Hennadii Chernyshchyk
e8030ed1cf
Fix print file list
2021-09-27 23:08:10 +10:00
Hennadii Chernyshchyk
b7f03837a2
Fix return type check for variadic functions
2021-09-27 23:08:09 +10:00
Hennadii Chernyshchyk
6daaeb6dba
Do not override build path
2021-09-27 23:08:09 +10:00
Hennadii Chernyshchyk
a904518075
Fix OUTPUT for add_custom_command
2021-09-27 23:08:09 +10:00
Bastiaan Olij
b07559882c
Silence delete compile warning in memory.h/cpp on Windows
2021-09-27 23:08:09 +10:00
Bastiaan Olij
dd72ce151a
Remove unused import that breaks on windows
2021-09-27 23:08:09 +10:00
George Marques
9d4e51011a
Properly encode numeric POD types
2021-09-27 23:08:09 +10:00
George Marques
f19bb9f57c
Add copy/move constructors and assignment op to builtin types
2021-09-27 23:08:09 +10:00
George Marques
3a9ff8de7a
Add support for engine singletons
...
Use, e.g. Engine::get_singleton() to get the singleton object();
2021-09-27 23:08:09 +10:00
George Marques
feafe0da36
Fix build with native structs
2021-09-27 23:08:09 +10:00
Bastiaan Olij
df9164b9bd
Added TYPED_METHOD_BIND and c++17 flags to windows build and moved test project files
2021-09-27 23:08:09 +10:00
George Marques
f3dea4b752
Add readme file (stub)
2021-09-27 23:08:08 +10:00
George Marques
5615c92173
Define the {de,}initialization functions in the bindings
...
The extension creators then don't need to create those just to redirect
to the bindings.
2021-09-27 23:08:08 +10:00
George Marques
a0634cca3f
Auto-bind virtual method overrides
2021-09-27 23:08:08 +10:00
George Marques
b3a4a2cf93
Add sample test project
2021-09-27 23:08:08 +10:00
George Marques
8bcf32a619
Fix issues with method calls
2021-09-27 23:08:08 +10:00
George Marques
e4ed48976a
Replace bindgins to work with extensions
2021-09-27 23:08:08 +10:00
Rémi Verschelde
ee70866894
Merge pull request #622 from akien-mga/ci-disable-tests-4.0
2021-09-27 14:43:28 +02:00
Rémi Verschelde
bd82460780
CI: Disable test build to prepare for 4.0 extensions merge
...
It can't pass and fixing it in the heavily WIP extensions implementation
would be a hassle, it's better to readd tests once things are working.
2021-09-27 14:37:36 +02:00
Rémi Verschelde
bfdf55afd9
Merge pull request #620 from akien-mga/bindgen-fix-NodePath-escape
2021-09-27 12:51:07 +02:00
Rémi Verschelde
b8658d3733
Merge pull request #619 from BastiaanOlij/update_godot_3_info
2021-09-27 12:43:50 +02:00
Rémi Verschelde
83ef64079b
bindgen: Properly escape NodePath in default args
2021-09-27 12:41:46 +02:00
Bastiaan Olij
74cee6e6b7
Updating readme for new branch info
2021-09-27 20:28:16 +10:00
Rémi Verschelde
4e8508ad53
Fixup style after #563
2021-09-27 12:26:32 +02:00
Rémi Verschelde
407710b622
Merge pull request #513 from beroso/fix/windows_cpp_17
2021-09-27 11:50:12 +02:00
Rémi Verschelde
907d35126e
Merge pull request #538 from anunknowperson/patch-1
2021-09-27 11:44:43 +02:00
Rémi Verschelde
228014bec8
Merge pull request #547 from piiertho/hotfix/add-android-missing-toolchain-elements
2021-09-27 11:42:39 +02:00
Rémi Verschelde
3de367920f
Merge pull request #563 from LinwoodCloud/master
2021-09-27 11:41:41 +02:00
Rémi Verschelde
055f3141f8
Merge pull request #588 from aaronfranke/signal-no-arg
2021-09-27 11:34:08 +02:00
Rémi Verschelde
7a693df988
Merge pull request #601 from colugomusic/fix-string-args-constness
2021-09-27 11:31:56 +02:00
Rémi Verschelde
0fba89df67
Merge pull request #595 from Calinou/add-license-headers
2021-09-27 11:31:31 +02:00
Rémi Verschelde
c109d4e5dc
Merge pull request #607 from samsface/master
2021-09-27 11:24:07 +02:00
Rémi Verschelde
654836a135
Merge pull request #587 from Faless/fix/osx_names
2021-09-27 11:22:13 +02:00
Rémi Verschelde
402e33a7dc
headers: Track tag godot-3.3.3-stable
2021-09-26 13:20:50 +02:00
Rémi Verschelde
e96e49e63b
Merge pull request #618 from akien-mga/ci-tests-godot-3.3.3
2021-09-26 13:16:24 +02:00
Rémi Verschelde
d9477fd0aa
CI: Run tests with Godot 3.3.3
2021-09-26 12:43:41 +02:00
Rémi Verschelde
6e013e415d
Merge pull request #617 from akien-mga/ci-linux-ubuntu-18.04
2021-09-26 12:40:46 +02:00
Rémi Verschelde
4b6ab10c5d
CI: Update Linux runner to Ubuntu 18.04
...
Also cleanup needlessly specific dependencies.
2021-09-26 12:15:19 +02:00
Bastiaan Olij
1bb06e8507
Merge pull request #616 from raulsntos/fix-enum-params
...
Escape parameters named `enum`.
2021-09-23 09:54:33 +10:00
Raul Santos
54c2d23572
Escape parameters named `enum`.
...
Prefix parameters named `enum` with an underscore like all the other
reserved keywords.
2021-09-22 16:07:23 +02:00
Fabio Alessandrelli
466f2cdebf
Merge pull request #590 from Faless/generator/fix_byte_array_default
...
Fix binding when default parameter is a PoolByteArray.
2021-09-07 20:08:56 +02:00
Bastiaan Olij
6e1af3bedb
Merge pull request #594 from Calinou/error-list-remove-extraneous-values
...
Remove extraneous Error enum values that were removed in Godot 3.0
2021-09-04 23:31:38 +10:00
BoomerDev
8efe619e3a
Fix typo in README.md ( #608 )
2021-09-03 16:43:01 +02:00
Sam
6b31e67dd3
Fix Clang 11 build failure over -Wabsolute-value
2021-09-01 23:08:30 +01:00
Colugo
bba8393af7
Fix argument constness in String::begins_with, String::ends_with
2021-08-22 16:02:14 +01:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
...
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Hugo Locurcio
abab0715a0
Remove extraneous Error enum values that were removed in Godot 3.0
2021-08-02 18:23:41 +02:00
Hugo Locurcio
b56df8f6da
Merge pull request #593 from maiself/fix-crash-cond
...
Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-02 18:07:23 +02:00
Mai Lavelle
2f534ddd88
Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-01 17:20:39 -04:00
Fabio Alessandrelli
024ffef50f
Fix binding when default parameter is a PoolByteArray.
...
Like done for the other pool array types.
2021-07-17 18:06:50 +02:00