Merge branch 'master' of https://github.com/godotengine/godot-cpp into test_cmake_windows
commit
df87396cf3
|
@ -2,9 +2,52 @@ name: Continuous integration
|
|||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
linux:
|
||||
name: Build (Linux, GCC)
|
||||
runs-on: ubuntu-18.04
|
||||
build:
|
||||
name: ${{ matrix.name }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: 🐧 Linux (GCC)
|
||||
os: ubuntu-18.04
|
||||
platform: linux
|
||||
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
|
||||
artifact-path: bin/libgodot-cpp.linux.release.64.a
|
||||
|
||||
- name: 🏁 Windows (x86_64, MSVC)
|
||||
os: windows-2019
|
||||
platform: windows
|
||||
artifact-name: godot-cpp-windows-msvc2019-x86_64-release
|
||||
artifact-path: bin/libgodot-cpp.windows.release.64.lib
|
||||
|
||||
- name: 🏁 Windows (x86_64, MinGW)
|
||||
os: windows-2019
|
||||
platform: windows
|
||||
artifact-name: godot-cpp-linux-mingw-x86_64-release
|
||||
artifact-path: bin/libgodot-cpp.windows.release.64.a
|
||||
flags: use_mingw=yes
|
||||
|
||||
- name: 🍎 macOS (universal)
|
||||
os: macos-11
|
||||
platform: osx
|
||||
artifact-name: godot-cpp-macos-universal-release
|
||||
artifact-path: bin/libgodot-cpp.osx.release.universal.a
|
||||
flags: macos_arch=universal
|
||||
|
||||
- name: 🤖 Android (arm64)
|
||||
os: ubuntu-18.04
|
||||
platform: android
|
||||
artifact-name: godot-cpp-android-arm64-release
|
||||
artifact-path: bin/libgodot-cpp.android.release.arm64v8.a
|
||||
flags: android_arch=arm64v8
|
||||
|
||||
- name: 🍏 iOS (arm64)
|
||||
os: macos-11
|
||||
platform: ios
|
||||
artifact-name: godot-cpp-ios-arm64-release
|
||||
artifact-path: bin/libgodot-cpp.ios.release.arm64.a
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
@ -16,26 +59,44 @@ jobs:
|
|||
with:
|
||||
python-version: '3.x'
|
||||
|
||||
- name: Install dependencies
|
||||
- name: Linux dependencies
|
||||
if: ${{ matrix.platform == 'linux' }}
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -qqq build-essential pkg-config
|
||||
|
||||
- name: Install scons
|
||||
run: |
|
||||
python -m pip install scons
|
||||
|
||||
- name: Build godot-cpp
|
||||
- name: Windows GCC dependency
|
||||
if: ${{ matrix.platform == 'windows' }}
|
||||
# Install GCC from Scoop as the default supplied GCC doesn't work ("Error 1").
|
||||
run: |
|
||||
scons target=release generate_bindings=yes -j $(nproc)
|
||||
Invoke-Expression (New-Object System.Net.WebClient).DownloadString('https://get.scoop.sh')
|
||||
scoop install gcc
|
||||
g++ --version
|
||||
gcc --version
|
||||
|
||||
- name: Build test project
|
||||
- name: Build godot-cpp (debug)
|
||||
run: |
|
||||
scons platform=${{ matrix.platform }} target=debug generate_bindings=yes ${{ matrix.flags }} -j2
|
||||
|
||||
- name: Build test without rebuilding godot-cpp (debug)
|
||||
run: |
|
||||
cd test
|
||||
scons target=release -j $(nproc)
|
||||
scons platform=${{ matrix.platform }} target=debug ${{ matrix.flags }} build_library=no -j2
|
||||
|
||||
- name: Build test and godot-cpp (release)
|
||||
run: |
|
||||
cd test
|
||||
scons platform=${{ matrix.platform }} target=release ${{ matrix.flags }} -j2
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: godot-cpp-linux-glibc2.27-x86_64-release
|
||||
path: bin/libgodot-cpp.linux.release.64.a
|
||||
name: ${{ matrix.artifact-name }}
|
||||
path: ${{ matrix.artifact-path }}
|
||||
if-no-files-found: error
|
||||
|
||||
linux-cmake:
|
||||
|
|
|
@ -126,20 +126,20 @@ else()
|
|||
endif()
|
||||
|
||||
# Generate source from the bindings file
|
||||
find_package(PythonInterp 3.4 REQUIRED) # pathlib should be present
|
||||
find_package(Python3 3.4 REQUIRED) # pathlib should be present
|
||||
if(GENERATE_TEMPLATE_GET_NODE)
|
||||
set(GENERATE_BINDING_PARAMETERS "True")
|
||||
else()
|
||||
set(GENERATE_BINDING_PARAMETERS "False")
|
||||
endif()
|
||||
|
||||
execute_process(COMMAND "${PYTHON_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_CUSTOM_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
|
||||
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_CUSTOM_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GENERATED_FILES_LIST
|
||||
)
|
||||
|
||||
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
|
||||
COMMAND "${PYTHON_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_CUSTOM_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${CMAKE_CURRENT_BINARY_DIR}\")"
|
||||
COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_CUSTOM_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${CMAKE_CURRENT_BINARY_DIR}\")"
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
MAIN_DEPENDENCY ${GODOT_CUSTOM_API_FILE}
|
||||
|
|
|
@ -56,8 +56,12 @@ entry_symbol = "example_library_init"
|
|||
|
||||
[libraries]
|
||||
|
||||
linux.64 = "bin/x11/libgdexample.so"
|
||||
windows.64 = "bin/win64/libgdexample.dll"
|
||||
linux.64.debug = "bin/libgdexample.linux.debug.64.so"
|
||||
linux.64.release = "bin/libgdexample.linux.release.64.so"
|
||||
windows.64.debug = "bin/libgdexample.windows.debug.64.dll"
|
||||
windows.64.release = "bin/libgdexample.windows.release.64.dll"
|
||||
macos.debug = "bin/libgdexample.debug.framework"
|
||||
macos.release = "bin/libgdexample.release.framework"
|
||||
```
|
||||
|
||||
The `entry_symbol` is the name of the function that initializes your library. It should be similar to following layout:
|
||||
|
|
88
SConstruct
88
SConstruct
|
@ -125,7 +125,7 @@ opts.Add(EnumVariable("android_arch", "Target Android architecture", "armv7", ["
|
|||
opts.Add("macos_deployment_target", "macOS deployment target", "default")
|
||||
opts.Add("macos_sdk_path", "macOS SDK path", "")
|
||||
opts.Add(EnumVariable("macos_arch", "Target macOS architecture", "universal", ["universal", "x86_64", "arm64"]))
|
||||
opts.Add(EnumVariable("ios_arch", "Target iOS architecture", "arm64", ["armv7", "arm64", "x86_64"]))
|
||||
opts.Add(EnumVariable("ios_arch", "Target iOS architecture", "arm64", ["universal", "arm64", "x86_64"]))
|
||||
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
|
||||
opts.Add(
|
||||
"IPHONEPATH",
|
||||
|
@ -144,6 +144,8 @@ opts.Add(
|
|||
)
|
||||
opts.Add(BoolVariable("generate_template_get_node", "Generate a template version of the Node class's get_node.", True))
|
||||
|
||||
opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
|
||||
|
||||
opts.Update(env)
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
|
@ -165,6 +167,13 @@ if host_platform == "windows" and env["platform"] != "android":
|
|||
|
||||
opts.Update(env)
|
||||
|
||||
# Require C++17
|
||||
if host_platform == "windows" and env["platform"] == "windows" and not env["use_mingw"]:
|
||||
# MSVC
|
||||
env.Append(CXXFLAGS=["/std:c++17"])
|
||||
else:
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_METHODS_ENABLED"])
