[3.x] Run black format on SConstruct files and bindings generator
parent
63df6debdf
commit
f230e51e98
554
SConstruct
554
SConstruct
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@ -5,13 +5,17 @@ import sys
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import subprocess
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if sys.version_info < (3,):
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def decode_utf8(x):
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return x
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else:
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import codecs
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def decode_utf8(x):
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return codecs.utf_8_decode(x)[0]
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# Workaround for MinGW. See:
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# http://www.scons.org/wiki/LongCmdLinesOnWin32
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if os.name == "nt":
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@ -21,8 +25,15 @@ if os.name == "nt":
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# print "SPAWNED : " + cmdline
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startupinfo = subprocess.STARTUPINFO()
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startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
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proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
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stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
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proc = subprocess.Popen(
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cmdline,
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stdin=subprocess.PIPE,
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stdout=subprocess.PIPE,
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stderr=subprocess.PIPE,
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startupinfo=startupinfo,
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shell=False,
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env=env,
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)
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data, err = proc.communicate()
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rv = proc.wait()
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if rv:
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@ -33,7 +44,7 @@ if os.name == "nt":
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def mySpawn(sh, escape, cmd, args, env):
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newargs = ' '.join(args[1:])
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newargs = " ".join(args[1:])
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cmdline = cmd + " " + newargs
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rv = 0
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@ -48,143 +59,105 @@ if os.name == "nt":
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return rv
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def add_sources(sources, dir, extension):
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for f in os.listdir(dir):
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if f.endswith('.' + extension):
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sources.append(dir + '/' + f)
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if f.endswith("." + extension):
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sources.append(dir + "/" + f)
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# Try to detect the host platform automatically.
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# This is used if no `platform` argument is passed
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if sys.platform.startswith('linux'):
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host_platform = 'linux'
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elif sys.platform.startswith('freebsd'):
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host_platform = 'freebsd'
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elif sys.platform == 'darwin':
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host_platform = 'osx'
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elif sys.platform == 'win32' or sys.platform == 'msys':
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host_platform = 'windows'
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if sys.platform.startswith("linux"):
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host_platform = "linux"
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elif sys.platform.startswith("freebsd"):
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host_platform = "freebsd"
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elif sys.platform == "darwin":
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host_platform = "osx"
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elif sys.platform == "win32" or sys.platform == "msys":
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host_platform = "windows"
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else:
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raise ValueError(
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'Could not detect platform automatically, please specify with '
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'platform=<platform>'
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)
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raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
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env = Environment(ENV=os.environ)
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is64 = sys.maxsize > 2 ** 32
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if (
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env['TARGET_ARCH'] == 'amd64' or
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env['TARGET_ARCH'] == 'emt64' or
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env['TARGET_ARCH'] == 'x86_64' or
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env['TARGET_ARCH'] == 'arm64-v8a'
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env["TARGET_ARCH"] == "amd64"
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or env["TARGET_ARCH"] == "emt64"
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or env["TARGET_ARCH"] == "x86_64"
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or env["TARGET_ARCH"] == "arm64-v8a"
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):
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is64 = True
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opts = Variables([], ARGUMENTS)
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opts.Add(EnumVariable(
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'platform',
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'Target platform',
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opts.Add(
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EnumVariable(
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"platform",
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"Target platform",
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host_platform,
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allowed_values=('linux', 'freebsd', 'osx', 'windows', 'android', 'ios', 'javascript'),
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ignorecase=2
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))
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opts.Add(EnumVariable(
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'bits',
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'Target platform bits',
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'64' if is64 else '32',
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('32', '64')
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))
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opts.Add(BoolVariable(
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'use_llvm',
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'Use the LLVM compiler - only effective when targeting Linux or FreeBSD',
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False
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))
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opts.Add(BoolVariable(
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'use_mingw',
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'Use the MinGW compiler instead of MSVC - only effective on Windows',
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False
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))
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allowed_values=("linux", "freebsd", "osx", "windows", "android", "ios", "javascript"),
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ignorecase=2,
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)
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)
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opts.Add(EnumVariable("bits", "Target platform bits", "64" if is64 else "32", ("32", "64")))
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opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler - only effective when targeting Linux or FreeBSD", False))
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opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
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# Must be the same setting as used for cpp_bindings
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opts.Add(EnumVariable(
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'target',
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'Compilation target',
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'debug',
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allowed_values=('debug', 'release'),
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ignorecase=2
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))
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opts.Add(PathVariable(
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'headers_dir',
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'Path to the directory containing Godot headers',
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'godot-headers',
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PathVariable.PathIsDir
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))
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opts.Add(PathVariable(
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'custom_api_file',
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'Path to a custom JSON API file',
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None,
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PathVariable.PathIsFile
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))
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opts.Add(EnumVariable(
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'generate_bindings',
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'Generate GDNative API bindings',
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'auto',
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allowed_values = ['yes', 'no', 'auto', 'true'],
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ignorecase = 2
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))
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opts.Add(EnumVariable(
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'android_arch',
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'Target Android architecture',
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'armv7',
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['armv7','arm64v8','x86','x86_64']
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))
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opts.Add(EnumVariable("target", "Compilation target", "debug", allowed_values=("debug", "release"), ignorecase=2))
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opts.Add(
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'macos_deployment_target',
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'macOS deployment target',
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'default'
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PathVariable(
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"headers_dir",
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"Path to the directory containing Godot headers",
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"godot-headers",
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PathVariable.PathIsDir,
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)
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)
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opts.Add(PathVariable("custom_api_file", "Path to a custom JSON API file", None, PathVariable.PathIsFile))
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opts.Add(
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EnumVariable(
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"generate_bindings",
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"Generate GDNative API bindings",
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"auto",
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allowed_values=["yes", "no", "auto", "true"],
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ignorecase=2,
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)
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)
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opts.Add(
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'macos_sdk_path',
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'macOS SDK path',
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''
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EnumVariable(
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"android_arch",
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"Target Android architecture",
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"armv7",
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["armv7", "arm64v8", "x86", "x86_64"],
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)
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opts.Add(EnumVariable(
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'macos_arch',
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'Target macOS architecture',
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'universal',
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['universal', 'x86_64', 'arm64']
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))
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opts.Add(EnumVariable(
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'ios_arch',
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'Target iOS architecture',
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'arm64',
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['armv7', 'arm64', 'x86_64']
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))
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opts.Add(BoolVariable(
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'ios_simulator',
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'Target iOS Simulator',
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False
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))
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)
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opts.Add("macos_deployment_target", "macOS deployment target", "default")
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opts.Add("macos_sdk_path", "macOS SDK path", "")
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opts.Add(EnumVariable("macos_arch", "Target macOS architecture", "universal", ["universal", "x86_64", "arm64"]))
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opts.Add(EnumVariable("ios_arch", "Target iOS architecture", "arm64", ["armv7", "arm64", "x86_64"]))
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opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
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opts.Add(
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'IPHONEPATH',
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'Path to iPhone toolchain',
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'/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain',
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"IPHONEPATH",
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"Path to iPhone toolchain",
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"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
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)
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opts.Add(
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'android_api_level',
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'Target Android API level',
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'18' if ARGUMENTS.get("android_arch", 'armv7') in ['armv7', 'x86'] else '21'
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"android_api_level",
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"Target Android API level",
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"18" if ARGUMENTS.get("android_arch", "armv7") in ["armv7", "x86"] else "21",
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)
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opts.Add(
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'ANDROID_NDK_ROOT',
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'Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.',
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os.environ.get("ANDROID_NDK_ROOT", None)
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"ANDROID_NDK_ROOT",
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"Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
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os.environ.get("ANDROID_NDK_ROOT", None),
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)
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opts.Add(BoolVariable(
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'generate_template_get_node',
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opts.Add(
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BoolVariable(
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"generate_template_get_node",
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"Generate a template version of the Node class's get_node.",
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True
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))
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True,
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)
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)
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opts.Update(env)
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Help(opts.GenerateHelpText(env))
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@ -192,41 +165,39 @@ Help(opts.GenerateHelpText(env))
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# This makes sure to keep the session environment variables on Windows.
