Aaron Franke
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0455f72ede
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Use struct instead of class for core structures
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2022-10-05 01:46:15 -05:00 |
Aaron Franke
|
d479208a8f
|
Update Vector2/2i/3/3i to match the engine
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2022-10-01 21:09:05 -05:00 |
bruvzg
|
91c56a0ad1
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Add bindings for Vector4, Vector4i, Projection built-in types.
|
2022-07-21 09:36:38 +03:00 |
Rémi Verschelde
|
1632322ce0
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Update copyright year
|
2022-03-15 10:17:53 +01:00 |
Rémi Verschelde
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7e3321d1b2
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Use forward declares for vector math types
Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
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2022-02-20 12:04:08 +01:00 |
bruvzg
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bf8fc4c53d
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Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations.
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2022-02-14 23:17:21 +02:00 |
George Marques
|
dfa526ce16
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Fix formatting of files
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2021-09-27 23:08:10 +10:00 |
Bastiaan Olij
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46c63af715
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Re-introduce build-in type code for core types
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2021-09-27 23:08:10 +10:00 |