|
||||
|
||||
|
@ -172,7 +181,7 @@ if env["platform"] == "linux" or env["platform"] == "freebsd":
|
|||
if env["use_llvm"]:
|
||||
env["CXX"] = "clang++"
|
||||
|
||||
env.Append(CCFLAGS=["-fPIC", "-std=c++17", "-Wwrite-strings"])
|
||||
env.Append(CCFLAGS=["-fPIC", "-Wwrite-strings"])
|
||||
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
|
||||
|
||||
if env["target"] == "debug":
|
||||
|
@ -201,8 +210,6 @@ elif env["platform"] == "osx":
|
|||
env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["macos_arch"]])
|
||||
|
||||
env.Append(CCFLAGS=["-std=c++17"])
|
||||
|
||||
if env["macos_deployment_target"] != "default":
|
||||
env.Append(CCFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
|
||||
env.Append(LINKFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
|
||||
|
@ -228,7 +235,6 @@ elif env["platform"] == "ios":
|
|||
if env["ios_simulator"]:
|
||||
sdk_name = "iphonesimulator"
|
||||
env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
|
||||
env["LIBSUFFIX"] = ".simulator" + env["LIBSUFFIX"]
|
||||
else:
|
||||
sdk_name = "iphoneos"
|
||||
env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
|
||||
|
@ -245,20 +251,21 @@ elif env["platform"] == "ios":
|
|||
env["CXX"] = compiler_path + "clang++"
|
||||
env["AR"] = compiler_path + "ar"
|
||||
env["RANLIB"] = compiler_path + "ranlib"
|
||||
env["SHLIBSUFFIX"] = ".dylib"
|
||||
|
||||
env.Append(CCFLAGS=["-std=c++17", "-arch", env["ios_arch"], "-isysroot", sdk_path])
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"-arch",
|
||||
env["ios_arch"],
|
||||
"-framework",
|
||||
"Cocoa",
|
||||
"-Wl,-undefined,dynamic_lookup",
|
||||
"-isysroot",
|
||||
sdk_path,
|
||||
"-F" + sdk_path,
|
||||
]
|
||||
)
|
||||
if env["ios_arch"] == "universal":
|
||||
if env["ios_simulator"]:
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", env["ios_arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["ios_arch"]])
|
||||
|
||||
env.Append(CCFLAGS=["-isysroot", sdk_path])
|
||||
env.Append(LINKFLAGS=["-isysroot", sdk_path, "-F" + sdk_path,])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
|
@ -292,14 +299,21 @@ elif env["platform"] == "windows":
|
|||
# Don't Clone the environment. Because otherwise, SCons will pick up msvc stuff.
|
||||
env = Environment(ENV=os.environ, tools=["mingw"])
|
||||
opts.Update(env)
|
||||
# env = env.Clone(tools=['mingw'])
|
||||
|
||||
# Still need to use C++17.
|
||||
env.Append(CCFLAGS=["-std=c++17"])
|
||||
# Don't want lib prefixes
|
||||
env["IMPLIBPREFIX"] = ""
|
||||
env["SHLIBPREFIX"] = ""
|
||||
|
||||
# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
|
||||
env["SPAWN"] = mySpawn
|
||||
env.Replace(ARFLAGS=["q"])
|
||||
|
||||
# Native or cross-compilation using MinGW
|
||||
if host_platform == "linux" or host_platform == "freebsd" or host_platform == "osx" or env["use_mingw"]:
|
||||
# These options are for a release build even using target=debug
|
||||
env.Append(CCFLAGS=["-O3", "-std=c++17", "-Wwrite-strings"])
|
||||
env.Append(CCFLAGS=["-O3", "-Wwrite-strings"])
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"--static",
|
||||
|
@ -314,9 +328,10 @@ elif env["platform"] == "android":
|
|||
# Don't Clone the environment. Because otherwise, SCons will pick up msvc stuff.
|
||||
env = Environment(ENV=os.environ, tools=["mingw"])
|
||||
opts.Update(env)
|
||||
# env = env.Clone(tools=['mingw'])
|
||||
|
||||
# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
|
||||
env["SPAWN"] = mySpawn
|
||||
env.Replace(ARFLAGS=["q"])
|
||||
|
||||
# Verify NDK root
|
||||
if not "ANDROID_NDK_ROOT" in env:
|
||||
|
@ -382,11 +397,13 @@ elif env["platform"] == "android":
|
|||
env["CC"] = toolchain + "/bin/clang"
|
||||
env["CXX"] = toolchain + "/bin/clang++"
|
||||
env["AR"] = toolchain + "/bin/" + arch_info["tool_path"] + "-ar"
|
||||
env["SHLIBSUFFIX"] = ".so"
|
||||
|
||||
env.Append(
|
||||
CCFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"], "-fPIC"]
|
||||
) # , '-fPIE', '-fno-addrsig', '-Oz'])
|
||||
env.Append(CCFLAGS=arch_info["ccflags"])
|
||||
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
|
@ -464,18 +481,27 @@ add_sources(sources, "src/variant", "cpp")
|
|||
add_sources(sources, "gen/src/variant", "cpp")
|
||||
add_sources(sources, "gen/src/classes", "cpp")
|
||||
|
||||
arch_suffix = env["bits"]
|
||||
env["arch_suffix"] = env["bits"]
|
||||
if env["platform"] == "android":
|
||||
arch_suffix = env["android_arch"]
|
||||
env["arch_suffix"] = env["android_arch"]
|
||||
elif env["platform"] == "ios":
|
||||
arch_suffix = env["ios_arch"]
|
||||
env["arch_suffix"] = env["ios_arch"]
|
||||
if env["ios_simulator"]:
|
||||
env["arch_suffix"] += ".simulator"
|
||||
elif env["platform"] == "javascript":
|
||||
arch_suffix = "wasm"
|
||||
env["arch_suffix"] = "wasm"
|
||||
elif env["platform"] == "osx":
|
||||
arch_suffix = env["macos_arch"]
|
||||
env["arch_suffix"] = env["macos_arch"]
|
||||
|
||||
library = env.StaticLibrary(
|
||||
target="bin/" + "libgodot-cpp.{}.{}.{}{}".format(env["platform"], env["target"], arch_suffix, env["LIBSUFFIX"]),
|
||||
source=sources,
|
||||
)
|
||||
Default(library)
|
||||
library = None
|
||||
env["OBJSUFFIX"] = ".{}.{}.{}{}".format(env["platform"], env["target"], env["arch_suffix"], env["OBJSUFFIX"])
|
||||
library_name = "libgodot-cpp.{}.{}.{}{}".format(env["platform"], env["target"], env["arch_suffix"], env["LIBSUFFIX"])
|
||||
|
||||
if env["build_library"]:
|
||||
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
|
||||
Default(library)
|
||||
|
||||
env.Append(CPPPATH=[env.Dir(f) for f in ["gen/include", "include", "godot-headers"]])
|
||||
env.Append(LIBPATH=[env.Dir("bin")])
|
||||
env.Append(LIBS=library_name)
|
||||
Return("env")
|
||||
|
|
|
@ -62,6 +62,7 @@ def generate_bindings(api_filepath, use_template_get_node, output_dir="."):
|
|||
target_dir.mkdir(parents=True)
|
||||
|
||||
generate_global_constants(api, target_dir)
|
||||
generate_global_constant_binds(api, target_dir)
|
||||
generate_builtin_bindings(api, target_dir, "float_64")
|
||||
generate_engine_classes_bindings(api, target_dir, use_template_get_node)
|
||||
generate_utility_functions(api, target_dir)
|
||||
|
@ -246,7 +247,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
|||
result.append(f"\tstatic constexpr size_t {snake_class_name}_SIZE = {size};")
|
||||
result.append(f"\tuint8_t opaque[{snake_class_name}_SIZE] = {{}};")
|
||||
result.append(
|
||||
f"\t_FORCE_INLINE_ GDNativeTypePtr ptr() const {{ return const_cast<uint8_t (*)[{snake_class_name}_SIZE]>(&opaque); }}"
|
||||
f"\t_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const {{ return const_cast<uint8_t (*)[{snake_class_name}_SIZE]>(&opaque); }}"
|
||||
)
|
||||
|
||||
result.append("")