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# This way, you can run SCons in a Visual Studio 2017 prompt and it will find
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# all the required tools
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if host_platform == 'windows' and env['platform'] != 'android':
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if env['bits'] == '64':
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env = Environment(TARGET_ARCH='amd64')
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elif env['bits'] == '32':
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env = Environment(TARGET_ARCH='x86')
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if host_platform == "windows" and env["platform"] != "android":
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if env["bits"] == "64":
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env = Environment(TARGET_ARCH="amd64")
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elif env["bits"] == "32":
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env = Environment(TARGET_ARCH="x86")
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opts.Update(env)
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if env['platform'] == 'linux' or env['platform'] == 'freebsd':
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if env['use_llvm']:
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env['CXX'] = 'clang++'
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if env["platform"] == "linux" or env["platform"] == "freebsd":
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if env["use_llvm"]:
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env["CXX"] = "clang++"
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env.Append(CCFLAGS=['-fPIC', '-std=c++14', '-Wwrite-strings'])
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env.Append(CCFLAGS=["-fPIC", "-std=c++14", "-Wwrite-strings"])
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env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['-O3'])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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if env['bits'] == '64':
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env.Append(CCFLAGS=['-m64'])
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env.Append(LINKFLAGS=['-m64'])
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elif env['bits'] == '32':
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env.Append(CCFLAGS=['-m32'])
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env.Append(LINKFLAGS=['-m32'])
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if env["bits"] == "64":
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env.Append(CCFLAGS=["-m64"])
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env.Append(LINKFLAGS=["-m64"])
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elif env["bits"] == "32":
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env.Append(CCFLAGS=["-m32"])
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env.Append(LINKFLAGS=["-m32"])
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elif env['platform'] == 'osx':
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elif env["platform"] == "osx":
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# Use Clang on macOS by default
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env['CXX'] = 'clang++'
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env["CXX"] = "clang++"
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if env['bits'] == '32':
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raise ValueError(
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'Only 64-bit builds are supported for the macOS target.'
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)
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if env["bits"] == "32":
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raise ValueError("Only 64-bit builds are supported for the macOS target.")
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if env["macos_arch"] == "universal":
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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@ -235,88 +206,93 @@ elif env['platform'] == 'osx':
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env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
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env.Append(CCFLAGS=["-arch", env["macos_arch"]])
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env.Append(CCFLAGS=['-std=c++14'])
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env.Append(CCFLAGS=["-std=c++14"])
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if env['macos_deployment_target'] != 'default':
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env.Append(CCFLAGS=['-mmacosx-version-min=' + env['macos_deployment_target']])
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env.Append(LINKFLAGS=['-mmacosx-version-min=' + env['macos_deployment_target']])
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if env["macos_deployment_target"] != "default":
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env.Append(CCFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
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env.Append(LINKFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
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if env['macos_sdk_path']:
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env.Append(CCFLAGS=['-isysroot', env['macos_sdk_path']])
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env.Append(LINKFLAGS=['-isysroot', env['macos_sdk_path']])
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if env["macos_sdk_path"]:
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env.Append(CCFLAGS=["-isysroot", env["macos_sdk_path"]])
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env.Append(LINKFLAGS=["-isysroot", env["macos_sdk_path"]])
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env.Append(LINKFLAGS=[
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'-framework',
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'Cocoa',
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'-Wl,-undefined,dynamic_lookup',
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])
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env.Append(
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LINKFLAGS=[
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"-framework",
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"Cocoa",
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"-Wl,-undefined,dynamic_lookup",
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]
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)
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['-O3'])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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elif env['platform'] == 'ios':
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if env['ios_simulator']:
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sdk_name = 'iphonesimulator'
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env.Append(CCFLAGS=['-mios-simulator-version-min=10.0'])
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env['LIBSUFFIX'] = ".simulator" + env['LIBSUFFIX']
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elif env["platform"] == "ios":
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if env["ios_simulator"]:
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sdk_name = "iphonesimulator"
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env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
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env["LIBSUFFIX"] = ".simulator" + env["LIBSUFFIX"]
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else:
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sdk_name = 'iphoneos'
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env.Append(CCFLAGS=['-miphoneos-version-min=10.0'])
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sdk_name = "iphoneos"
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env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
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try:
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sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip())
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sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
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except (subprocess.CalledProcessError, OSError):
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raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
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compiler_path = env['IPHONEPATH'] + '/usr/bin/'
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env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
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compiler_path = env["IPHONEPATH"] + "/usr/bin/"
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env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
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env['CC'] = compiler_path + 'clang'
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env['CXX'] = compiler_path + 'clang++'
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env['AR'] = compiler_path + 'ar'
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env['RANLIB'] = compiler_path + 'ranlib'
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env["CC"] = compiler_path + "clang"
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env["CXX"] = compiler_path + "clang++"
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env["AR"] = compiler_path + "ar"
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env["RANLIB"] = compiler_path + "ranlib"
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env.Append(CCFLAGS=['-std=c++14', '-arch', env['ios_arch'], '-isysroot', sdk_path])
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env.Append(LINKFLAGS=[
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'-arch',
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env['ios_arch'],
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'-framework',
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'Cocoa',
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'-Wl,-undefined,dynamic_lookup',
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'-isysroot', sdk_path,
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'-F' + sdk_path
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])
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env.Append(CCFLAGS=["-std=c++14", "-arch", env["ios_arch"], "-isysroot", sdk_path])
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env.Append(
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LINKFLAGS=[
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"-arch",
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env["ios_arch"],
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"-framework",
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"Cocoa",
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"-Wl,-undefined,dynamic_lookup",
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"-isysroot",
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sdk_path,
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"-F" + sdk_path,
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]
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)
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['-O3'])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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elif env['platform'] == 'windows':
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if host_platform == 'windows' and not env['use_mingw']:
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elif env["platform"] == "windows":
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if host_platform == "windows" and not env["use_mingw"]:
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# MSVC
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env.Append(LINKFLAGS=['/WX'])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['/Z7', '/Od', '/EHsc', '/D_DEBUG', '/MDd'])
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||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['/O2', '/EHsc', '/DNDEBUG', '/MD'])
|
||||
env.Append(LINKFLAGS=["/WX"])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["/Z7", "/Od", "/EHsc", "/D_DEBUG", "/MDd"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["/O2", "/EHsc", "/DNDEBUG", "/MD"])
|
||||
|
||||
elif host_platform == 'linux' or host_platform == 'freebsd' or host_platform == 'osx':
|
||||
elif host_platform == "linux" or host_platform == "freebsd" or host_platform == "osx":
|
||||
# Cross-compilation using MinGW
|
||||
if env['bits'] == '64':
|
||||
env['CXX'] = 'x86_64-w64-mingw32-g++'
|
||||
env['AR'] = "x86_64-w64-mingw32-ar"
|
||||
env['RANLIB'] = "x86_64-w64-mingw32-ranlib"
|
||||
env['LINK'] = "x86_64-w64-mingw32-g++"
|
||||
elif env['bits'] == '32':
|
||||
env['CXX'] = 'i686-w64-mingw32-g++'
|
||||
env['AR'] = "i686-w64-mingw32-ar"
|
||||
env['RANLIB'] = "i686-w64-mingw32-ranlib"
|
||||
env['LINK'] = "i686-w64-mingw32-g++"
|
||||
if env["bits"] == "64":
|
||||
env["CXX"] = "x86_64-w64-mingw32-g++"
|
||||
env["AR"] = "x86_64-w64-mingw32-ar"
|
||||
env["RANLIB"] = "x86_64-w64-mingw32-ranlib"
|
||||
env["LINK"] = "x86_64-w64-mingw32-g++"
|
||||
elif env["bits"] == "32":
|
||||
env["CXX"] = "i686-w64-mingw32-g++"
|
||||
env["AR"] = "i686-w64-mingw32-ar"
|
||||
env["RANLIB"] = "i686-w64-mingw32-ranlib"
|
||||
env["LINK"] = "i686-w64-mingw32-g++"
|
||||
|
||||
elif host_platform == 'windows' and env['use_mingw']:
|
||||
elif host_platform == "windows" and env["use_mingw"]:
