Rémi Verschelde
7a3ad31dc4
Update copyright year
2022-04-04 12:28:54 +02:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
...
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Marc Gilleron
8e1cc29c66
Added missing constants to Vector2, Vector3, Basis and Quat
2020-12-08 23:35:17 +00:00
lupoDharkael
b895d3c326
Add missing class methods
2019-08-05 00:23:42 +02:00
Bastiaan Olij
fc20fa3fce
Implementing clang-format and applying it to all classes
2018-11-24 09:09:41 +11:00
Marc Gilleron
4f4bb8deff
String and math fixes
...
- Added missing static String constructors
- Implemented String operator for math types
- Added XYZ and YXZ euler angles methods
- Fixed wrong det checks in Basis
- Fixed operator Quat in Basis
2018-01-23 00:24:23 +01:00
Karroffel
4769f49cb4
Use static linking instead of dynamic linking
2017-07-23 17:53:50 +02:00
Karroffel
cf30b0f39d
rewrote binding generator in python
2017-05-12 21:53:07 +02:00