David Snopek
6b39ed0732
Merge pull request #1457 from AThousandShips/foreach_list
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[Core] Reduce and prevent unnecessary random-access to `List`
2024-05-16 08:46:39 -05:00
A Thousand Ships
d0bdd6096c
Optionaly add compatibility operators
2024-05-07 11:01:37 +02:00
A Thousand Ships
12a1283663
[Core] Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
2024-05-07 11:00:56 +02:00
A Thousand Ships
505076c9a9
[Core] Add `LocalVector::has` for convenience
2024-05-06 17:47:21 +02:00
Thaddeus Crews
87f5fb0691
Enforce template syntax `typename` over `class`
2024-03-10 16:02:43 -05:00
bruvzg
b173a4d935
[Core] Improve `CowData` and `Memory` metadata alignment.
2024-02-05 19:26:45 +02:00
bruvzg
59a5a8b104
Switch to 64-bit ints.
2024-01-10 15:36:36 +02:00
David Snopek
a3dfbbde85
Merge pull request #1245 from AThousandShips/alloc_fix
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Fix allocation size overflow check in `CowData`
2023-09-20 07:39:27 -05:00
A Thousand Ships
06ffc7e952
Fix allocation size overflow check in `CowData`
2023-09-19 16:14:00 +02:00
A Thousand Ships
1e5767693e
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-13 14:34:04 +02:00
Adam Scott
f5c8e5190f
Fix forgotten not operator
2023-08-16 05:30:40 -04:00
Adam Scott
5c262844ad
Fix Clang deprecated builtins
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It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.
2023-08-15 18:50:47 -04:00
David Snopek
4df112cd95
Attempt to fully implement CharString
2023-06-22 21:03:30 -05:00
bruvzg
ba4b50118d
Fix incorrect memory allocation in release builds.
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Co-authored-by: lightyears <lightyears1998@hotmail.com>
2023-02-21 15:32:26 +02:00
Rémi Verschelde
d177752be1
Merge pull request #982 from WildRackoon/templates-add-LocalVector
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Add missing local_vector.hpp template
2023-01-30 12:32:13 +01:00
Rackoon
1df83331de
Add missing LocalVector template
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-30 12:30:34 +01:00
bruvzg
abca497b72
Expose some low level functions and String operators.
2023-01-19 13:12:21 +02:00
Rémi Verschelde
931f1a3f34
Sync license copyright with upstream GH-70885
2023-01-10 16:15:31 +01:00
Andy Maloney
c7e34c2f9d
Basic static analysis fixes
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- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
Aaron Franke
592bd15c7a
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
Ricardo Buring
3e97626b67
Add SelfList template
2022-09-13 11:33:12 +02:00
Fabio Alessandrelli
43cdc2e037
Update hashfuncs, add some missing math funcs.
2022-09-11 13:11:52 +02:00
bruvzg
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
bruvzg
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
2022-06-06 12:18:07 +03:00
Rémi Verschelde
1632322ce0
Update copyright year
2022-03-15 10:17:53 +01:00
bruvzg
e36180f377
Port a bunch of Godot container templates to GDExtension.
2022-02-18 21:07:53 +02:00