|
||||
# Don't Clone the environment. Because otherwise, SCons will pick up msvc stuff.
|
||||
env = Environment(ENV=os.environ, tools=["mingw"])
|
||||
opts.Update(env)
|
||||
|
@ -325,18 +301,20 @@ elif env['platform'] == 'windows':
|
|||
env["SPAWN"] = mySpawn
|
||||
|
||||
# Native or cross-compilation using MinGW
|
||||
if host_platform == 'linux' or host_platform == 'freebsd' or host_platform == 'osx' or env['use_mingw']:
|
||||
if host_platform == "linux" or host_platform == "freebsd" or host_platform == "osx" or env["use_mingw"]:
|
||||
# These options are for a release build even using target=debug
|
||||
env.Append(CCFLAGS=['-O3', '-std=c++14', '-Wwrite-strings'])
|
||||
env.Append(LINKFLAGS=[
|
||||
'--static',
|
||||
'-Wl,--no-undefined',
|
||||
'-static-libgcc',
|
||||
'-static-libstdc++',
|
||||
])
|
||||
env.Append(CCFLAGS=["-O3", "-std=c++14", "-Wwrite-strings"])
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"--static",
|
||||
"-Wl,--no-undefined",
|
||||
"-static-libgcc",
|
||||
"-static-libstdc++",
|
||||
]
|
||||
)
|
||||
|
||||
elif env['platform'] == 'android':
|
||||
if host_platform == 'windows':
|
||||
elif env["platform"] == "android":
|
||||
if host_platform == "windows":
|
||||
# Don't Clone the environment. Because otherwise, SCons will pick up msvc stuff.
|
||||
env = Environment(ENV=os.environ, tools=["mingw"])
|
||||
opts.Update(env)
|
||||
|
@ -345,65 +323,87 @@ elif env['platform'] == 'android':
|
|||
env["SPAWN"] = mySpawn
|
||||
|
||||
# Verify NDK root
|
||||
if not 'ANDROID_NDK_ROOT' in env:
|
||||
raise ValueError("To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation.")
|
||||
if not "ANDROID_NDK_ROOT" in env:
|
||||
raise ValueError(
|
||||
"To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
|
||||
)
|
||||
|
||||
# Validate API level
|
||||
api_level = int(env['android_api_level'])
|
||||
if env['android_arch'] in ['x86_64', 'arm64v8'] and api_level < 21:
|
||||
api_level = int(env["android_api_level"])
|
||||
if env["android_arch"] in ["x86_64", "arm64v8"] and api_level < 21:
|
||||
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
|
||||
env['android_api_level'] = '21'
|
||||
env["android_api_level"] = "21"
|
||||
api_level = 21
|
||||
|
||||
# Setup toolchain
|
||||
toolchain = env['ANDROID_NDK_ROOT'] + "/toolchains/llvm/prebuilt/"
|
||||
toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
|
||||
if host_platform == "windows":
|
||||
toolchain += "windows"
|
||||
import platform as pltfm
|
||||
|
||||
if pltfm.machine().endswith("64"):
|
||||
toolchain += "-x86_64"
|
||||
elif host_platform == "linux":
|
||||
toolchain += "linux-x86_64"
|
||||
elif host_platform == "osx":
|
||||
toolchain += "darwin-x86_64"
|
||||
env.PrependENVPath('PATH', toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
|
||||
env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
|
||||
|
||||
# Get architecture info
|
||||
arch_info_table = {
|
||||
"armv7": {
|
||||
"march":"armv7-a", "target":"armv7a-linux-androideabi", "tool_path":"arm-linux-androideabi", "compiler_path":"armv7a-linux-androideabi",
|
||||
"ccflags" : ['-mfpu=neon']
|
||||
"march": "armv7-a",
|
||||
"target": "armv7a-linux-androideabi",
|
||||
"tool_path": "arm-linux-androideabi",
|
||||
"compiler_path": "armv7a-linux-androideabi",
|
||||
"ccflags": ["-mfpu=neon"],
|
||||
},
|
||||
"arm64v8": {
|
||||
"march":"armv8-a", "target":"aarch64-linux-android", "tool_path":"aarch64-linux-android", "compiler_path":"aarch64-linux-android",
|
||||
"ccflags" : []
|
||||
"march": "armv8-a",
|
||||
"target": "aarch64-linux-android",
|
||||
"tool_path": "aarch64-linux-android",
|
||||
"compiler_path": "aarch64-linux-android",
|
||||
"ccflags": [],
|
||||
},
|
||||
"x86": {
|
||||
"march":"i686", "target":"i686-linux-android", "tool_path":"i686-linux-android", "compiler_path":"i686-linux-android",
|
||||
"ccflags" : ['-mstackrealign']
|
||||
"march": "i686",
|
||||
"target": "i686-linux-android",
|
||||
"tool_path": "i686-linux-android",
|
||||
"compiler_path": "i686-linux-android",
|
||||
"ccflags": ["-mstackrealign"],
|
||||
},
|
||||
"x86_64": {
|
||||
"march": "x86-64",
|
||||
"target": "x86_64-linux-android",
|
||||
"tool_path": "x86_64-linux-android",
|
||||
"compiler_path": "x86_64-linux-android",
|
||||
"ccflags": [],
|
||||
},
|
||||
"x86_64" : {"march":"x86-64", "target":"x86_64-linux-android", "tool_path":"x86_64-linux-android", "compiler_path":"x86_64-linux-android",
|
||||
"ccflags" : []
|
||||
}
|
||||
}
|
||||
arch_info = arch_info_table[env['android_arch']]
|
||||
arch_info = arch_info_table[env["android_arch"]]
|
||||
|
||||
# Setup tools
|
||||
env['CC'] = toolchain + "/bin/clang"
|
||||
env['CXX'] = toolchain + "/bin/clang++"
|
||||
env['AR'] = toolchain + "/bin/" + arch_info['tool_path'] + "-ar"
|
||||
env["AS"] = toolchain + "/bin/" + arch_info['tool_path'] + "-as"
|
||||
env["LD"] = toolchain + "/bin/" + arch_info['tool_path'] + "-ld"
|
||||
env["STRIP"] = toolchain + "/bin/" + arch_info['tool_path'] + "-strip"
|
||||
env["RANLIB"] = toolchain + "/bin/" + arch_info['tool_path'] + "-ranlib"
|
||||
env["CC"] = toolchain + "/bin/clang"
|
||||
env["CXX"] = toolchain + "/bin/clang++"
|
||||
env["AR"] = toolchain + "/bin/" + arch_info["tool_path"] + "-ar"
|
||||
env["AS"] = toolchain + "/bin/" + arch_info["tool_path"] + "-as"
|
||||
env["LD"] = toolchain + "/bin/" + arch_info["tool_path"] + "-ld"
|
||||
env["STRIP"] = toolchain + "/bin/" + arch_info["tool_path"] + "-strip"
|
||||
env["RANLIB"] = toolchain + "/bin/" + arch_info["tool_path"] + "-ranlib"
|
||||
|
||||
env.Append(CCFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march'], '-fPIC'])
|
||||
env.Append(CCFLAGS=arch_info['ccflags'])
|
||||
env.Append(
|
||||
CCFLAGS=[
|
||||
"--target=" + arch_info["target"] + env["android_api_level"],
|
||||
"-march=" + arch_info["march"],
|
||||
"-fPIC",
|
||||
]
|
||||
)
|
||||
env.Append(CCFLAGS=arch_info["ccflags"])
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-Og', '-g'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['-O3'])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
|
||||
elif env["platform"] == "javascript":
|
||||
env["ENV"] = os.environ
|
||||
|
@ -430,64 +430,62 @@ elif env["platform"] == "javascript":
|
|||
env["LIBSUFFIX"] = ".a"
|
||||
env["LIBPREFIXES"] = ["$LIBPREFIX"]
|
||||
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
|
||||
env.Replace(SHLINKFLAGS='$LINKFLAGS')
|
||||
env.Replace(SHLINKFLAGS='$LINKFLAGS')
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-O0', '-g'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['-O3'])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-O0", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
|
||||
env.Append(CPPPATH=[
|
||||
'.',
|
||||
env['headers_dir'],
|
||||
'include',
|
||||
'include/gen',
|
||||
'include/core',
|
||||
])
|
||||
env.Append(
|
||||
CPPPATH=[
|
||||
".",
|
||||
env["headers_dir"],
|
||||
"include",
|
||||
"include/gen",
|
||||
"include/core",
|
||||
]
|
||||
)
