Allow submitting documentation to the Godot editor
parent
36847f6af0
commit
f4b06b3ee7
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@ -2617,6 +2617,31 @@ typedef void (*GDExtensionInterfaceEditorAddPlugin)(GDExtensionConstStringNamePt
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*/
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typedef void (*GDExtensionInterfaceEditorRemovePlugin)(GDExtensionConstStringNamePtr p_class_name);
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/**
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* @name editor_help_load_xml_from_utf8_chars
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* @since 4.3
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*
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* Loads new XML-formatted documentation data in the editor.
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*
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* The provided pointer can be immediately freed once the function returns.
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*
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* @param p_data A pointer to an UTF-8 encoded C string (null terminated).
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*/
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typedef void (*GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars)(const char *p_data);
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/**
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* @name editor_help_load_xml_from_utf8_chars_and_len
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* @since 4.3
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*
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* Loads new XML-formatted documentation data in the editor.
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*
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* The provided pointer can be immediately freed once the function returns.
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*
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* @param p_data A pointer to an UTF-8 encoded C string.
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* @param p_size The number of bytes (not code units).
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*/
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typedef void (*GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen)(const char *p_data, GDExtensionInt p_size);
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#ifdef __cplusplus
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}
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#endif
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@ -187,6 +187,8 @@ extern "C" GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_inter
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extern "C" GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path;
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extern "C" GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin;
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extern "C" GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin;
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extern "C" GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars;
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extern "C" GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len;
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} // namespace internal
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@ -193,6 +193,8 @@ GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classd
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GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path = nullptr;
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GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin = nullptr;
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GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin = nullptr;
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GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars = nullptr;
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GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len = nullptr;
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} // namespace internal
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@ -430,6 +432,8 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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LOAD_PROC_ADDRESS(get_library_path, GDExtensionInterfaceGetLibraryPath);
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LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
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LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
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LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars);
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LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars_and_len, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen);
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r_initialization->initialize = initialize_level;
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r_initialization->deinitialize = deinitialize_level;
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@ -16,6 +16,9 @@ env = SConscript("../SConstruct")
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env.Append(CPPPATH=["src/"])
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sources = Glob("src/*.cpp")
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doc_header = env.GodotCPPDocHeader("src/doc_data.gen.h", source=Glob("doc_classes/*.xml"))
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#sources.append(doc_header)
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if env["platform"] == "macos":
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library = env.SharedLibrary(
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"project/bin/libgdexample.{}.{}.framework/libgdexample.{}.{}".format(
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@ -40,4 +43,4 @@ else:
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source=sources,
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)
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Default(library)
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Default(doc_header, library)
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Example" inherits="Control">
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<brief_description>
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A test control defined in GDExtension.
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</brief_description>
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<description>
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A control used for the automated GDExtension tests.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="simple_func">
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<return type="void" />
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<description>
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Tests a simple function call.
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</description>
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</method>
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</methods>
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<members>
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</members>
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<signals>
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</signals>
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<constants>
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</constants>
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</class>
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@ -12,7 +12,7 @@ config_version=5
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config/name="GDExtension Test Project"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.3")
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config/icon="res://icon.png"
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[native_extensions]
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@ -14,9 +14,19 @@
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#include "example.h"
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#include "tests.h"
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#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
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#include "doc_data.gen.h"
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#endif
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using namespace godot;
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void initialize_example_module(ModuleInitializationLevel p_level) {
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#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
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if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
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internal::gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len(reinterpret_cast<const char *>(_doc_data_uncompressed), _doc_data_uncompressed_size);
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}
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#endif
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if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
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return;
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}
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@ -209,6 +209,38 @@ def options(opts, env):
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target_tool.options(opts)
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def make_doc_header(target, source, env):
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dst = str(target[0])
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g = open(dst, "w", encoding="utf-8")
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buf = ""
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docbegin = ""
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docend = ""
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for src in source:
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src_path = str(src)
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if not src_path.endswith(".xml"):
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continue
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with open(src_path, "r", encoding="utf-8") as f:
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content = f.read()
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buf += content
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buf = (docbegin + buf + docend).encode("utf-8")
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decomp_size = len(buf)
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g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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g.write("#ifndef _GODOT_CPP_DOC_DATA_RAW_H\n")
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g.write("#define _GODOT_CPP_DOC_DATA_RAW_H\n")
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g.write('static const char *_doc_data_hash = "' + str(hash(buf)) + '";\n')
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g.write("static const int _doc_data_uncompressed_size = " + str(decomp_size) + ";\n")
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g.write("static const unsigned char _doc_data_uncompressed[] = {\n")
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for i in range(len(buf)):
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g.write("\t" + str(buf[i]) + ",\n")
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g.write("};\n")
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g.write("#endif")
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g.close()
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def generate(env):
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# Default num_jobs to local cpu count if not user specified.
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# SCons has a peculiarity where user-specified options won't be overridden
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@ -317,6 +349,7 @@ def generate(env):
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# Builders
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env.Append(BUILDERS={"GodotCPPBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
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env.Append(BUILDERS={"GodotCPPDocHeader": Builder(action=make_doc_header)})
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env.AddMethod(_godot_cpp, "GodotCPP")
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