Automatically register only engine classes whose header has been included
(cherry picked from commit b507b3e591
)
pull/1281/head
parent
62cb5eac47
commit
f7ffc4fe4d
|
@ -130,8 +130,6 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||||
if sources:
|
if sources:
|
||||||
utility_functions_source_path = source_gen_folder / "variant" / "utility_functions.cpp"
|
utility_functions_source_path = source_gen_folder / "variant" / "utility_functions.cpp"
|
||||||
files.append(str(utility_functions_source_path.as_posix()))
|
files.append(str(utility_functions_source_path.as_posix()))
|
||||||
register_engine_classes_source_path = source_gen_folder / "register_engine_classes.cpp"
|
|
||||||
files.append(str(register_engine_classes_source_path.as_posix()))
|
|
||||||
|
|
||||||
return files
|
return files
|
||||||
|
|
||||||
|
@ -1170,10 +1168,6 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||||
generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
|
generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
|
||||||
)
|
)
|
||||||
|
|
||||||
register_engine_classes_filename = Path(output_dir) / "src" / "register_engine_classes.cpp"
|
|
||||||
with register_engine_classes_filename.open("w+", encoding="utf-8") as source_file:
|
|
||||||
source_file.write(generate_register_engine_classes_source(api))
|
|
||||||
|
|
||||||
for native_struct in api["native_structures"]:
|
for native_struct in api["native_structures"]:
|
||||||
struct_name = native_struct["name"]
|
struct_name = native_struct["name"]
|
||||||
snake_struct_name = camel_to_snake(struct_name)
|
snake_struct_name = camel_to_snake(struct_name)
|
||||||
|
@ -1248,7 +1242,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||||
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
|
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
|
||||||
|
|
||||||
if class_name == "EditorPlugin":
|
if class_name == "EditorPlugin":
|
||||||
result.append("#include <godot_cpp/templates/vector.hpp>")
|
result.append("#include <godot_cpp/classes/editor_plugin_registration.hpp>")
|
||||||
|
|
||||||
if len(fully_used_classes) > 0:
|
if len(fully_used_classes) > 0:
|
||||||
result.append("")
|
result.append("")
|
||||||
|
@ -1400,30 +1394,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||||
result.append("};")
|
result.append("};")
|
||||||
result.append("")
|
result.append("")
|
||||||
|
|
||||||
if class_name == "EditorPlugin":
|
|
||||||
result.append("class EditorPlugins {")
|
|
||||||
result.append("private:")
|
|
||||||
result.append("\tstatic Vector<StringName> plugin_classes;")
|
|
||||||
result.append("")
|
|
||||||
result.append("public:")
|
|
||||||
result.append("\tstatic void add_plugin_class(const StringName &p_class_name);")
|
|
||||||
result.append("\tstatic void remove_plugin_class(const StringName &p_class_name);")
|
|
||||||
result.append("\tstatic void deinitialize(GDExtensionInitializationLevel p_level);")
|
|
||||||
result.append("")
|
|
||||||
|
|
||||||
result.append("\ttemplate <class T>")
|
|
||||||
result.append("\tstatic void add_by_type() {")
|
|
||||||
result.append("\t\tadd_plugin_class(T::get_class_static());")
|
|
||||||
result.append("\t}")
|
|
||||||
|
|
||||||
result.append("\ttemplate <class T>")
|
|
||||||
result.append("\tstatic void remove_by_type() {")
|
|
||||||
result.append("\t\tremove_plugin_class(T::get_class_static());")
|
|
||||||
result.append("\t}")
|
|
||||||
|
|
||||||
result.append("};")
|
|
||||||
result.append("")
|
|
||||||
|
|
||||||
result.append("} // namespace godot")
|
result.append("} // namespace godot")
|
||||||
result.append("")
|
result.append("")
|
||||||
|
|
||||||
|
@ -1648,38 +1618,6 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||||
return "\n".join(result)
|
return "\n".join(result)
|
||||||
|
|
||||||
|
|
||||||
def generate_register_engine_classes_source(api):
|
|
||||||
includes = []
|
|
||||||
registrations = []
|
|
||||||
|
|
||||||
for class_api in api["classes"]:
|
|
||||||
if class_api["name"] == "ClassDB":
|
|
||||||
continue
|
|
||||||
|
|
||||||
class_name = class_api["name"]
|
|
||||||
snake_class_name = camel_to_snake(class_name)