|
||||
|
||||
# Generate bindings?
|
||||
json_api_file = ''
|
||||
json_api_file = ""
|
||||
|
||||
if 'custom_api_file' in env:
|
||||
json_api_file = env['custom_api_file']
|
||||
if "custom_api_file" in env:
|
||||
json_api_file = env["custom_api_file"]
|
||||
else:
|
||||
json_api_file = os.path.join(os.getcwd(), env['headers_dir'], 'api.json')
|
||||
json_api_file = os.path.join(os.getcwd(), env["headers_dir"], "api.json")
|
||||
|
||||
if env['generate_bindings'] == 'auto':
|
||||
if env["generate_bindings"] == "auto":
|
||||
# Check if generated files exist
|
||||
should_generate_bindings = not os.path.isfile(os.path.join(os.getcwd(), 'src', 'gen', 'Object.cpp'))
|
||||
should_generate_bindings = not os.path.isfile(os.path.join(os.getcwd(), "src", "gen", "Object.cpp"))
|
||||
else:
|
||||
should_generate_bindings = env['generate_bindings'] in ['yes', 'true']
|
||||
should_generate_bindings = env["generate_bindings"] in ["yes", "true"]
|
||||
|
||||
if should_generate_bindings:
|
||||
# Actually create the bindings here
|
||||
import binding_generator
|
||||
|
||||
binding_generator.generate_bindings(json_api_file, env['generate_template_get_node'])
|
||||
binding_generator.generate_bindings(json_api_file, env["generate_template_get_node"])
|
||||
|
||||
# Sources to compile
|
||||
sources = []
|
||||
add_sources(sources, 'src/core', 'cpp')
|
||||
add_sources(sources, 'src/gen', 'cpp')
|
||||
add_sources(sources, "src/core", "cpp")
|
||||
add_sources(sources, "src/gen", "cpp")
|
||||
|
||||
arch_suffix = env['bits']
|
||||
if env['platform'] == 'android':
|
||||
arch_suffix = env['android_arch']
|
||||
elif env['platform'] == 'ios':
|
||||
arch_suffix = env['ios_arch']
|
||||
elif env['platform'] == 'osx':
|
||||
if env['macos_arch'] != 'universal':
|
||||
arch_suffix = env['macos_arch']
|
||||
elif env['platform'] == 'javascript':
|
||||
arch_suffix = 'wasm'
|
||||
arch_suffix = env["bits"]
|
||||
if env["platform"] == "android":
|
||||
arch_suffix = env["android_arch"]
|
||||
elif env["platform"] == "ios":
|
||||
arch_suffix = env["ios_arch"]
|
||||
elif env["platform"] == "osx":
|
||||
if env["macos_arch"] != "universal":
|
||||
arch_suffix = env["macos_arch"]
|
||||
elif env["platform"] == "javascript":
|
||||
arch_suffix = "wasm"
|
||||
|
||||
library = env.StaticLibrary(
|
||||
target='bin/' + 'libgodot-cpp.{}.{}.{}{}'.format(
|
||||
env['platform'],
|
||||
env['target'],
|
||||
arch_suffix,
|
||||
env['LIBSUFFIX']
|
||||
), source=sources
|
||||
target="bin/" + "libgodot-cpp.{}.{}.{}{}".format(env["platform"], env["target"], arch_suffix, env["LIBSUFFIX"]),
|
||||
source=sources,
|
||||
)
|
||||
Default(library)
|
||||
|
|
|
@ -17,11 +17,11 @@ classes = []
|
|||
|
||||
def print_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||
global classes
|
||||
end = ';'
|
||||
end = ";"
|
||||
with open(api_filepath) as api_file:
|
||||
classes = json.load(api_file)
|
||||
include_gen_folder = Path(output_dir) / 'include' / 'gen'
|
||||
source_gen_folder = Path(output_dir) / 'src' / 'gen'
|
||||
include_gen_folder = Path(output_dir) / "include" / "gen"
|
||||
source_gen_folder = Path(output_dir) / "src" / "gen"
|
||||
for _class in classes:
|
||||
header_filename = include_gen_folder / (strip_name(_class["name"]) + ".hpp")
|
||||
source_filename = source_gen_folder / (strip_name(_class["name"]) + ".cpp")
|
||||
|
@ -29,9 +29,9 @@ def print_file_list(api_filepath, output_dir, headers=False, sources=False):
|
|||
print(str(header_filename.as_posix()), end=end)
|
||||
if sources:
|
||||
print(str(source_filename.as_posix()), end=end)
|
||||
icall_header_filename = include_gen_folder / '__icalls.hpp'
|
||||
register_types_filename = source_gen_folder / '__register_types.cpp'
|
||||
init_method_bindings_filename = source_gen_folder / '__init_method_bindings.cpp'
|
||||
icall_header_filename = include_gen_folder / "__icalls.hpp"
|
||||
register_types_filename = source_gen_folder / "__register_types.cpp"
|
||||
init_method_bindings_filename = source_gen_folder / "__init_method_bindings.cpp"
|
||||
if headers:
|
||||
print(str(icall_header_filename.as_posix()), end=end)
|
||||
if sources:
|
||||
|
@ -45,8 +45,8 @@ def generate_bindings(api_filepath, use_template_get_node, output_dir="."):
|
|||
classes = json.load(api_file)
|
||||
|
||||
icalls = set()
|
||||
include_gen_folder = Path(output_dir) / 'include' / 'gen'
|
||||
source_gen_folder = Path(output_dir) / 'src' / 'gen'
|
||||
include_gen_folder = Path(output_dir) / "include" / "gen"
|
||||
source_gen_folder = Path(output_dir) / "src" / "gen"
|
||||
|
||||
try:
|
||||
include_gen_folder.mkdir(parents=True)
|
||||
|
@ -82,27 +82,28 @@ def generate_bindings(api_filepath, use_template_get_node, output_dir="."):
|
|||
with source_filename.open("w+") as source_file:
|
||||
source_file.write(impl)
|
||||
|
||||
icall_header_filename = include_gen_folder / '__icalls.hpp'
|
||||
icall_header_filename = include_gen_folder / "__icalls.hpp"
|
||||
with icall_header_filename.open("w+") as icall_header_file:
|
||||
icall_header_file.write(generate_icall_header(icalls))
|
||||
|
||||
register_types_filename = source_gen_folder / '__register_types.cpp'
|
||||
register_types_filename = source_gen_folder / "__register_types.cpp"
|
||||
with register_types_filename.open("w+") as register_types_file:
|
||||
register_types_file.write(generate_type_registry(classes))
|
||||
|
||||
init_method_bindings_filename = source_gen_folder / '__init_method_bindings.cpp'
|
||||
init_method_bindings_filename = source_gen_folder / "__init_method_bindings.cpp"
|
||||
with init_method_bindings_filename.open("w+") as init_method_bindings_file:
|
||||
init_method_bindings_file.write(generate_init_method_bindings(classes))
|
||||
|
||||
|
||||
def is_reference_type(t):
|
||||
for c in classes:
|
||||
if c['name'] != t:
|
||||
if c["name"] != t:
|
||||
continue
|
||||
if c['is_reference']:
|
||||
if c["is_reference"]:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def make_gdnative_type(t, ref_allowed):
|
||||
if is_enum(t):
|
||||
return remove_enum_prefix(t) + " "
|
||||
|
@ -131,7 +132,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
source.append("#include <cstdint>")
|
||||
source.append("")
|
||||
|
||||
|
||||
source.append("#include <core/CoreTypes.hpp>")
|
||||
|
||||
class_name = strip_name(c["name"])
|
||||
|
@ -145,7 +145,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
source.append("#include <core/TagDB.hpp>")
|
||||
ref_allowed = False
|
||||
|
||||
|
||||
included = []
|
||||
|
||||
for used_class in used_classes:
|
||||
|
@ -153,36 +152,38 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
used_class_name = remove_enum_prefix(extract_nested_type(used_class))
|
||||
if used_class_name not in included:
|
||||
included.append(used_class_name)
|
||||
source.append("#include \"" + used_class_name + ".hpp\"")
|
||||
source.append('#include "' + used_class_name + '.hpp"')
|
||||
elif is_enum(used_class) and is_nested_type(used_class) and not is_nested_type(used_class, class_name):
|
||||
used_class_name = remove_enum_prefix(used_class)
|
||||
if used_class_name not in included:
|
||||
included.append(used_class_name)
|
||||
source.append("#include \"" + used_class_name + ".hpp\"")
|
||||
source.append('#include "' + used_class_name + '.hpp"')
|
||||
|
||||
source.append("")
|
||||
|
||||
