bruvzg
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91c56a0ad1
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Add bindings for Vector4, Vector4i, Projection built-in types.
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2022-07-21 09:36:38 +03:00 |
Rémi Verschelde
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1632322ce0
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Update copyright year
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2022-03-15 10:17:53 +01:00 |
bruvzg
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a8cd21ac07
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Fix "const" NativePtr binds.
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2022-02-16 11:35:13 +02:00 |
Bastiaan Olij
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ef528d3a86
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Rename interface to gdn_interface because it's a defined keyword under windows
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2021-10-28 19:44:20 +11:00 |
Fabio Alessandrelli
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80fdb9146f
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Add pointers support for virtual methods.
As introduced in godot for virtual methods.
Custom structs are not yet supported.
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2021-09-27 16:13:24 +02:00 |
Fabio Alessandrelli
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ea7324afe8
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Fix encoding/decoding of null objects.
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2021-09-27 23:08:12 +10:00 |
Fabio Alessandrelli
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42dd64f22f
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Fix binding of function that takes Object * parameters.
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2021-09-27 23:08:11 +10:00 |
Fabio Alessandrelli
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cc88df05e7
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Fix PtrToArg encoding for `Object *`.
It didn't set the return value at all, changing the local value instead.
Now instead correctly sets it as a generic pointer type from `_owner`.
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2021-09-27 23:08:11 +10:00 |
George Marques
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e4ed48976a
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Replace bindgins to work with extensions
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2021-09-27 23:08:08 +10:00 |