|
|
||||||
|
|
||||||
includes.append(f"#include <godot_cpp/classes/{snake_class_name}.hpp>")
|
|
||||||
registrations.append(f"\tClassDB::register_engine_class<{class_name}>();")
|
|
||||||
|
|
||||||
result = []
|
|
||||||
add_header(f"register_engine_classes.cpp", result)
|
|
||||||
|
|
||||||
result.append("#include <godot_cpp/godot.hpp>")
|
|
||||||
result.append("")
|
|
||||||
result = result + includes
|
|
||||||
result.append("")
|
|
||||||
result.append("namespace godot {")
|
|
||||||
result.append("")
|
|
||||||
result.append("void GDExtensionBinding::register_engine_classes() {")
|
|
||||||
result = result + registrations
|
|
||||||
result.append("}")
|
|
||||||
result.append("")
|
|
||||||
result.append("} // namespace godot ")
|
|
||||||
|
|
||||||
return "\n".join(result)
|
|
||||||
|
|
||||||
|
|
||||||
def generate_global_constants(api, output_dir):
|
def generate_global_constants(api, output_dir):
|
||||||
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
|
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
|
||||||
source_gen_folder = Path(output_dir) / "src" / "classes"
|
source_gen_folder = Path(output_dir) / "src" / "classes"
|
||||||
|
|
|
@ -0,0 +1,62 @@
|
||||||
|
/**************************************************************************/
|
||||||
|
/* editor_plugin_registration.hpp */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* This file is part of: */
|
||||||
|
/* GODOT ENGINE */
|
||||||
|
/* https://godotengine.org */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||||
|
/* */
|
||||||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||||
|
/* a copy of this software and associated documentation files (the */
|
||||||
|
/* "Software"), to deal in the Software without restriction, including */
|
||||||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||||
|
/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#ifndef GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
|
||||||
|
#define GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
|
||||||
|
|
||||||
|
#include <godot_cpp/templates/vector.hpp>
|
||||||
|
|
||||||
|
namespace godot {
|
||||||
|
|
||||||
|
class EditorPlugin;
|
||||||
|
class StringName;
|
||||||
|
|
||||||
|
class EditorPlugins {
|
||||||
|
private:
|
||||||
|
static Vector<StringName> plugin_classes;
|
||||||
|
|
||||||
|
public:
|
||||||
|
static void add_plugin_class(const StringName &p_class_name);
|
||||||
|
static void remove_plugin_class(const StringName &p_class_name);
|
||||||
|
static void deinitialize(GDExtensionInitializationLevel p_level);
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
static void add_by_type() {
|
||||||
|
add_plugin_class(T::get_class_static());
|
||||||
|
}
|
||||||
|
template <class T>
|
||||||
|
static void remove_by_type() {
|
||||||
|
remove_plugin_class(T::get_class_static());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace godot
|
||||||
|
|
||||||
|
#endif // GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
|
|
@ -95,6 +95,26 @@ public:
|
||||||
GodotObject *_owner = nullptr;
|
GodotObject *_owner = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
namespace internal {
|
||||||
|
|
||||||
|
typedef void (*EngineClassRegistrationCallback)();
|
||||||
|
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
|
||||||
|
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
|
||||||
|
void register_engine_classes();
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
struct EngineClassRegistration {
|
||||||
|
EngineClassRegistration() {
|
||||||
|
add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void callback() {
|
||||||
|
register_engine_class(T::get_class_static(), &T::_gde_binding_callbacks);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace internal
|
||||||
|
|
||||||
} // namespace godot
|
} // namespace godot
|
||||||
|
|
||||||
#define GDCLASS(m_class, m_inherits) \
|
#define GDCLASS(m_class, m_inherits) \
|
||||||
|
@ -308,6 +328,7 @@ public:
|
||||||
// Don't use this for your classes, use GDCLASS() instead.
|
// Don't use this for your classes, use GDCLASS() instead.
