Commit Graph

367 Commits (03ea71774281ca3d889b584cfffd648173b73483)

Author SHA1 Message Date
Mikael Hermansson 03ea717742 Declare explicit specializations for `CharStringT`
(cherry picked from commit 6e05b978b8)
2023-10-22 14:03:10 -05:00
Matthew Murphy 857d8e3a56 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
(cherry picked from commit ca3e25de04)
2023-10-09 08:43:23 -05:00
A Thousand Ships 59ebcfd744 Fix allocation size overflow check in `CowData`
(cherry picked from commit 06ffc7e952)
2023-10-09 08:42:31 -05:00
A Thousand Ships 205beacc5b Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
(cherry picked from commit 1e5767693e)
2023-10-09 08:42:16 -05:00
David Snopek bc82ae8b0b Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
(cherry picked from commit 6f913563d8)
2023-09-19 21:30:03 -05:00
David Snopek dcd7a69512 Ensure that PtrToArg specializations for native structs are used
(cherry picked from commit 3cd3f24150)
2023-09-19 21:22:54 -05:00
A Thousand Ships 014132d4c0 Ensure `const` correctness for wrappers
(cherry picked from commit f651df5e7a)
2023-09-19 21:21:20 -05:00
A Thousand Ships 170a691a7e Add remaining component-wise `min/max` functions to `Vector*`
(cherry picked from commit 52eb77efd4)
2023-09-01 17:07:18 -05:00
Adam Scott c7afd0f89a Fix forgotten not operator
(cherry picked from commit f5c8e5190f)
2023-09-01 17:06:51 -05:00
Adam Scott 6789b29b72 Fix Clang deprecated builtins
It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.