if c["base_class"] != "":
|
||||
source.append("#include \"" + strip_name(c["base_class"]) + ".hpp\"")
|
||||
|
||||
source.append('#include "' + strip_name(c["base_class"]) + '.hpp"')
|
||||
|
||||
source.append("namespace godot {")
|
||||
source.append("")
|
||||
|
||||
|
||||
for used_type in used_classes:
|
||||
if is_enum(used_type) or is_nested_type(used_type, class_name):
|
||||
continue
|
||||
else:
|
||||
source.append("class " + strip_name(used_type) + ";")
|
||||
|
||||
|
||||
source.append("")
|
||||
|
||||
vararg_templates = ""
|
||||
|
||||
# generate the class definition here
|
||||
source.append("class " + class_name + (" : public _Wrapped" if c["base_class"] == "" else (" : public " + strip_name(c["base_class"])) ) + " {")
|
||||
source.append(
|
||||
"class "
|
||||
+ class_name
|
||||
+ (" : public _Wrapped" if c["base_class"] == "" else (" : public " + strip_name(c["base_class"])))
|
||||
+ " {"
|
||||
)
|
||||
|
||||
if c["base_class"] == "":
|
||||
source.append("public: enum { ___CLASS_IS_SCRIPT = 0, };")
|
||||
|
@ -213,7 +214,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
|
||||
source.append("")
|
||||
|
||||
|
||||
if c["singleton"]:
|
||||
source.append("\tstatic inline " + class_name + " *get_singleton()")
|
||||
source.append("\t{")
|
||||
|
@ -229,10 +229,18 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
# class name:
|
||||
# Two versions needed needed because when the user implements a custom class,
|
||||
# we want to override `___get_class_name` while `___get_godot_class_name` can keep returning the base name
|
||||
source.append("\tstatic inline const char *___get_class_name() { return (const char *) \"" + strip_name(c["name"]) + "\"; }")
|
||||
source.append("\tstatic inline const char *___get_godot_class_name() { return (const char *) \"" + strip_name(c["name"]) + "\"; }")
|
||||
source.append(
|
||||
'\tstatic inline const char *___get_class_name() { return (const char *) "' + strip_name(c["name"]) + '"; }'
|
||||
)
|
||||
source.append(
|
||||
'\tstatic inline const char *___get_godot_class_name() { return (const char *) "'
|
||||
+ strip_name(c["name"])
|
||||
+ '"; }'
|
||||
)
|
||||
|
||||
source.append("\tstatic inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }")
|
||||
source.append(
|
||||
"\tstatic inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }"
|
||||
)
|
||||
|
||||
enum_values = []
|
||||
|
||||
|
@ -250,7 +258,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
if name not in enum_values:
|
||||
source.append("\tconst static int " + name + " = " + str(c["constants"][name]) + ";")
|
||||
|
||||
|
||||
if c["instanciable"]:
|
||||
source.append("")
|
||||
source.append("")
|
||||
|
@ -258,7 +265,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
|
||||
source.append("\n\t// methods")
|
||||
|
||||
|
||||
if class_name == "Object":
|
||||
source.append("#ifndef GODOT_CPP_NO_OBJECT_CAST")
|
||||
source.append("\ttemplate<class T>")
|
||||
|
@ -275,7 +281,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
method_name = escape_cpp(method["name"])
|
||||
method_signature += method_name + "("
|
||||
|
||||
|
||||
has_default_argument = False
|
||||
method_arguments = ""
|
||||
|
||||
|
@ -285,7 +290,6 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
method_signature += argument_name
|
||||
method_arguments += argument_name
|
||||
|
||||
|
||||
# default arguments
|
||||
def escape_default_arg(_type, default_value):
|
||||
if _type == "Color":
|
||||
|
@ -294,7 +298,15 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
return default_value.lower()
|
||||
if _type == "Array":
|
||||
return "Array()"
|
||||
if _type in ["PoolVector2Array", "PoolStringArray", "PoolVector3Array", "PoolColorArray", "PoolIntArray", "PoolRealArray", "PoolByteArray"]:
|
||||
if _type in [
|
||||
"PoolVector2Array",
|
||||
"PoolStringArray",
|
||||
"PoolVector3Array",
|
||||
"PoolColorArray",
|
||||
"PoolIntArray",
|
||||
"PoolRealArray",
|
||||
"PoolByteArray",
|
||||
]:
|
||||
return _type + "()"
|
||||
if _type == "Vector2":
|
||||
return "Vector2" + default_value
|
||||
|
@ -309,7 +321,7 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
if _type == "Variant":
|
||||
return "Variant()" if default_value == "Null" else default_value
|
||||
if _type == "String" or _type == "NodePath":
|
||||
return "\"" + default_value + "\""
|
||||
return '"' + default_value + '"'
|
||||
if _type == "RID":
|
||||
return "RID()"
|
||||
|
||||
|
@ -318,15 +330,10 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
|
||||
return default_value
|
||||
|
||||
|
||||
|
||||
|
||||
if argument["has_default_value"] or has_default_argument:
|
||||
method_signature += " = " + escape_default_arg(argument["type"], argument["default_value"])
|
||||
has_default_argument = True
|
||||
|
||||
|
||||
|
||||
if i != len(method["arguments"]) - 1:
|
||||
method_signature += ", "
|
||||
method_arguments += ","
|
||||
|
@ -335,12 +342,20 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
if len(method["arguments"]) > 0:
|
||||
method_signature += ", "
|
||||
method_arguments += ", "
|
||||
vararg_templates += "\ttemplate <class... Args> " + method_signature + "Args... args){\n\t\treturn " + method_name + "(" + method_arguments + "Array::make(args...));\n\t}\n"""
|
||||
vararg_templates += (
|
||||
"\ttemplate <class... Args> "
|
||||
+ method_signature
|
||||
+ "Args... args){\n\t\treturn "
|
||||
+ method_name
|
||||
+ "("
|
||||
+ method_arguments
|
||||
+ "Array::make(args...));\n\t}\n"
|
||||
""
|
||||
)
|
||||
method_signature += "const Array& __var_args = Array()"
|
||||
|
||||
method_signature += ")" + (" const" if method["is_const"] else "")
|
||||
|
||||
|
||||
source.append("\t" + method_signature + ";")
|
||||
|
||||
source.append(vararg_templates)
|
||||
|
@ -370,20 +385,16 @@ def generate_class_header(used_classes, c, use_template_get_node):
|
|||
|
||||
source.append("#endif")
|
||||
|
||||
|
||||
return "\n".join(source)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def generate_class_implementation(icalls, used_classes, c, use_template_get_node):
|
||||
class_name = strip_name(c["name"])
|
||||
|
||||
ref_allowed = class_name != "Object" and class_name != "Reference"
|
||||
|
||||
source = []
|
||||
source.append("#include \"" + class_name + ".hpp\"")
|
||||
source.append('#include "' + class_name + '.hpp"')
|
||||
source.append("")
|
||||
source.append("")
|
||||
|
||||
|
@ -394,8 +405,7 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
source.append("#include <core/Godot.hpp>")
|
||||
source.append("")
|
||||
|
||||
|
||||
source.append("#include \"__icalls.hpp\"")
|
||||
source.append('#include "__icalls.hpp"')
|
||||
source.append("")
|
||||
source.append("")
|
||||
|
||||
|
@ -403,17 +413,15 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
if is_enum(used_class):
|
||||
continue
|
||||
else:
|
||||
source.append("#include \"" + strip_name(used_class) + ".hpp\"")
|
||||
source.append('#include "' + strip_name(used_class) + '.hpp"')
|
||||
|
||||
source.append("")
|
||||
source.append("")
|
||||
|
||||
source.append("namespace godot {")
|
||||
|
||||
|
||||
core_object_name = "this"
|
||||
|
||||
|
||||
source.append("")
|
||||
source.append("")
|
||||
|
||||
|
@ -424,7 +432,7 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
|
||||
# FIXME Test if inlining has a huge impact on binary size
|
