Commit Graph

10 Commits (50512f0dee7c95ae9e680133d441e7be49df5aac)

Author SHA1 Message Date
Bastiaan Olij 94efe3d410 Fixing compiler warnings around implicit type casting loosing precision 2021-11-22 21:48:20 +11:00
Bastiaan Olij 0f47ba54ee Setup for building both debug and release build for side by side deployment 2021-09-29 10:47:08 +10:00
Bastiaan Olij 68ebc9b2a8 Changed over to proper godot-headers 2021-09-27 23:08:12 +10:00
Bastiaan Olij df9164b9bd Added TYPED_METHOD_BIND and c++17 flags to windows build and moved test project files 2021-09-27 23:08:09 +10:00
George Marques b3a4a2cf93 Add sample test project 2021-09-27 23:08:08 +10:00
Rémi Verschelde 407710b622
Merge pull request #513 from beroso/fix/windows_cpp_17 2021-09-27 11:50:12 +02:00
Rémi Verschelde b36df8f86c Rename godot_headers to godot-headers to match upstream rename
Also updated the URLs which were still pointing to the old GitHub org.
2021-02-26 10:07:38 +01:00
André Sousa 5f24388b04
Add -std:c++17 flag on test windows build 2021-02-14 20:41:59 -03:00
O01eg 279d63d6c5
Run script test 2021-02-07 00:13:58 +03:00
O01eg d6101538e6
Test build GNnative library in CI 2021-02-06 23:08:13 +03:00