Commit Graph

4 Commits (0a3fb023d54858427f57260eeb69ec6931e69ca7)

Author SHA1 Message Date
Bastiaan Olij 4e74c6373b Change gitignore so we get our gen folders 2018-07-28 22:56:15 +10:00
karroffel 7044f45409 remove accidentally added files 2018-07-25 14:29:53 +02:00
karroffel 982e77620c changed build system to be more self contained 2018-07-25 14:10:30 +02:00
karroffel e9517a7b3b implemented instance binding data usage
This commit changes the way C++ wrapper classes work.
Previously, wrapper classes were merely wrapper *interfaces*.
They used the `this` pointer to store the actual foreign Godot
Object.

With the NativeScript 1.1 extension it is now possible to have
low-overhead language binding data attached to Objects.

The C++ bindings use that feature to implement *proper* wrappers
and enable regular C++ inheritance usage that way.

Some things might still be buggy and untested, but the C++
SimpleDemo works with those changes.
2018-07-25 14:06:08 +02:00