 +02:00
Rémi Verschelde e9942db502
Merge pull request #1044 from zhehangd/fix_obj_ptr_crash
Fix crash using Object* as parameter
2023-04-01 11:36:17 +02:00
Zhehang Ding 093f0673f5 Fix PtrToArg<Object*> crash 2023-03-30 19:38:12 -07:00
bruvzg ba4b50118d
Fix incorrect memory allocation in release builds.
Co-authored-by: lightyears <lightyears1998@hotmail.com>
2023-02-21 15:32:26 +02:00
David Snopek 964c515d75 Revert "Fix Object::cast_to<T>() for custom classes"
This reverts commit 75af9003dc.
2023-02-16 06:58:32 -06:00
Zhehang Ding 517db6686a Fix PtrToArg<Ref<T>> crash 2023-02-15 22:36:29 -08:00
David Snopek 75af9003dc Fix Object::cast_to<T>() for custom classes 2023-02-11 17:16:59 -06:00
Rémi Verschelde fccceb8736
Merge pull request #1011 from mihe/error-macros
Update error macros to match core
2023-02-07 13:47:51 +01:00
bruvzg 37f6e35974
Update typed array API to match "GDScript: Fix typed arrays". 2023-01-31 11:28:55 +02:00
Rémi Verschelde d177752be1
Merge pull request #982 from WildRackoon/templates-add-LocalVector
Add missing local_vector.hpp template
2023-01-30 12:32:13 +01:00
Rémi Verschelde c1d4fb2b68
Merge pull request #1023 from mashumafi/fix-alloc-order
Move DefaultTypedAllocator after memdelete
2023-01-30 12:32:07 +01:00
Rackoon 1df83331de
Add missing LocalVector template
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-30 12:30:34 +01:00
Rémi Verschelde 2ef10f9754
Merge pull request #956 from DmitriySalnikov/enum_bitfield_cast
Fixed `VARIANT_ENUM/BITFIELD_CAST` to show the correct names
2023-01-30 12:07:15 +01:00
mashumafi a8be6aa8dd Move allocator to after memdelete 2023-01-29 23:29:31 -05:00
George Marques 64be8c1507
Use std type traits instead of intrinsics
This removes warnings and mimics what has been done in Godot itself.
2023-01-28 13:59:34 -03:00