Joakim Stien 2024-01-20 08:28:14 -07:00 committed by GitHub
commit f73ea8dbac
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@ -5,6 +5,7 @@
# GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file # GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to supress warnings in projects including this one. # GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to supress warnings in projects including this one.
# GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors # GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors
# GODOT_ENABLE_HOT_RELOAD Build with hot reload support. Defaults to YES for Debug-builds and NO for Release-builds.
# GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`) # GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
# FLOAT_PRECISION: Floating-point precision level ("single", "double") # FLOAT_PRECISION: Floating-point precision level ("single", "double")
# #
@ -57,6 +58,13 @@ if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE Debug) set(CMAKE_BUILD_TYPE Debug)
endif() endif()
# Hot reload is enabled by default in Debug-builds
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
option(GODOT_ENABLE_HOT_RELOAD "Build with hot reload support" ON)
else()
option(GODOT_ENABLE_HOT_RELOAD "Build with hot reload support" OFF)
endif()
if(NOT DEFINED BITS) if(NOT DEFINED BITS)
set(BITS 32) set(BITS 32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8) if(CMAKE_SIZEOF_VOID_P EQUAL 8)
@ -116,6 +124,10 @@ else()
endif() endif()
endif() endif()
if (GODOT_ENABLE_HOT_RELOAD)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D HOT_RELOAD_ENABLED")
endif()
# Generate source from the bindings file # Generate source from the bindings file
find_package(Python3 3.4 REQUIRED) # pathlib should be present find_package(Python3 3.4 REQUIRED) # pathlib should be present
if(GENERATE_TEMPLATE_GET_NODE) if(GENERATE_TEMPLATE_GET_NODE)