Commit Graph

10 Commits (1e3b24f658c0c60f1d2b3a16dcf1ee99ffd6f1a0)

Author SHA1 Message Date
Lukas Tenbrink 23c9d41d2a Rename Vector4.components -> coords.
The use of .components is deprecated.
2024-10-30 15:44:44 +01:00
David Snopek 43be24f34c
Merge pull request #1437 from AThousandShips/vec_elem_scalar
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-07 12:55:23 -05:00
A Thousand Ships d389171905
[Math] Add `is_finite` methods 2024-04-11 13:30:28 +02:00
A Thousand Ships b65970860e
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Also added `snapped` to the integer vectors for completeness
2024-04-11 10:42:29 +02:00
A Thousand Ships 52eb77efd4 Add remaining component-wise `min/max` functions to `Vector*` 2023-08-16 13:52:51 +02:00
Rémi Verschelde 931f1a3f34
Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Aaron Franke 0455f72ede
Use struct instead of class for core structures 2022-10-05 01:46:15 -05:00
Aaron Franke fc879c04c8
Update Vector4/4i to match the engine 2022-10-01 21:09:05 -05:00
Johannes Sinander e7372cbe85 Add missing Vector4 function bindings 2022-09-18 11:27:49 +02:00
bruvzg 91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types. 2022-07-21 09:36:38 +03:00