(cherry picked from commit 5c262844ad)
2023-09-01 17:06:39 -05:00
David Snopek 011965d864 Attempt to fully implement CharString
(cherry picked from commit 4df112cd95)
2023-08-10 09:06:09 -05:00
Kehom 20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Andy Maloney db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek ad726015e7 Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall 2023-06-07 08:30:33 -05:00
Rémi Verschelde 2078c00bab
Merge pull request #1114 from dsnopek/editor-plugins
Add support for adding/removing editor plugins
2023-05-26 11:04:35 +02:00
David Snopek 0d0d5a670b
Merge pull request #1116 from saki7/Ref-allow-non-const-access
Change Ref<T> to allow non const access to ptr
2023-05-24 21:17:25 -05:00
Nana Sakisaka 48635729b9 Change Ref<T> to allow non const access to ptr 2023-05-17 19:24:09 +09:00
David Snopek e75ebffb70 Add support for adding/removing editor plugins 2023-05-16 22:02:35 -05:00
David Snopek 431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Rémi Verschelde feaba551b5
Merge pull request #1045 from zhehangd/fix_ref_crash
Fix crash using Ref<T> as parameter
2023-04-04 11:30:08 +02:00
Rémi Verschelde e9942db502
Merge pull request #1044 from zhehangd/fix_obj_ptr_crash
Fix crash using Object* as parameter
2023-04-01 11:36:17 +02:00
Zhehang Ding 093f0673f5 Fix PtrToArg<Object*> crash 2023-03-30 19:38:12 -07:00
bruvzg ba4b50118d
Fix incorrect memory allocation in release builds.
Co-authored-by: lightyears <lightyears1998@hotmail.com>
2023-02-21 15:32:26 +02:00
David Snopek 964c515d75 Revert "Fix Object::cast_to<T>() for custom classes"
This reverts commit 75af9003dc.
2023-02-16 06:58:32 -06:00
Zhehang Ding 517db6686a Fix PtrToArg<Ref<T>> crash 2023-02-15 22:36:29 -08:00
David Snopek 75af9003dc Fix Object::cast_to<T>() for custom classes 2023-02-11 17:16:59 -06:00
Rémi Verschelde fccceb8736
Merge pull request #1011 from mihe/error-macros
Update error macros to match core
2023-02-07 13:47:51 +01:00
bruvzg 37f6e35974
Update typed array API to match "GDScript: Fix typed arrays". 2023-01-31 11:28:55 +02:00
Rémi Verschelde d177752be1
Merge pull request #982 from WildRackoon/templates-add-LocalVector
Add missing local_vector.hpp template
2023-01-30 12:32:13 +01:00
Rémi Verschelde c1d4fb2b68
Merge pull request #1023 from mashumafi/fix-alloc-order
Move DefaultTypedAllocator after memdelete
2023-01-30 12:32:07 +01:00
Rackoon 1df83331de
Add missing LocalVector template
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-30 12:30:34 +01:00
Rémi Verschelde 2ef10f9754
Merge pull request #956 from DmitriySalnikov/enum_bitfield_cast
Fixed `VARIANT_ENUM/BITFIELD_CAST` to show the correct names
2023-01-30 12:07:15 +01:00
mashumafi a8be6aa8dd Move allocator to after memdelete 2023-01-29 23:29:31 -05:00
George Marques 64be8c1507
Use std type traits instead of intrinsics
This removes warnings and mimics what has been done in Godot itself.
2023-01-28 13:59:34 -03:00
Mikael Hermansson d174b47e51 Update error macros to match core 2023-01-22 14:24:57 +01:00
Rémi Verschelde 00b29630ba
Merge pull request #1003 from akien-mga/fix-sign-0
Change behavior of Math::sign to match Godot builtin
2023-01-20 23:02:13 +01:00
Дмитрий Сальников 6528c7177f Fixed variant casting for enum and bitfield 2023-01-20 21:10:03 +03:00
Andy Maloney e6b636cc51 Fix sign comparison warnings in method_bind.hpp
Part of #999
2023-01-19 08:26:02 -05:00
Rémi Verschelde 2a9b21e46a
Merge pull request #1004 from asmaloney/remove-unused-ucaps
Remove unused ucaps header
2023-01-19 13:55:29 +01:00
Rémi Verschelde 07e2e20f7b
Merge pull request #939 from bruvzg/gde_low_level_funcs_cpp
Expose some low level functions and String operators.
2023-01-19 13:55:24 +01:00
Rémi Verschelde 04731d2b78
Merge pull request #965 from WildRackoon/fix-GDCLASS-fwddeclaration
Fix GDCLASS needs explicit ClassDB fwd declaration
2023-01-19 13:55:14 +01:00
Andy Maloney 67be0c95e1 Remove unused ucaps header
These static structs were being included in every file string.hpp was included in...

Part of #999
2023-01-19 07:15:40 -05:00
bruvzg abca497b72
Expose some low level functions and String operators. 2023-01-19 13:12:21 +02:00
Andy Maloney 5dd2928790 "Wrapped" has virtual functions so it should have a virtual destructor.
Deleting an object through a pointer to a base class is undefined behaviour unless the destructor in the base class is virtual.
2023-01-19 05:57:17 -05:00
Erik Abair d3f17c1dca
Change behavior of Math::sign to match Godot builtin
Fixes #551.
2023-01-19 09:47:13 +01:00
Rémi Verschelde cf3d995e8c
Merge pull request #997 from asmaloney/fix-shadow-eulerorder
Fix a shadowed enum (EulerOrder)
2023-01-18 18:36:21 +01:00
Rémi Verschelde 0dfe0d0166
Merge pull request #983 from rburing/variant_to_from_objectid
Add conversions between `Variant` and `ObjectID`
2023-01-18 11:41:57 +01:00
Andy Maloney dbd43ac107 Fix a shadowed enum (EulerOrder)
Use the global constants.
2023-01-17 18:38:24 -05:00
Дмитрий Сальников 0c6e26dabe Added property info for ptr and ref + ported the implementation of the `check` method 2023-01-13 15:56:51 +03:00