Aaron Franke
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65eeb94f75
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Update core data structures to match the engine
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2022-10-07 11:27:41 -05:00 |
Aaron Franke
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0455f72ede
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Use struct instead of class for core structures
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2022-10-05 01:46:15 -05:00 |
Aaron Franke
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e83d472c00
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Update Basis/Transform3D/Quaternion to match the engine
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2022-09-20 01:07:45 -05:00 |
Aaron Franke
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e26a75cd0c
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Rename Basis "elements" to "rows"
https://github.com/godotengine/godot/pull/60627
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2022-09-19 18:22:52 -05:00 |
Marc Gilleron
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a35994ce7b
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Use `quaternion` instead of `quat` in method names
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2022-09-18 22:44:18 +01:00 |
Zhehang Ding
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6d1073d867
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Basis constructor: row vectors -> column vectors
https://github.com/godotengine/godot-proposals/issues/5295
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2022-08-31 19:06:07 -07:00 |
Rémi Verschelde
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1632322ce0
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Update copyright year
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2022-03-15 10:17:53 +01:00 |
bruvzg
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bf8fc4c53d
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Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations.
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2022-02-14 23:17:21 +02:00 |
George Marques
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dfa526ce16
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Fix formatting of files
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2021-09-27 23:08:10 +10:00 |
Bastiaan Olij
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46c63af715
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Re-introduce build-in type code for core types
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2021-09-27 23:08:10 +10:00 |