|
||||
|
@ -378,6 +379,10 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
|||
|
||||
# Special cases.
|
||||
if class_name == "String":
|
||||
result.append("\tstatic String utf8(const char *from, int len = -1);")
|
||||
result.append("\tvoid parse_utf8(const char *from, int len = -1);")
|
||||
result.append("\tstatic String utf16(const char16_t *from, int len = -1);")
|
||||
result.append("\tvoid parse_utf16(const char16_t *from, int len = -1);")
|
||||
result.append("\tCharString utf8() const;")
|
||||
result.append("\tCharString ascii() const;")
|
||||
result.append("\tChar16String utf16() const;")
|
||||
|
@ -426,6 +431,8 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
|||
result.append("bool operator!=(const char32_t *p_str) const;")
|
||||
result.append(f"\tconst char32_t &operator[](int p_index) const;")
|
||||
result.append(f"\tchar32_t &operator[](int p_index);")
|
||||
result.append(f"\tconst char32_t *ptr() const;")
|
||||
result.append(f"\tchar32_t *ptrw();")
|
||||
|
||||
if class_name == "Array":
|
||||
result.append("\ttemplate <class... Args>")
|
||||
|
@ -443,6 +450,8 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
|||
return_type = "float"
|
||||
result.append(f"\tconst " + return_type + f" &operator[](int p_index) const;")
|
||||
result.append(f"\t" + return_type + f" &operator[](int p_index);")
|
||||
result.append(f"\tconst " + return_type + f" *ptr() const;")
|
||||
result.append(f"\t" + return_type + f" *ptrw();")
|
||||
|
||||
if class_name == "Array":
|
||||
result.append(f"\tconst Variant &operator[](int p_index) const;")
|
||||
|
@ -781,6 +790,8 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
|||
if "arguments" in method:
|
||||
for argument in method["arguments"]:
|
||||
type_name = argument["type"]
|
||||
if type_name.startswith("const "):
|
||||
type_name = type_name[6:]
|
||||
if type_name.endswith("*"):
|
||||
type_name = type_name[:-1]
|
||||
if is_included(type_name, class_name):
|
||||
|
@ -794,6 +805,8 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
|||
fully_used_classes.add("Ref")
|
||||
if "return_value" in method:
|
||||
type_name = method["return_value"]["type"]
|
||||
if type_name.startswith("const "):
|
||||
type_name = type_name[6:]
|
||||
if type_name.endswith("*"):
|
||||
type_name = type_name[:-1]
|
||||
if is_included(type_name, class_name):
|
||||
|
@ -860,6 +873,8 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
|||
result.append(f"\t{field};")
|
||||
result.append("};")
|
||||
|
||||
result.append("")
|
||||
result.append(f"GDVIRTUAL_NATIVE_PTR({struct_name});")
|
||||
result.append("")
|
||||
result.append("} // namespace godot")
|
||||
result.append("")
|
||||
|
@ -997,6 +1012,12 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
|||
result.append("")
|
||||
|
||||
result.append("} // namespace godot")
|
||||
result.append("")
|
||||
|
||||
if "enums" in class_api and class_name != "Object":
|
||||
for enum_api in class_api["enums"]:
|
||||
result.append(f'VARIANT_ENUM_CAST({class_name}, {class_name}::{enum_api["name"]});')
|
||||
result.append("")
|
||||
|
||||
result.append(f"#endif // ! {header_guard}")
|
||||
|
||||
|
@ -1180,6 +1201,42 @@ def generate_global_constants(api, output_dir):
|
|||
header_file.write("\n".join(header))
|
||||
|
||||
|
||||
def generate_global_constant_binds(api, output_dir):
|
||||
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
|
||||
source_gen_folder = Path(output_dir) / "src" / "classes"
|
||||
|
||||
include_gen_folder.mkdir(parents=True, exist_ok=True)
|
||||
source_gen_folder.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Generate header
|
||||
|
||||
header = []
|
||||
add_header("global_constants_binds.hpp", header)
|
||||
|
||||
header_filename = include_gen_folder / "global_constants_binds.hpp"
|
||||
|
||||
header_guard = "GODOT_CPP_GLOBAL_CONSTANTS_BINDS_HPP"
|
||||
header.append(f"#ifndef {header_guard}")
|
||||
header.append(f"#define {header_guard}")
|
||||
header.append("")
|
||||
header.append("#include <godot_cpp/classes/global_constants.hpp>")
|
||||
header.append("#include <godot_cpp/core/binder_common.hpp>")
|
||||
header.append("")
|
||||
|
||||
for enum_def in api["global_enums"]:
|
||||
if enum_def["name"].startswith("Variant."):
|
||||
continue
|
||||
|
||||
header.append(f'VARIANT_ENUM_CAST(, godot::{enum_def["name"]});')
|
||||
|
||||
header.append("")
|
||||
|
||||
header.append(f"#endif // ! {header_guard}")
|
||||
|
||||
with header_filename.open("w+") as header_file:
|
||||
header_file.write("\n".join(header))
|
||||
|
||||
|
||||
def generate_utility_functions(api, output_dir):
|
||||
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "variant"
|
||||
source_gen_folder = Path(output_dir) / "src" / "variant"
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit c9fe81be49d1fd1b9b0bdcc34632192babfccec5
|
||||
Subproject commit ac7e75bb2844ceea5844a821276989ab33ef0774
|
|
@ -32,14 +32,20 @@
|
|||
#define GODOT_CPP_ERROR_MACROS_HPP
|
||||
|
||||
#include <godot_cpp/core/defs.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace godot {
|
||||
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, bool p_is_warning = false);
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, bool p_is_warning = false);
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_message, bool p_is_warning = false);
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const String &p_message, bool p_is_warning = false);
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, const char *p_message, bool p_is_warning = false);
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, const String &p_message, bool p_is_warning = false);
|
||||
void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const char *p_message = "", bool fatal = false);
|
||||
void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const String &p_message, bool fatal = false);
|
||||
|
||||
// Used to strip debug messages in release mode
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
|
|
@ -185,27 +185,27 @@ struct PtrToArg<const T *> {
|
|||
};
|
||||
|
||||
// Pointers.