|
||||||
#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) \
|
#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) \
|
||||||
private: \
|
private: \
|
||||||
|
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
|
||||||
void operator=(const m_class &p_rval) {} \
|
void operator=(const m_class &p_rval) {} \
|
||||||
\
|
\
|
||||||
protected: \
|
protected: \
|
||||||
|
|
|
@ -122,8 +122,10 @@ public:
|
||||||
static void register_class(bool p_virtual = false);
|
static void register_class(bool p_virtual = false);
|
||||||
template <class T>
|
template <class T>
|
||||||
static void register_abstract_class();
|
static void register_abstract_class();
|
||||||
template <class T>
|
|
||||||
static void register_engine_class();
|
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
|
||||||
|
instance_binding_callbacks[p_name] = p_callbacks;
|
||||||
|
}
|
||||||
|
|
||||||
template <class N, class M, typename... VarArgs>
|
template <class N, class M, typename... VarArgs>
|
||||||
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
|
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
|
||||||
|
@ -226,11 +228,6 @@ void ClassDB::register_abstract_class() {
|
||||||
ClassDB::_register_class<T, true>();
|
ClassDB::_register_class<T, true>();
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class T>
|
|
||||||
void ClassDB::register_engine_class() {
|
|
||||||
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class N, class M, typename... VarArgs>
|
template <class N, class M, typename... VarArgs>
|
||||||
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
|
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
|
||||||
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
|
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
|
||||||
|
|
|
@ -191,9 +191,6 @@ enum ModuleInitializationLevel {
|
||||||
};
|
};
|
||||||
|
|
||||||
class GDExtensionBinding {
|
class GDExtensionBinding {
|
||||||
private:
|
|
||||||
static void register_engine_classes();
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
using Callback = void (*)(ModuleInitializationLevel p_level);
|
using Callback = void (*)(ModuleInitializationLevel p_level);
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
/* editor_plugin.cpp */
|
/* editor_plugin_registration.cpp */
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
/* This file is part of: */
|
/* This file is part of: */
|
||||||
/* GODOT ENGINE */
|
/* GODOT ENGINE */
|
||||||
|
@ -28,9 +28,9 @@
|
||||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
|
|
||||||
#include <godot_cpp/classes/editor_plugin.hpp>
|
#include <godot_cpp/classes/editor_plugin_registration.hpp>
|
||||||
|
|
||||||
#include <godot_cpp/variant/string_name.hpp>
|
#include <godot_cpp/variant/variant.hpp>
|
||||||
|
|
||||||
namespace godot {
|
namespace godot {
|
||||||
|
|
|
@ -28,12 +28,16 @@
|
||||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
#include <godot_cpp/classes/wrapped.hpp>
|
#include <godot_cpp/classes/wrapped.hpp>
|
||||||
|
|
||||||
#include <godot_cpp/variant/builtin_types.hpp>
|
#include <godot_cpp/variant/builtin_types.hpp>
|
||||||
|
|
||||||
#include <godot_cpp/classes/object.hpp>
|
#include <godot_cpp/classes/object.hpp>
|
||||||
|
|
||||||
|
#include <godot_cpp/core/class_db.hpp>
|
||||||
|
|
||||||
namespace godot {
|
namespace godot {
|
||||||
|
|
||||||
const StringName *Wrapped::_get_extension_class_name() const {
|
const StringName *Wrapped::_get_extension_class_name() const {
|
||||||
|
@ -60,4 +64,29 @@ void postinitialize_handler(Wrapped *p_wrapped) {
|
||||||
p_wrapped->_postinitialize();
|
p_wrapped->_postinitialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace internal {
|
||||||
|
|
||||||
|
std::vector<EngineClassRegistrationCallback> &get_engine_class_registration_callbacks() {
|
||||||
|
static std::vector<EngineClassRegistrationCallback> engine_class_registration_callbacks;
|
||||||
|
return engine_class_registration_callbacks;
|
||||||
|
}
|
||||||
|
|
||||||
|
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback) {
|
||||||
|
get_engine_class_registration_callbacks().push_back(p_callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
|
||||||
|
ClassDB::_register_engine_class(p_name, p_callbacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
void register_engine_classes() {
|
||||||
|
std::vector<EngineClassRegistrationCallback> &engine_class_registration_callbacks = get_engine_class_registration_callbacks();
|
||||||
|
for (EngineClassRegistrationCallback cb : engine_class_registration_callbacks) {
|
||||||
|
cb();
|
||||||
|
}
|
||||||
|
engine_class_registration_callbacks.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace internal
|
||||||
|
|
||||||
} // namespace godot
|
} // namespace godot
|
||||||
|
|
|
@ -30,7 +30,7 @@
|
||||||
|
|
||||||
#include <godot_cpp/godot.hpp>
|
#include <godot_cpp/godot.hpp>
|
||||||
|
|
||||||
#include <godot_cpp/classes/editor_plugin.hpp>
|
#include <godot_cpp/classes/editor_plugin_registration.hpp>
|
||||||
#include <godot_cpp/classes/wrapped.hpp>
|
#include <godot_cpp/classes/wrapped.hpp>
|
||||||
#include <godot_cpp/core/class_db.hpp>
|
#include <godot_cpp/core/class_db.hpp>
|
||||||
#include <godot_cpp/core/memory.hpp>
|
#include <godot_cpp/core/memory.hpp>
|
||||||
|
@ -406,7 +406,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||||
ERR_FAIL_NULL_V_MSG(init_callback, false, "Initialization callback must be defined.");
|
ERR_FAIL_NULL_V_MSG(init_callback, false, "Initialization callback must be defined.");
|
||||||
|
|
||||||
Variant::init_bindings();
|
Variant::init_bindings();
|
||||||
register_engine_classes();
|
godot::internal::register_engine_classes();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue