Nick Maltbie
2b4bcbb0ce
Added fix for javascript build for godot 4.x
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Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
2023-10-01 13:43:19 -07:00
David Snopek
aa6867e6c9
Support `_validate_property()`
2023-09-12 13:21:16 -05:00
A Thousand Ships
b3596a18e1
Fix formatting of `compatibility_minimum` examples
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Without quotes the values is parsed as a float, breaking in various
cases.
2023-08-31 12:45:11 +02:00
David Snopek
d5fab0b9f8
Add automated tests to verify some previous fixes
2023-08-14 20:48:51 -05:00
David Snopek
8bc1c1dbeb
Implement `String::resize()`
2023-07-31 15:14:10 -05:00
David Snopek
3162be28e5
Merge pull request #1150 from dsnopek/charstring-full
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Attempt to fully implement CharString
2023-07-22 09:04:27 -05:00
Fabio Alessandrelli
155f2e2a62
Add RPC tests.
2023-06-30 15:07:42 +02:00
David Snopek
4df112cd95
Attempt to fully implement CharString
2023-06-22 21:03:30 -05:00
Rémi Verschelde
d12cf071bb
Merge pull request #1128 from Mathis-Z/master
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Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 22:31:51 +02:00
Mathis-Z
ac98dd2752
Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 20:35:29 +02:00
David Snopek
ad726015e7
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall
2023-06-07 08:30:33 -05:00
David Snopek
1fd3f82d3a
Add automated tests that run a GDExtension (rather than just building it)
2023-05-17 14:08:12 -05:00