|
||||
#define GDVIRTUAL_NATIVE_PTR(m_type) \
|
||||
template <> \
|
||||
struct PtrToArg<m_type *> { \
|
||||
_FORCE_INLINE_ static m_type *convert(const void *p_ptr) { \
|
||||
return (m_type *)(*(void **)p_ptr); \
|
||||
} \
|
||||
typedef m_type *EncodeT; \
|
||||
_FORCE_INLINE_ static void encode(m_type *p_var, void *p_ptr) { \
|
||||
*((void **)p_ptr) = p_var; \
|
||||
} \
|
||||
}; \
|
||||
\
|
||||
template <> \
|
||||
struct PtrToArg<const m_type *> { \
|
||||
_FORCE_INLINE_ static const m_type *convert(const void *p_ptr) { \
|
||||
return (const m_type *)(*(const void **)p_ptr); \
|
||||
} \
|
||||
typedef const m_type *EncodeT; \
|
||||
_FORCE_INLINE_ static void encode(m_type *p_var, void *p_ptr) { \
|
||||
*((void **)p_ptr) = p_var; \
|
||||
} \
|
||||
#define GDVIRTUAL_NATIVE_PTR(m_type) \
|
||||
template <> \
|
||||
struct PtrToArg<m_type *> { \
|
||||
_FORCE_INLINE_ static m_type *convert(const void *p_ptr) { \
|
||||
return (m_type *)(*(void **)p_ptr); \
|
||||
} \
|
||||
typedef m_type *EncodeT; \
|
||||
_FORCE_INLINE_ static void encode(m_type *p_var, void *p_ptr) { \
|
||||
*((void **)p_ptr) = p_var; \
|
||||
} \
|
||||
}; \
|
||||
\
|
||||
template <> \
|
||||
struct PtrToArg<const m_type *> { \
|
||||
_FORCE_INLINE_ static const m_type *convert(const void *p_ptr) { \
|
||||
return (const m_type *)(*(const void **)p_ptr); \
|
||||
} \
|
||||
typedef const m_type *EncodeT; \
|
||||
_FORCE_INLINE_ static void encode(const m_type *p_var, const void *p_ptr) { \
|
||||
*((const void **)p_ptr) = p_var; \
|
||||
} \
|
||||
}
|
||||
|
||||
GDVIRTUAL_NATIVE_PTR(bool);
|
||||
|
|
|
@ -44,9 +44,11 @@
|
|||
namespace godot {
|
||||
|
||||
class AABB {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
Vector3 position;
|
||||
Vector3 size;
|
||||
|
||||
|
@ -73,8 +75,8 @@ public:
|
|||
inline bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
|
||||
|
||||
AABB merge(const AABB &p_with) const;
|
||||
void merge_with(const AABB &p_aabb); ///merge with another AABB
|
||||
AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs
|
||||
void merge_with(const AABB &p_aabb); /// merge with another AABB
|
||||
AABB intersection(const AABB &p_aabb) const; /// get box where two intersect, empty if no intersection occurs
|
||||
bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
|
||||
bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
|
||||
inline bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const;
|
||||
|
|
|
@ -38,9 +38,11 @@
|
|||
namespace godot {
|
||||
|
||||
class Basis {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
Vector3 elements[3] = {
|
||||
Vector3(1, 0, 0),
|
||||
Vector3(0, 1, 0),
|
||||
|
|
|
@ -48,6 +48,9 @@ public:
|
|||
int length() const;
|
||||
const char *get_data() const;
|
||||
|
||||
CharString(CharString &&p_str);
|
||||
void operator=(CharString &&p_str);
|
||||
CharString() {}
|
||||
~CharString();
|
||||
};
|
||||
|
||||
|
@ -63,6 +66,9 @@ public:
|
|||
int length() const;
|
||||
const char16_t *get_data() const;
|
||||
|
||||
Char16String(Char16String &&p_str);
|
||||
void operator=(Char16String &&p_str);
|
||||
Char16String() {}
|
||||
~Char16String();
|
||||
};
|
||||
|
||||
|
@ -78,6 +84,9 @@ public:
|
|||
int length() const;
|
||||
const char32_t *get_data() const;
|
||||
|
||||
Char32String(Char32String &&p_str);
|
||||
void operator=(Char32String &&p_str);
|
||||
Char32String() {}
|
||||
~Char32String();
|
||||
};
|
||||
|
||||
|
@ -93,6 +102,9 @@ public:
|
|||
int length() const;
|
||||
const wchar_t *get_data() const;
|
||||
|
||||
CharWideString(CharWideString &&p_str);
|
||||
void operator=(CharWideString &&p_str);
|
||||
CharWideString() {}
|
||||
~CharWideString();
|
||||
};
|
||||
|
||||
|
|
|
@ -38,9 +38,11 @@ namespace godot {
|
|||
class String;
|
||||
|
||||
class Color {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
union {
|
||||
struct {
|
||||
float r;
|
||||
|
@ -198,7 +200,7 @@ public:
|
|||
static Color from_hsv(float p_h, float p_s, float p_v, float p_a);
|
||||
static Color from_rgbe9995(uint32_t p_rgbe);
|
||||
|
||||
inline bool operator<(const Color &p_color) const; //used in set keys
|
||||
inline bool operator<(const Color &p_color) const; // used in set keys
|
||||
operator String() const;
|
||||
|
||||
// For the binder.
|
||||
|
|
|
@ -38,14 +38,16 @@
|
|||
namespace godot {
|
||||
|
||||
class Plane {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
Vector3 normal;
|
||||
real_t d = 0;
|
||||
|
||||
void set_normal(const Vector3 &p_normal);
|
||||
inline Vector3 get_normal() const { return normal; }; ///Point is coplanar, CMP_EPSILON for precision
|
||||
inline Vector3 get_normal() const { return normal; }; /// Point is coplanar, CMP_EPSILON for precision
|
||||
|
||||
void normalize();
|
||||
Plane normalized() const;
|
||||
|
|
|
@ -37,9 +37,11 @@
|
|||
namespace godot {
|
||||
|
||||
class Quaternion {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
union {
|
||||
struct {
|
||||
real_t x;
|
||||
|
|
|
@ -37,12 +37,16 @@
|
|||
|
||||
namespace godot {
|
||||
|
||||
class Rect2i;
|
||||
class String;
|
||||
class Transform2D;
|
||||
|
||||
class Rect2 {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
Point2 position;
|
||||
Size2 size;
|
||||
|
||||
|
@ -161,7 +165,7 @@ public:
|
|||
new_rect.size.x = Math::max(p_rect.position.x + p_rect.size.x, position.x + size.x);
|
||||
new_rect.size.y = Math::max(p_rect.position.y + p_rect.size.y, position.y + size.y);
|
||||
|
||||
new_rect.size = new_rect.size - new_rect.position; //make relative again
|
||||
new_rect.size = new_rect.size - new_rect.position; // make relative again
|
||||
|
||||
return new_rect;
|
||||
}
|
||||
|
@ -225,7 +229,7 @@ public:
|
|||
return r;
|
||||
}
|
||||
|
||||
inline void expand_to(const Vector2 &p_vector) { //in place function for speed
|
||||
inline void expand_to(const Vector2 &p_vector) { // in place function for speed
|
||||
|
||||
Vector2 begin = position;
|
||||
Vector2 end = position + size;
|
||||
|
@ -279,7 +283,7 @@ public:
|
|||
continue;
|
||||
}
|
||||
|
||||
//check inside
|
||||
// check inside
|
||||
Vector2 tg = r.orthogonal();
|
||||
float s = tg.dot(center) - tg.dot(a);
|
||||
if (s < 0.0) {
|
||||
|
@ -288,7 +292,7 @@ public:
|
|||
side_minus++;
|
||||
}
|
||||
|
||||
//check ray box
|
||||
// check ray box
|
||||
r /= l;
|
||||
Vector2 ir((real_t)1.0 / r.x, (real_t)1.0 / r.y);
|
||||
|
||||
|
@ -309,7 +313,7 @@ public:
|
|||
}
|
||||
|
||||
if (side_plus * side_minus == 0) {
|
||||
return true; //all inside
|
||||
return true; // all inside
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
@ -324,6 +328,7 @@ public:
|
|||
}
|
||||
|
||||
operator String() const;
|
||||
operator Rect2i() const;
|
||||
|
||||
Rect2() {}
|
||||
Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) :
|
||||
|
|
|
@ -31,15 +31,21 @@
|
|||
#ifndef GODOT_RECT2I_HPP
|
||||
#define GODOT_RECT2I_HPP
|
||||
|
||||
#include <godot_cpp/variant/rect2.hpp>
|
||||
#include <godot_cpp/classes/global_constants.hpp>
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/variant/vector2i.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Rect2i {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
class Rect2;
|
||||
class String;
|
||||
|
||||
class Rect2i {
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
Point2i position;
|
||||
Size2i size;
|
||||
|
||||
|
@ -107,7 +113,7 @@ public:
|
|||
new_rect.size.x = Math::max(p_rect.position.x + p_rect.size.x, position.x + size.x);
|
||||
new_rect.size.y = Math::max(p_rect.position.y + p_rect.size.y, position.y + size.y);
|
||||
|
||||
new_rect.size = new_rect.size - new_rect.position; //make relative again
|
||||
new_rect.size = new_rect.size - new_rect.position; // make relative again
|
||||
|
||||
return new_rect;
|
||||
}
|
||||
|
@ -204,15 +210,10 @@ public:
|
|||
return position + size;
|
||||
}
|
||||
|
||||
operator String() const { return String(position) + ", " + String(size); }
|
||||
|
||||
operator Rect2() const { return Rect2(position, size); }
|
||||
operator String() const;
|
||||
operator Rect2() const;
|
||||
|
||||
Rect2i() {}
|
||||
Rect2i(const Rect2 &p_r2) :
|
||||
position(p_r2.position),
|
||||
size(p_r2.size) {
|
||||
}
|
||||
Rect2i(int p_x, int p_y, int p_width, int p_height) :
|
||||
position(Point2i(p_x, p_y)),
|
||||
size(Size2i(p_width, p_height)) {
|
||||
|
|
|
@ -40,9 +40,11 @@
|
|||
namespace godot {
|
||||
|
||||
class Transform2D {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
|
||||
// M = (elements[0][0] elements[1][0])
|
||||
// (elements[0][1] elements[1][1])
|
||||
|
|
|
@ -40,9 +40,11 @@
|
|||
namespace godot {
|
||||
|
||||
class Transform3D {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
Basis basis;
|
||||
Vector3 origin;
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ namespace godot {
|
|||
class Variant {
|
||||
uint8_t opaque[GODOT_CPP_VARIANT_SIZE]{ 0 };
|
||||
|
||||
_FORCE_INLINE_ GDNativeVariantPtr ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
|
||||
_FORCE_INLINE_ GDNativeVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
|
||||
|
||||
friend class GDExtensionBinding;
|
||||
friend class MethodBind;
|
||||
|
|
|
@ -32,16 +32,18 @@
|
|||
#define GODOT_VECTOR2_HPP
|
||||
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class String;
|
||||
class Vector2i;
|
||||
|
||||
class Vector2 {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
enum Axis {
|
||||
AXIS_X,
|
||||
AXIS_Y,
|
||||
|
@ -151,6 +153,7 @@ public:
|
|||
real_t aspect() const { return width / height; }
|
||||
|
||||
operator String() const;
|
||||
operator Vector2i() const;
|
||||
|
||||
inline Vector2() {}
|
||||
inline Vector2(real_t p_x, real_t p_y) {
|
||||
|
|
|
@ -32,15 +32,18 @@
|
|||
#define GODOT_VECTOR2I_HPP
|
||||
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/vector2.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Vector2i {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
class String;
|
||||
class Vector2;
|
||||
|
||||
class Vector2i {
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
enum Axis {
|
||||
AXIS_X,
|
||||
AXIS_Y,
|
||||
|
@ -94,14 +97,9 @@ public:
|
|||
Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); }
|
||||
|
||||
operator String() const;
|
||||
|
||||
operator Vector2() const { return Vector2((real_t)x, (real_t)y); }
|
||||
operator Vector2() const;
|
||||
|
||||
inline Vector2i() {}
|
||||
inline Vector2i(const Vector2 &p_vec2) {
|
||||
x = (int32_t)p_vec2.x;
|
||||
y = (int32_t)p_vec2.y;
|
||||
}
|
||||
inline Vector2i(int32_t p_x, int32_t p_y) {
|
||||
x = p_x;
|
||||
y = p_y;
|
||||
|
|
|
@ -32,17 +32,19 @@
|
|||
#define GODOT_VECTOR3_HPP
|
||||
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Basis;
|
||||
class String;
|
||||
class Vector3i;
|
||||
|
||||
class Vector3 {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
enum Axis {
|
||||
AXIS_X,
|
||||
AXIS_Y,
|
||||
|
@ -157,7 +159,6 @@ public:
|
|||
y = p_y;
|
||||
z = p_z;
|
||||
}
|
||||
Vector3(const Vector3i &p_ivec);
|
||||
};
|
||||
|
||||
Vector3 Vector3::cross(const Vector3 &p_b) const {
|
||||
|
|
|
@ -32,14 +32,18 @@
|
|||
#define GODOT_VECTOR3I_HPP
|
||||
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Vector3i {
|
||||
public:
|
||||
_FORCE_INLINE_ GDNativeTypePtr ptr() const { return (void *)this; }
|
||||
class String;
|
||||
class Vector3;
|
||||
|
||||
class Vector3i {
|
||||
_FORCE_INLINE_ GDNativeTypePtr _native_ptr() const { return (void *)this; }
|
||||
|
||||
friend class Variant;
|
||||
|
||||
public:
|
||||
enum Axis {
|
||||
AXIS_X,
|
||||
AXIS_Y,
|
||||
|
@ -105,6 +109,7 @@ public:
|
|||
inline bool operator>=(const Vector3i &p_v) const;
|
||||
|
||||
operator String() const;
|
||||
operator Vector3() const;
|
||||
|
||||
inline Vector3i() {}
|
||||
inline Vector3i(int32_t p_x, int32_t p_y, int32_t p_z) {
|
||||
|
|
|
@ -44,14 +44,48 @@ void _err_print_error(const char *p_function, const char *p_file, int p_line, co
|
|||
}
|
||||
}
|
||||
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, const char *p_message, bool p_is_warning) {
|
||||
if (p_is_warning) {
|
||||
internal::gdn_interface->print_warning(p_message, p_function, p_file, p_line);
|
||||
} else {
|
||||
internal::gdn_interface->print_error(p_message, p_function, p_file, p_line);
|
||||
}
|
||||
}
|
||||
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const String &p_message, bool p_is_warning) {
|
||||
if (p_is_warning) {
|
||||
internal::gdn_interface->print_warning(p_message.utf8().get_data(), p_function, p_file, p_line);
|
||||
} else {
|
||||
internal::gdn_interface->print_error(p_message.utf8().get_data(), p_function, p_file, p_line);
|
||||
}
|
||||
}
|
||||
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, const String &p_message, bool p_is_warning) {
|
||||
if (p_is_warning) {
|
||||
internal::gdn_interface->print_warning(p_message.utf8().get_data(), p_function, p_file, p_line);
|
||||
} else {
|
||||
internal::gdn_interface->print_error(p_message.utf8().get_data(), p_function, p_file, p_line);
|
||||
}
|
||||
}
|
||||
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, bool p_is_warning) {
|
||||
_err_print_error(p_function, p_file, p_line, "", p_error, p_is_warning);
|
||||
}
|
||||
|
||||
void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, bool p_is_warning) {
|
||||
_err_print_error(p_function, p_file, p_line, "", p_error, p_is_warning);
|
||||
}
|
||||
|
||||
void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const char *p_message, bool fatal) {
|
||||
std::string fstr(fatal ? "FATAL: " : "");
|
||||
std::string err(fstr + "Index " + p_index_str + " = " + std::to_string(p_index) + " is out of bounds (" + p_size_str + " = " + std::to_string(p_size) + ").");
|
||||
_err_print_error(p_function, p_file, p_line, err.c_str(), p_message);
|
||||
}
|
||||
|
||||
void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const String &p_message, bool fatal) {
|
||||
std::string fstr(fatal ? "FATAL: " : "");
|
||||
std::string err(fstr + "Index " + p_index_str + " = " + std::to_string(p_index) + " is out of bounds (" + p_size_str + " = " + std::to_string(p_size) + ").");
|
||||
_err_print_error(p_function, p_file, p_line, err.c_str(), p_message);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -103,7 +103,7 @@ void MethodBind::bind_call(void *p_method_userdata, GDExtensionClassInstancePtr
|
|||
Variant ret = bind->call(p_instance, p_args, p_argument_count, *r_error);
|
||||
// This assumes the return value is an empty Variant, so it doesn't need to call the destructor first.
|
||||
// Since only NativeExtensionMethodBind calls this from the Godot side, it should always be the case.
|
||||
internal::gdn_interface->variant_new_copy(r_return, ret.ptr());
|
||||
internal::gdn_interface->variant_new_copy(r_return, ret._native_ptr());
|
||||
}
|
||||
|
||||
void MethodBind::bind_ptrcall(void *p_method_userdata, GDExtensionClassInstancePtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_return) {
|
||||
|
|
|
@ -39,61 +39,157 @@
|
|||
|
||||
namespace godot {
|
||||
|
||||
int CharString::length() const {
|
||||
return _length;
|
||||
}
|
||||
|
||||
const char *CharString::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
CharString::CharString(CharString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void CharString::operator=(CharString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
CharString::CharString(const char *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
CharString::~CharString() {
|
||||
memdelete_arr(_data);
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
}
|
||||
}
|
||||
|
||||
int Char16String::length() const {
|
||||
return _length;
|
||||
}
|
||||
|
||||
const char16_t *Char16String::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
Char16String::Char16String(Char16String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void Char16String::operator=(Char16String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
Char16String::Char16String(const char16_t *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
Char16String::~Char16String() {
|
||||
memdelete_arr(_data);
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
}
|
||||
}
|
||||
|
||||
int Char32String::length() const {
|
||||
return _length;
|
||||
}
|
||||
|
||||
const char32_t *Char32String::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
Char32String::Char32String(Char32String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void Char32String::operator=(Char32String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
Char32String::Char32String(const char32_t *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
Char32String::~Char32String() {
|
||||
memdelete_arr(_data);
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
}
|
||||
}
|
||||
|
||||
int CharWideString::length() const {
|
||||
return _length;
|
||||
}
|
||||
|
||||
const wchar_t *CharWideString::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
CharWideString::CharWideString(CharWideString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void CharWideString::operator=(CharWideString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
CharWideString::CharWideString(const wchar_t *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
CharWideString::~CharWideString() {
|
||||
memdelete_arr(_data);
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
}
|
||||
}
|
||||
|
||||
// Custom String functions that are not part of bound API.
|
||||
// It's easier to have them written in C++ directly than in a Python script that generates them.
|
||||
|
||||
String::String(const char *from) {
|
||||
internal::gdn_interface->string_new_with_utf8_chars(ptr(), from);
|
||||
internal::gdn_interface->string_new_with_latin1_chars(_native_ptr(), from);
|
||||
}
|
||||
|
||||
String::String(const wchar_t *from) {
|
||||
internal::gdn_interface->string_new_with_wide_chars(ptr(), from);
|
||||
internal::gdn_interface->string_new_with_wide_chars(_native_ptr(), from);
|
||||
}
|
||||
|
||||
String::String(const char16_t *from) {
|
||||
internal::gdn_interface->string_new_with_utf16_chars(ptr(), from);
|
||||
internal::gdn_interface->string_new_with_utf16_chars(_native_ptr(), from);
|
||||
}
|
||||
|
||||
String::String(const char32_t *from) {
|
||||
internal::gdn_interface->string_new_with_utf32_chars(ptr(), from);
|
||||
internal::gdn_interface->string_new_with_utf32_chars(_native_ptr(), from);
|
||||
}
|
||||
|
||||
String String::utf8(const char *from, int len) {
|
||||
String ret;
|
||||
ret.parse_utf8(from, len);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void String::parse_utf8(const char *from, int len) {
|
||||
internal::gdn_interface->string_new_with_utf8_chars_and_len(_native_ptr(), from, len);
|
||||
}
|
||||
|
||||
String String::utf16(const char16_t *from, int len) {
|
||||
String ret;
|
||||
ret.parse_utf16(from, len);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void String::parse_utf16(const char16_t *from, int len) {
|
||||
internal::gdn_interface->string_new_with_utf16_chars_and_len(_native_ptr(), from, len);
|
||||
}
|
||||
|
||||
CharString String::utf8() const {
|
||||
int size = internal::gdn_interface->string_to_utf8_chars(ptr(), nullptr, 0);
|
||||
int size = internal::gdn_interface->string_to_utf8_chars(_native_ptr(), nullptr, 0);
|
||||
char *cstr = memnew_arr(char, size + 1);
|
||||
internal::gdn_interface->string_to_utf8_chars(ptr(), cstr, size + 1);
|
||||
internal::gdn_interface->string_to_utf8_chars(_native_ptr(), cstr, size + 1);
|
||||
|
||||
cstr[size] = '\0';
|
||||
|
||||
|
@ -101,9 +197,9 @@ CharString String::utf8() const {
|
|||
}
|
||||
|
||||
CharString String::ascii() const {
|
||||
int size = internal::gdn_interface->string_to_latin1_chars(ptr(), nullptr, 0);
|
||||
int size = internal::gdn_interface->string_to_latin1_chars(_native_ptr(), nullptr, 0);
|
||||
char *cstr = memnew_arr(char, size + 1);
|
||||
internal::gdn_interface->string_to_latin1_chars(ptr(), cstr, size + 1);
|
||||
internal::gdn_interface->string_to_latin1_chars(_native_ptr(), cstr, size + 1);
|
||||
|
||||
cstr[size] = '\0';
|
||||
|
||||
|
@ -111,9 +207,9 @@ CharString String::ascii() const {
|
|||
}
|
||||
|
||||
Char16String String::utf16() const {
|
||||
int size = internal::gdn_interface->string_to_utf16_chars(ptr(), nullptr, 0);
|
||||
int size = internal::gdn_interface->string_to_utf16_chars(_native_ptr(), nullptr, 0);
|
||||
char16_t *cstr = memnew_arr(char16_t, size + 1);
|
||||
internal::gdn_interface->string_to_utf16_chars(ptr(), cstr, size + 1);
|
||||
internal::gdn_interface->string_to_utf16_chars(_native_ptr(), cstr, size + 1);
|
||||
|
||||
cstr[size] = '\0';
|
||||
|
||||
|
@ -121,9 +217,9 @@ Char16String String::utf16() const {
|
|||
}
|
||||
|
||||
Char32String String::utf32() const {
|
||||
int size = internal::gdn_interface->string_to_utf32_chars(ptr(), nullptr, 0);
|
||||
int size = internal::gdn_interface->string_to_utf32_chars(_native_ptr(), nullptr, 0);
|
||||
char32_t *cstr = memnew_arr(char32_t, size + 1);
|
||||
internal::gdn_interface->string_to_utf32_chars(ptr(), cstr, size + 1);
|
||||
internal::gdn_interface->string_to_utf32_chars(_native_ptr(), cstr, size + 1);
|
||||
|
||||
cstr[size] = '\0';
|
||||
|
||||
|
@ -131,9 +227,9 @@ Char32String String::utf32() const {
|
|||
}
|
||||
|
||||
CharWideString String::wide_string() const {
|
||||
int size = internal::gdn_interface->string_to_wide_chars(ptr(), nullptr, 0);
|
||||
int size = internal::gdn_interface->string_to_wide_chars(_native_ptr(), nullptr, 0);
|
||||
wchar_t *cstr = memnew_arr(wchar_t, size + 1);
|
||||
internal::gdn_interface->string_to_wide_chars(ptr(), cstr, size + 1);
|
||||
internal::gdn_interface->string_to_wide_chars(_native_ptr(), cstr, size + 1);
|
||||
|
||||
cstr[size] = '\0';
|
||||
|
||||
|
@ -200,6 +296,14 @@ char32_t &String::operator[](int p_index) {
|
|||
return *internal::gdn_interface->string_operator_index((GDNativeStringPtr)this, p_index);
