Rémi Verschelde
7a3ad31dc4
Update copyright year
2022-04-04 12:28:54 +02:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
...
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Fredia Huya-Kouadio
31b0ca80d5
Additions to the library to support the ARCore plugin
2020-08-23 14:11:47 -07:00
Bastiaan Olij
fc20fa3fce
Implementing clang-format and applying it to all classes
2018-11-24 09:09:41 +11:00
Marc Gilleron
8a89a447b2
Fix RID::is_valid()
2018-01-25 01:10:55 +01:00
Marc Gilleron
06c61b6535
Added RID::is_valid() and comparison operators
...
- is_valid() is worked around by comparing a default RID()
2018-01-20 19:37:23 +01:00
Ramesh Ravone
10bb24cfbc
updated bindings
2017-10-03 16:07:34 +05:30
Karroffel
c27af379b8
updated to use the new NativeScript and GDNative interface
2017-07-24 17:08:52 +02:00
Karroffel
4769f49cb4
Use static linking instead of dynamic linking
2017-07-23 17:53:50 +02:00
Karroffel
ad3720440e
removed InputEvent and Image
2017-05-23 23:03:57 +02:00
Karroffel
cf30b0f39d
rewrote binding generator in python
2017-05-12 21:53:07 +02:00