||||
source.append(class_name + "::" + class_name + "() {")
|
||||
source.append("\t_owner = godot::api->godot_global_get_singleton((char *) \"" + strip_name(c["name"]) + "\");")
|
||||
source.append('\t_owner = godot::api->godot_global_get_singleton((char *) "' + strip_name(c["name"]) + '");')
|
||||
source.append("}")
|
||||
|
||||
source.append("")
|
||||
|
@ -440,10 +448,18 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
source.append("void " + class_name + "::___init_method_bindings() {")
|
||||
|
||||
for method in c["methods"]:
|
||||
source.append("\t___mb.mb_" + method["name"] + " = godot::api->godot_method_bind_get_method(\"" + c["name"] + "\", \"" + ("get_node" if use_template_get_node and method["name"] == "get_node_internal" else method["name"]) + "\");")
|
||||
source.append(
|
||||
"\t___mb.mb_"
|
||||
+ method["name"]
|
||||
+ ' = godot::api->godot_method_bind_get_method("'
|
||||
+ c["name"]
|
||||
+ '", "'
|
||||
+ ("get_node" if use_template_get_node and method["name"] == "get_node_internal" else method["name"])
|
||||
+ '");'
|
||||
)
|
||||
|
||||
source.append("\tgodot_string_name class_name;")
|
||||
source.append("\tgodot::api->godot_string_name_new_data(&class_name, \"" + c["name"] + "\");")
|
||||
source.append('\tgodot::api->godot_string_name_new_data(&class_name, "' + c["name"] + '");')
|
||||
source.append("\t_detail_class_tag = godot::core_1_2_api->godot_get_class_tag(&class_name);")
|
||||
source.append("\tgodot::api->godot_string_name_destroy(&class_name);")
|
||||
|
||||
|
@ -453,7 +469,13 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
if c["instanciable"]:
|
||||
source.append(class_name + " *" + strip_name(c["name"]) + "::_new()")
|
||||
source.append("{")
|
||||
source.append("\treturn (" + class_name + " *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, godot::api->godot_get_class_constructor((char *)\"" + c["name"] + "\")());")
|
||||
source.append(
|
||||
"\treturn ("
|
||||
+ class_name
|
||||
+ ' *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, godot::api->godot_get_class_constructor((char *)"'
|
||||
+ c["name"]
|
||||
+ '")());'
|
||||
)
|
||||
source.append("}")
|
||||
|
||||
for method in c["methods"]:
|
||||
|
@ -478,7 +500,6 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
|
||||
source.append(method_signature + " {")
|
||||
|
||||
|
||||
if method["name"] == "free":
|
||||
# dirty hack because Object::free is marked virtual but doesn't actually exist...
|
||||
source.append("\tgodot::api->godot_object_destroy(_owner);")
|
||||
|
@ -496,7 +517,9 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
elif return_type_is_ref:
|
||||
return_statement += "return Ref<" + strip_name(method["return_type"]) + ">::__internal_constructor("
|
||||
else:
|
||||
return_statement += "return " + ("(" + strip_name(method["return_type"]) + " *) " if is_class_type(method["return_type"]) else "")
|
||||
return_statement += "return " + (
|
||||
"(" + strip_name(method["return_type"]) + " *) " if is_class_type(method["return_type"]) else ""
|
||||
)
|
||||
else:
|
||||
return_statement += "return "
|
||||
|
||||
|
@ -507,8 +530,6 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
return "Object"
|
||||
return name
|
||||
|
||||
|
||||
|
||||
if method["has_varargs"]:
|
||||
|
||||
if len(method["arguments"]) != 0:
|
||||
|
@ -519,7 +540,6 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
|
||||
source.append("")
|
||||
|
||||
|
||||
for i, argument in enumerate(method["arguments"]):
|
||||
source.append("\t__given_args[" + str(i) + "] = " + escape_cpp(argument["name"]) + ";")
|
||||
|
||||
|
@ -531,7 +551,9 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
else:
|
||||
size = "(" + str(len(method["arguments"])) + ")"
|
||||
|
||||
source.append("\tgodot_variant **__args = (godot_variant **) alloca(sizeof(godot_variant *) * " + size + ");")
|
||||
source.append(
|
||||
"\tgodot_variant **__args = (godot_variant **) alloca(sizeof(godot_variant *) * " + size + ");"
|
||||
)
|
||||
|
||||
source.append("")
|
||||
|
||||
|
@ -542,24 +564,35 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
|
||||
if method["has_varargs"]:
|
||||
source.append("\tfor (int i = 0; i < __var_args.size(); i++) {")
|
||||
source.append("\t\t__args[i + " + str(len(method["arguments"])) + "] = (godot_variant *) &((Array &) __var_args)[i];")
|
||||
source.append(
|
||||
"\t\t__args[i + "
|
||||
+ str(len(method["arguments"]))
|
||||
+ "] = (godot_variant *) &((Array &) __var_args)[i];"
|
||||
)
|
||||
source.append("\t}")
|
||||
|
||||
source.append("")
|
||||
|
||||
source.append("\tVariant __result;")
|
||||
source.append("\t*(godot_variant *) &__result = godot::api->godot_method_bind_call(___mb.mb_" + method["name"] + ", ((const Object *) " + core_object_name + ")->_owner, (const godot_variant **) __args, " + size + ", nullptr);")
|
||||
source.append(
|
||||
"\t*(godot_variant *) &__result = godot::api->godot_method_bind_call(___mb.mb_"
|
||||
+ method["name"]
|
||||
+ ", ((const Object *) "
|
||||
+ core_object_name
|
||||
+ ")->_owner, (const godot_variant **) __args, "
|
||||
+ size
|
||||
+ ", nullptr);"
|
||||
)
|
||||
|
||||
source.append("")
|
||||
|
||||
if is_class_type(method["return_type"]):
|
||||
source.append("\tObject *obj = Object::___get_from_variant(__result);")
|
||||
source.append("\tif (obj->has_method(\"reference\"))")
|
||||
source.append("\t\tobj->callv(\"reference\", Array());")
|
||||
source.append('\tif (obj->has_method("reference"))')
|
||||
source.append('\t\tobj->callv("reference", Array());')
|
||||
|
||||
source.append("")
|
||||
|
||||
|
||||
for i, argument in enumerate(method["arguments"]):
|
||||
source.append("\tgodot::api->godot_variant_destroy((godot_variant *) &__given_args[" + str(i) + "]);")
|
||||
|
||||
|
@ -571,12 +604,17 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
if return_type_is_ref:
|
||||
cast += "Ref<" + strip_name(method["return_type"]) + ">::__internal_constructor(__result);"
|
||||
else:
|
||||
cast += "(" + strip_name(method["return_type"]) + " *) " + strip_name(method["return_type"] + "::___get_from_variant(") + "__result);"
|
||||
cast += (
|
||||
"("
|
||||
+ strip_name(method["return_type"])
|
||||
+ " *) "
|
||||
+ strip_name(method["return_type"] + "::___get_from_variant(")
|
||||
+ "__result);"
|
||||
)
|
||||
else:
|
||||
cast += "__result;"
|
||||
source.append("\treturn " + cast)
|
||||
|
||||
|
||||
else:
|
||||
|
||||
args = []
|
||||
|
@ -607,17 +645,11 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
|
|||
source.append("}")
|
||||
source.append("")
|
||||
|
||||
|
||||
|
||||
source.append("}")
|
||||
|
||||
|
||||
return "\n".join(source)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def generate_icall_header(icalls):
|
||||
|
||||
source = []
|
||||
|
@ -632,7 +664,7 @@ def generate_icall_header(icalls):
|
|||
|
||||
source.append("#include <core/GodotGlobal.hpp>")
|
||||
source.append("#include <core/CoreTypes.hpp>")
|
||||
source.append("#include \"Object.hpp\"")
|
||||
source.append('#include "Object.hpp"')
|
||||
source.append("")
|
||||
source.append("")
|
||||
|
||||
|
@ -645,7 +677,9 @@ def generate_icall_header(icalls):
|
|||
|
||||
method_signature = "static inline "
|
||||
|
||||
method_signature += get_icall_return_type(ret_type) + get_icall_name(icall) + "(godot_method_bind *mb, const Object *inst"
|
||||
method_signature += (
|
||||
get_icall_return_type(ret_type) + get_icall_name(icall) + "(godot_method_bind *mb, const Object *inst"
|
||||
)
|
||||
|
||||
for i, arg in enumerate(args):
|
||||
method_signature += ", const "
|
||||
|
@ -668,11 +702,12 @@ def generate_icall_header(icalls):
|
|||
source.append(method_signature + " {")
|
||||
|
||||
if ret_type != "void":
|
||||
source.append("\t" + ("godot_object *" if is_class_type(ret_type) else get_icall_return_type(ret_type)) + "ret;")
|
||||
source.append(
|
||||
"\t" + ("godot_object *" if is_class_type(ret_type) else get_icall_return_type(ret_type)) + "ret;"
|
||||
)
|
||||
if is_class_type(ret_type):
|
||||
source.append("\tret = nullptr;")
|
||||
|
||||
|
||||
source.append("\tconst void *args[" + ("1" if len(args) == 0 else "") + "] = {")
|
||||
|
||||
for i, arg in enumerate(args):
|
||||
|
@ -689,12 +724,18 @@ def generate_icall_header(icalls):
|
|||
source.append("\t};")
|
||||
source.append("")
|
||||
|
||||
source.append("\tgodot::api->godot_method_bind_ptrcall(mb, inst->_owner, args, " + ("nullptr" if ret_type == "void" else "&ret") + ");")
|
||||
source.append(
|
||||
"\tgodot::api->godot_method_bind_ptrcall(mb, inst->_owner, args, "
|
||||
+ ("nullptr" if ret_type == "void" else "&ret")
|
||||
+ ");"
|
||||
)
|
||||
|
||||
if ret_type != "void":
|
||||
if is_class_type(ret_type):
|
||||
source.append("\tif (ret) {")
|
||||
source.append("\t\treturn (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, ret);")
|
||||
source.append(
|
||||
"\t\treturn (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, ret);"
|
||||
)
|
||||
source.append("\t}")
|
||||
source.append("")
|
||||
source.append("\treturn (Object *) ret;")
|
||||
|
@ -715,7 +756,7 @@ def generate_icall_header(icalls):
|
|||
def generate_type_registry(classes):
|
||||
source = []
|
||||
|
||||
source.append("#include \"TagDB.hpp\"")
|
||||
source.append('#include "TagDB.hpp"')
|
||||
source.append("#include <typeinfo>")
|
||||
source.append("\n")
|
||||
|
||||
|
@ -741,14 +782,21 @@ def generate_type_registry(classes):
|
|||
if base_class_name == "":
|
||||
base_class_type_hash = "0"
|
||||
|
||||
source.append("\tgodot::_TagDB::register_global_type(\"" + c["name"] + "\", " + class_type_hash + ", " + base_class_type_hash + ");")
|
||||
source.append(
|
||||
'\tgodot::_TagDB::register_global_type("'
|
||||
+ c["name"]
|
||||
+ '", '
|
||||
+ class_type_hash
|
||||
+ ", "
|
||||
+ base_class_type_hash
|
||||
+ ");"
|
||||
)
|
||||
|
||||
source.append("}")
|
||||
|
||||
source.append("")
|
||||
source.append("}")
|
||||
|
||||
|
||||
return "\n".join(source)
|
||||
|
||||
|
||||
|
@ -799,9 +847,6 @@ def get_icall_name(sig):
|
|||
return name
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def get_used_classes(c):
|
||||
classes = []
|
||||
for method in c["methods"]:
|
||||
|
@ -814,36 +859,41 @@ def get_used_classes(c):
|
|||
return classes
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def strip_name(name):
|
||||
if len(name) == 0:
|
||||
return name
|
||||
if name[0] == '_':
|
||||
if name[0] == "_":
|
||||
return name[1:]
|
||||
return name
|
||||
|
||||
|
||||
def extract_nested_type(nested_type):
|
||||
return strip_name(nested_type[: nested_type.find("::")])
|
||||
|
||||
|
||||
def remove_nested_type_prefix(name):
|
||||
return name if name.find("::") == -1 else strip_name(name[name.find("::") + 2 :])
|
||||
|
||||
|
||||
def remove_enum_prefix(name):
|
||||
return strip_name(name[name.find("enum.") + 5 :])
|
||||
|
||||
|
||||
def is_nested_type(name, type=""):
|
||||
return name.find(type + "::") != -1
|
||||
|
||||
|
||||
def is_enum(name):
|
||||
return name.find("enum.") == 0
|
||||
|
||||
|
||||
def is_class_type(name):
|
||||
return not is_core_type(name) and not is_primitive(name)
|
||||
|
||||
|
||||
def is_core_type(name):
|
||||
core_types = ["Array",
|
||||
core_types = [
|
||||
"Array",
|
||||
"Basis",
|
||||
"Color",
|
||||
"Dictionary",
|
||||
|
@ -868,16 +918,16 @@ def is_core_type(name):
|
|||
"Transform2D",
|
||||
"Variant",
|
||||
"Vector2",
|
||||
"Vector3"]
|
||||
"Vector3",
|
||||
]
|
||||
return name in core_types
|
||||
|
||||
|
||||
|
||||
|
||||
def is_primitive(name):
|
||||
core_types = ["int", "bool", "real", "float", "void"]
|
||||
return name in core_types
|
||||
|
||||
|
||||
def escape_cpp(name):
|
||||
escapes = {
|
||||
"class": "_class",
|
||||
|
@ -893,7 +943,7 @@ def escape_cpp(name):
|
|||
"template": "_template",
|
||||
"new": "new_",
|
||||
"operator": "_operator",
|
||||
"typename": "_typename"
|
||||
"typename": "_typename",
|
||||
}
|
||||
if name in escapes:
|
||||
return escapes[name]
|
||||
|
|
147
test/SConstruct
147
test/SConstruct
|
@ -4,30 +4,34 @@ import sys
|
|||
|
||||
# Try to detect the host platform automatically.
|
||||
# This is used if no `platform` argument is passed
|
||||
if sys.platform.startswith('linux'):
|
||||
host_platform = 'linux'
|
||||
elif sys.platform == 'darwin':
|
||||
host_platform = 'osx'
|
||||
elif sys.platform == 'win32' or sys.platform == 'msys':
|
||||
host_platform = 'windows'
|
||||
if sys.platform.startswith("linux"):
|
||||
host_platform = "linux"
|
||||
elif sys.platform == "darwin":
|
||||
host_platform = "osx"
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
host_platform = "windows"
|
||||
else:
|
||||
raise ValueError(
|
||||
'Could not detect platform automatically, please specify with '
|
||||
'platform=<platform>'
|
||||
)
|
||||
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
|
||||
|
||||
env = Environment(ENV=os.environ)
|
||||
|
||||
opts = Variables([], ARGUMENTS)
|
||||
|
||||
# Define our options
|
||||
opts.Add(EnumVariable('target', "Compilation target", 'debug', ['d', 'debug', 'r', 'release']))
|
||||
opts.Add(EnumVariable('platform', "Compilation platform", host_platform, ['', 'windows', 'x11', 'linux', 'osx']))
|
||||
opts.Add(EnumVariable('p', "Compilation target, alias for 'platform'", host_platform, ['', 'windows', 'x11', 'linux', 'osx']))
|
||||
opts.Add(EnumVariable('bits', 'Target platform bits', '64', ('32', '64')))
|
||||
opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", 'no'))
|
||||
opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'bin/', PathVariable.PathAccept))
|
||||
opts.Add(PathVariable('target_name', 'The library name.', 'libgdexample', PathVariable.PathAccept))
|
||||
opts.Add(EnumVariable("target", "Compilation target", "debug", ["d", "debug", "r", "release"]))
|
||||
opts.Add(EnumVariable("platform", "Compilation platform", host_platform, ["", "windows", "x11", "linux", "osx"]))
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
"p",
|
||||
"Compilation target, alias for 'platform'",
|
||||
host_platform,
|
||||
["", "windows", "x11", "linux", "osx"],
|
||||
)
|
||||
)
|
||||
opts.Add(EnumVariable("bits", "Target platform bits", "64", ("32", "64")))
|
||||
opts.Add(BoolVariable("use_llvm", "Use the LLVM / Clang compiler", "no"))
|
||||
opts.Add(PathVariable("target_path", "The path where the lib is installed.", "bin/", PathVariable.PathAccept))
|
||||
opts.Add(PathVariable("target_name", "The library name.", "libgdexample", PathVariable.PathAccept))
|
||||
|
||||
# Local dependency paths, adapt them to your setup
|
||||
godot_headers_path = "../godot-headers/"
|
||||
|
@ -45,25 +49,25 @@ Help(opts.GenerateHelpText(env))
|
|||
# This makes sure to keep the session environment variables on Windows.
|
||||
# This way, you can run SCons in a Visual Studio 2017 prompt and it will find
|
||||
# all the required tools
|
||||
if host_platform == 'windows' and env['platform'] != 'android':
|
||||
if env['bits'] == '64':
|
||||
env = Environment(TARGET_ARCH='amd64')
|
||||
elif env['bits'] == '32':
|
||||
env = Environment(TARGET_ARCH='x86')
|
||||
if host_platform == "windows" and env["platform"] != "android":
|
||||
if env["bits"] == "64":
|
||||
env = Environment(TARGET_ARCH="amd64")
|
||||
elif env["bits"] == "32":
|
||||
env = Environment(TARGET_ARCH="x86")
|
||||
|
||||
opts.Update(env)
|
||||
|
||||
# Process some arguments
|
||||
if env['use_llvm']:
|
||||
env['CC'] = 'clang'
|
||||
env['CXX'] = 'clang++'
|
||||
if env["use_llvm"]:
|
||||
env["CC"] = "clang"
|
||||
env["CXX"] = "clang++"
|
||||
|
||||
if env['p'] != '':
|
||||
env['platform'] = env['p']
|
||||
if env["p"] != "":
|
||||
env["platform"] = env["p"]
|
||||
|
||||
if env['platform'] == '':
|
||||
if env["platform"] == "":
|
||||
print("No valid target platform selected.")
|
||||
quit();
|
||||
quit()
|
||||
|
||||
# For the reference:
|
||||
# - CCFLAGS are compilation flags shared between C and C++
|
||||
|
@ -74,62 +78,69 @@ if env['platform'] == '':
|
|||
# - LINKFLAGS are for linking flags
|
||||
|
||||
# Check our platform specifics
|
||||
if env['platform'] == "osx":
|
||||
env['target_path'] += 'osx/'
|
||||
cpp_library += '.osx'
|
||||
env.Append(CCFLAGS=['-arch', 'x86_64'])
|
||||
env.Append(CXXFLAGS=['-std=c++17'])
|
||||
env.Append(LINKFLAGS=['-arch', 'x86_64'])
|
||||
if env['target'] in ('debug', 'd'):
|
||||
env.Append(CCFLAGS=['-g', '-O2'])
|
||||
if env["platform"] == "osx":
|
||||
env["target_path"] += "osx/"
|
||||
cpp_library += ".osx"
|
||||
env.Append(CCFLAGS=["-arch", "x86_64"])
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64"])
|
||||
if env["target"] in ("debug", "d"):
|
||||
env.Append(CCFLAGS=["-g", "-O2"])
|
||||
else:
|
||||
env.Append(CCFLAGS=['-g', '-O3'])
|
||||
env.Append(CCFLAGS=["-g", "-O3"])
|
||||
|
||||
elif env['platform'] in ('x11', 'linux'):
|
||||
env['target_path'] += 'x11/'
|
||||
cpp_library += '.linux'
|
||||
env.Append(CCFLAGS=['-fPIC'])
|
||||
env.Append(CXXFLAGS=['-std=c++17'])
|
||||
if env['target'] in ('debug', 'd'):
|
||||
env.Append(CCFLAGS=['-g3', '-Og'])
|
||||
elif env["platform"] in ("x11", "linux"):
|
||||
env["target_path"] += "x11/"
|
||||
cpp_library += ".linux"
|
||||
env.Append(CCFLAGS=["-fPIC"])
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
if env["target"] in ("debug", "d"):
|
||||
env.Append(CCFLAGS=["-g3", "-Og"])
|
||||
else:
|
||||
env.Append(CCFLAGS=['-g', '-O3'])
|
||||
env.Append(CCFLAGS=["-g", "-O3"])
|
||||
|
||||
elif env['platform'] == "windows":
|
||||
env['target_path'] += 'win64/'
|
||||
cpp_library += '.windows'
|
||||
elif env["platform"] == "windows":
|
||||
env["target_path"] += "win64/"
|
||||
cpp_library += ".windows"
|
||||
# This makes sure to keep the session environment variables on windows,
|
||||
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
|
||||
env.Append(ENV=os.environ)
|
||||
|
||||
env.Append(CPPDEFINES=['WIN32', '_WIN32', '_WINDOWS', '_CRT_SECURE_NO_WARNINGS'])
|
||||
env.Append(CCFLAGS=['-W3', '-GR'])
|
||||
env.Append(CXXFLAGS=['-std:c++17'])
|
||||
if env['target'] in ('debug', 'd'):
|
||||
env.Append(CPPDEFINES=['_DEBUG'])
|
||||
env.Append(CCFLAGS=['-EHsc', '-MDd', '-ZI'])
|
||||
env.Append(LINKFLAGS=['-DEBUG'])
|
||||
env.Append(CPPDEFINES=["WIN32", "_WIN32", "_WINDOWS", "_CRT_SECURE_NO_WARNINGS"])
|
||||
env.Append(CCFLAGS=["-W3", "-GR"])
|
||||
env.Append(CXXFLAGS=["-std:c++17"])
|
||||
if env["target"] in ("debug", "d"):
|
||||
env.Append(CPPDEFINES=["_DEBUG"])
|
||||
env.Append(CCFLAGS=["-EHsc", "-MDd", "-ZI"])
|
||||
env.Append(LINKFLAGS=["-DEBUG"])
|
||||
else:
|
||||
env.Append(CPPDEFINES=['NDEBUG'])
|
||||
env.Append(CCFLAGS=['-O2', '-EHsc', '-MD'])
|
||||
env.Append(CPPDEFINES=["NDEBUG"])
|
||||
env.Append(CCFLAGS=["-O2", "-EHsc", "-MD"])
|
||||
|
||||
if env['target'] in ('debug', 'd'):
|
||||
cpp_library += '.debug'
|
||||
if env["target"] in ("debug", "d"):
|
||||
cpp_library += ".debug"
|
||||
else:
|
||||
cpp_library += '.release'
|
||||
cpp_library += ".release"
|
||||
|
||||
cpp_library += '.' + str(bits)
|
||||
cpp_library += "." + str(bits)
|
||||
|
||||
# make sure our binding library is properly includes
|
||||
env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/'])
|
||||
env.Append(LIBPATH=[cpp_bindings_path + 'bin/'])
|
||||
env.Append(
|
||||
CPPPATH=[
|
||||
".",
|
||||
godot_headers_path,
|
||||
cpp_bindings_path + "include/",
|
||||
cpp_bindings_path + "include/core/",
|
||||
cpp_bindings_path + "include/gen/",
|
||||
]
|
||||
)
|
||||
env.Append(LIBPATH=[cpp_bindings_path + "bin/"])
|
||||
env.Append(LIBS=[cpp_library])
|
||||
|
||||
# tweak this if you want to use different folders, or more folders, to store your source code in.
|
||||
env.Append(CPPPATH=['src/'])
|
||||
sources = Glob('src/*.cpp')
|
||||
env.Append(CPPPATH=["src/"])
|
||||
sources = Glob("src/*.cpp")
|
||||
|
||||
library = env.SharedLibrary(target=env['target_path'] + env['target_name'] , source=sources)
|
||||
library = env.SharedLibrary(target=env["target_path"] + env["target_name"], source=sources)
|
||||
|
||||
Default(library)
|
||||
|
||||
|
|
Loading…
Reference in New Issue