|
||||
}
|
||||
|
||||
const char32_t *String::ptr() const {
|
||||
return internal::gdn_interface->string_operator_index_const((GDNativeStringPtr)this, 0);
|
||||
}
|
||||
|
||||
char32_t *String::ptrw() {
|
||||
return internal::gdn_interface->string_operator_index((GDNativeStringPtr)this, 0);
|
||||
}
|
||||
|
||||
bool operator==(const char *p_chr, const String &p_str) {
|
||||
return p_str == String(p_chr);
|
||||
}
|
||||
|
|
|
@ -54,6 +54,14 @@ uint8_t &PackedByteArray::operator[](int p_index) {
|
|||
return *internal::gdn_interface->packed_byte_array_operator_index((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
||||
const uint8_t *PackedByteArray::ptr() const {
|
||||
return internal::gdn_interface->packed_byte_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
uint8_t *PackedByteArray::ptrw() {
|
||||
return internal::gdn_interface->packed_byte_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const Color &PackedColorArray::operator[](int p_index) const {
|
||||
const Color *color = (const Color *)internal::gdn_interface->packed_color_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
return *color;
|
||||
|
@ -64,6 +72,14 @@ Color &PackedColorArray::operator[](int p_index) {
|
|||
return *color;
|
||||
}
|
||||
|
||||
const Color *PackedColorArray::ptr() const {
|
||||
return (const Color *)internal::gdn_interface->packed_color_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
Color *PackedColorArray::ptrw() {
|
||||
return (Color *)internal::gdn_interface->packed_color_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const float &PackedFloat32Array::operator[](int p_index) const {
|
||||
return *internal::gdn_interface->packed_float32_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
@ -72,6 +88,14 @@ float &PackedFloat32Array::operator[](int p_index) {
|
|||
return *internal::gdn_interface->packed_float32_array_operator_index((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
||||
const float *PackedFloat32Array::ptr() const {
|
||||
return internal::gdn_interface->packed_float32_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
float *PackedFloat32Array::ptrw() {
|
||||
return internal::gdn_interface->packed_float32_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const double &PackedFloat64Array::operator[](int p_index) const {
|
||||
return *internal::gdn_interface->packed_float64_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
@ -80,6 +104,14 @@ double &PackedFloat64Array::operator[](int p_index) {
|
|||
return *internal::gdn_interface->packed_float64_array_operator_index((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
||||
const double *PackedFloat64Array::ptr() const {
|
||||
return internal::gdn_interface->packed_float64_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
double *PackedFloat64Array::ptrw() {
|
||||
return internal::gdn_interface->packed_float64_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const int32_t &PackedInt32Array::operator[](int p_index) const {
|
||||
return *internal::gdn_interface->packed_int32_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
@ -88,6 +120,14 @@ int32_t &PackedInt32Array::operator[](int p_index) {
|
|||
return *internal::gdn_interface->packed_int32_array_operator_index((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
||||
const int32_t *PackedInt32Array::ptr() const {
|
||||
return internal::gdn_interface->packed_int32_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
int32_t *PackedInt32Array::ptrw() {
|
||||
return internal::gdn_interface->packed_int32_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const int64_t &PackedInt64Array::operator[](int p_index) const {
|
||||
return *internal::gdn_interface->packed_int64_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
@ -96,6 +136,14 @@ int64_t &PackedInt64Array::operator[](int p_index) {
|
|||
return *internal::gdn_interface->packed_int64_array_operator_index((GDNativeTypePtr *)this, p_index);
|
||||
}
|
||||
|
||||
const int64_t *PackedInt64Array::ptr() const {
|
||||
return internal::gdn_interface->packed_int64_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
int64_t *PackedInt64Array::ptrw() {
|
||||
return internal::gdn_interface->packed_int64_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const String &PackedStringArray::operator[](int p_index) const {
|
||||
const String *string = (const String *)internal::gdn_interface->packed_string_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
return *string;
|
||||
|
@ -106,6 +154,14 @@ String &PackedStringArray::operator[](int p_index) {
|
|||
return *string;
|
||||
}
|
||||
|
||||
const String *PackedStringArray::ptr() const {
|
||||
return (const String *)internal::gdn_interface->packed_string_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
String *PackedStringArray::ptrw() {
|
||||
return (String *)internal::gdn_interface->packed_string_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const Vector2 &PackedVector2Array::operator[](int p_index) const {
|
||||
const Vector2 *vec = (const Vector2 *)internal::gdn_interface->packed_vector2_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
return *vec;
|
||||
|
@ -116,6 +172,14 @@ Vector2 &PackedVector2Array::operator[](int p_index) {
|
|||
return *vec;
|
||||
}
|
||||
|
||||
const Vector2 *PackedVector2Array::ptr() const {
|
||||
return (const Vector2 *)internal::gdn_interface->packed_vector2_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
Vector2 *PackedVector2Array::ptrw() {
|
||||
return (Vector2 *)internal::gdn_interface->packed_vector2_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const Vector3 &PackedVector3Array::operator[](int p_index) const {
|
||||
const Vector3 *vec = (const Vector3 *)internal::gdn_interface->packed_vector3_array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
return *vec;
|
||||
|
@ -126,6 +190,14 @@ Vector3 &PackedVector3Array::operator[](int p_index) {
|
|||
return *vec;
|
||||
}
|
||||
|
||||
const Vector3 *PackedVector3Array::ptr() const {
|
||||
return (const Vector3 *)internal::gdn_interface->packed_vector3_array_operator_index_const((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
Vector3 *PackedVector3Array::ptrw() {
|
||||
return (Vector3 *)internal::gdn_interface->packed_vector3_array_operator_index((GDNativeTypePtr *)this, 0);
|
||||
}
|
||||
|
||||
const Variant &Array::operator[](int p_index) const {
|
||||
const Variant *var = (const Variant *)internal::gdn_interface->array_operator_index_const((GDNativeTypePtr *)this, p_index);
|
||||
return *var;
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
|
||||
#include <godot_cpp/variant/rect2.hpp>
|
||||
|
||||
#include <godot_cpp/variant/rect2i.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/transform2d.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
@ -268,4 +270,12 @@ next4:
|
|||
return true;
|
||||
}
|
||||
|
||||
Rect2::operator String() const {
|
||||
return String(position) + ", " + String(size);
|
||||
}
|
||||
|
||||
Rect2::operator Rect2i() const {
|
||||
return Rect2i(position, size);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -30,4 +30,17 @@
|
|||
|
||||
#include <godot_cpp/variant/rect2i.hpp>
|
||||
|
||||
// No implementation left. This is here to add the header as a compiled unit.
|
||||
#include <godot_cpp/variant/rect2.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
Rect2i::operator String() const {
|
||||
return String(position) + ", " + String(size);
|
||||
}
|
||||
|
||||
Rect2i::operator Rect2() const {
|
||||
return Rect2(position, size);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -69,15 +69,15 @@ void Variant::init_bindings() {
|
|||
}
|
||||
|
||||
Variant::Variant() {
|
||||
internal::gdn_interface->variant_new_nil(ptr());
|
||||
internal::gdn_interface->variant_new_nil(_native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const GDNativeVariantPtr native_ptr) {
|
||||
internal::gdn_interface->variant_new_copy(ptr(), native_ptr);
|
||||
internal::gdn_interface->variant_new_copy(_native_ptr(), native_ptr);
|
||||
}
|
||||
|
||||
Variant::Variant(const Variant &other) {
|
||||
internal::gdn_interface->variant_new_copy(ptr(), other.ptr());
|
||||
internal::gdn_interface->variant_new_copy(_native_ptr(), other._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(Variant &&other) {
|
||||
|
@ -87,163 +87,163 @@ Variant::Variant(Variant &&other) {
|
|||
Variant::Variant(bool v) {
|
||||
GDNativeBool encoded;
|
||||
PtrToArg<bool>::encode(v, &encoded);
|
||||
from_type_constructor[BOOL](ptr(), &encoded);
|
||||
from_type_constructor[BOOL](_native_ptr(), &encoded);
|
||||
}
|
||||
|
||||
Variant::Variant(int64_t v) {
|
||||
GDNativeInt encoded;
|
||||
PtrToArg<int64_t>::encode(v, &encoded);
|
||||
from_type_constructor[INT](ptr(), &encoded);
|
||||
from_type_constructor[INT](_native_ptr(), &encoded);
|
||||
}
|
||||
|
||||
Variant::Variant(double v) {
|
||||
double encoded;
|
||||
PtrToArg<double>::encode(v, &encoded);
|
||||
from_type_constructor[FLOAT](ptr(), &encoded);
|
||||
from_type_constructor[FLOAT](_native_ptr(), &encoded);
|
||||
}
|
||||
|
||||
Variant::Variant(const String &v) {
|
||||
from_type_constructor[STRING](ptr(), v.ptr());
|
||||
from_type_constructor[STRING](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector2 &v) {
|
||||
from_type_constructor[VECTOR2](ptr(), v.ptr());
|
||||
from_type_constructor[VECTOR2](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector2i &v) {
|
||||
from_type_constructor[VECTOR2I](ptr(), v.ptr());
|
||||
from_type_constructor[VECTOR2I](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Rect2 &v) {
|
||||
from_type_constructor[RECT2](ptr(), v.ptr());
|
||||
from_type_constructor[RECT2](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Rect2i &v) {
|
||||
from_type_constructor[RECT2I](ptr(), v.ptr());
|
||||
from_type_constructor[RECT2I](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector3 &v) {
|
||||
from_type_constructor[VECTOR3](ptr(), v.ptr());
|
||||
from_type_constructor[VECTOR3](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector3i &v) {
|
||||
from_type_constructor[VECTOR3I](ptr(), v.ptr());
|
||||
from_type_constructor[VECTOR3I](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Transform2D &v) {
|
||||
from_type_constructor[TRANSFORM2D](ptr(), v.ptr());
|
||||
from_type_constructor[TRANSFORM2D](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Plane &v) {
|
||||
from_type_constructor[PLANE](ptr(), v.ptr());
|
||||
from_type_constructor[PLANE](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Quaternion &v) {
|
||||
from_type_constructor[QUATERNION](ptr(), v.ptr());
|
||||
from_type_constructor[QUATERNION](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const godot::AABB &v) {
|
||||
from_type_constructor[AABB](ptr(), v.ptr());
|
||||
from_type_constructor[AABB](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Basis &v) {
|
||||
from_type_constructor[BASIS](ptr(), v.ptr());
|
||||
from_type_constructor[BASIS](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Transform3D &v) {
|
||||
from_type_constructor[TRANSFORM3D](ptr(), v.ptr());
|
||||
from_type_constructor[TRANSFORM3D](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Color &v) {
|
||||
from_type_constructor[COLOR](ptr(), v.ptr());
|
||||
from_type_constructor[COLOR](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const StringName &v) {
|
||||
from_type_constructor[STRING_NAME](ptr(), v.ptr());
|
||||
from_type_constructor[STRING_NAME](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const NodePath &v) {
|
||||
from_type_constructor[NODE_PATH](ptr(), v.ptr());
|
||||
from_type_constructor[NODE_PATH](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const godot::RID &v) {
|
||||
from_type_constructor[RID](ptr(), v.ptr());
|
||||
from_type_constructor[RID](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Object *v) {
|
||||
if (v) {
|
||||
from_type_constructor[OBJECT](ptr(), const_cast<GodotObject **>(&v->_owner));
|
||||
from_type_constructor[OBJECT](_native_ptr(), const_cast<GodotObject **>(&v->_owner));
|
||||
} else {
|
||||
GodotObject *nullobject = nullptr;
|
||||
from_type_constructor[OBJECT](ptr(), &nullobject);
|
||||
from_type_constructor[OBJECT](_native_ptr(), &nullobject);
|
||||
}
|
||||
}
|
||||
|
||||
Variant::Variant(const Callable &v) {
|
||||
from_type_constructor[CALLABLE](ptr(), v.ptr());
|
||||
from_type_constructor[CALLABLE](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Signal &v) {
|
||||
from_type_constructor[SIGNAL](ptr(), v.ptr());
|
||||
from_type_constructor[SIGNAL](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Dictionary &v) {
|
||||
from_type_constructor[DICTIONARY](ptr(), v.ptr());
|
||||
from_type_constructor[DICTIONARY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Array &v) {
|
||||
from_type_constructor[ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedByteArray &v) {
|
||||
from_type_constructor[PACKED_BYTE_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_BYTE_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedInt32Array &v) {
|
||||
from_type_constructor[PACKED_INT32_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_INT32_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedInt64Array &v) {
|
||||
from_type_constructor[PACKED_INT64_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_INT64_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedFloat32Array &v) {
|
||||
from_type_constructor[PACKED_FLOAT32_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_FLOAT32_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedFloat64Array &v) {
|
||||
from_type_constructor[PACKED_FLOAT64_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_FLOAT64_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedStringArray &v) {
|
||||
from_type_constructor[PACKED_STRING_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_STRING_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedVector2Array &v) {
|
||||
from_type_constructor[PACKED_VECTOR2_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_VECTOR2_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedVector3Array &v) {
|
||||
from_type_constructor[PACKED_VECTOR3_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_VECTOR3_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedColorArray &v) {
|
||||
from_type_constructor[PACKED_COLOR_ARRAY](ptr(), v.ptr());
|
||||
from_type_constructor[PACKED_COLOR_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::~Variant() {
|
||||
internal::gdn_interface->variant_destroy(ptr());
|
||||
internal::gdn_interface->variant_destroy(_native_ptr());
|
||||
}
|
||||
|
||||
Variant::operator bool() const {
|
||||
GDNativeBool result;
|
||||
to_type_constructor[BOOL](&result, ptr());
|
||||
to_type_constructor[BOOL](&result, _native_ptr());
|
||||
return PtrToArg<bool>::convert(&result);
|
||||
}
|
||||
|
||||
Variant::operator int64_t() const {
|
||||
GDNativeInt result;
|
||||
to_type_constructor[INT](&result, ptr());
|
||||
to_type_constructor[INT](&result, _native_ptr());
|
||||
return PtrToArg<int64_t>::convert(&result);
|
||||
}
|
||||
|
||||
|
@ -261,7 +261,7 @@ Variant::operator uint32_t() const {
|
|||
|
||||
Variant::operator double() const {
|
||||
double result;
|
||||
to_type_constructor[FLOAT](&result, ptr());
|
||||
to_type_constructor[FLOAT](&result, _native_ptr());
|
||||
return PtrToArg<double>::convert(&result);
|
||||
}
|
||||
|
||||
|
@ -271,109 +271,109 @@ Variant::operator float() const {
|
|||
|
||||
Variant::operator String() const {
|
||||
String result;
|
||||
to_type_constructor[STRING](result.ptr(), ptr());
|
||||
to_type_constructor[STRING](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector2() const {
|
||||
Vector2 result;
|
||||
to_type_constructor[VECTOR2](result.ptr(), ptr());
|
||||
to_type_constructor[VECTOR2](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector2i() const {
|
||||
Vector2i result;
|
||||
to_type_constructor[VECTOR2I](result.ptr(), ptr());
|
||||
to_type_constructor[VECTOR2I](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Rect2() const {
|
||||
Rect2 result;
|
||||
to_type_constructor[RECT2](result.ptr(), ptr());
|
||||
to_type_constructor[RECT2](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Rect2i() const {
|
||||
Rect2i result;
|
||||
to_type_constructor[RECT2I](result.ptr(), ptr());
|
||||
to_type_constructor[RECT2I](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector3() const {
|
||||
Vector3 result;
|
||||
to_type_constructor[VECTOR3](result.ptr(), ptr());
|
||||
to_type_constructor[VECTOR3](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector3i() const {
|
||||
Vector3i result;
|
||||
to_type_constructor[VECTOR3I](result.ptr(), ptr());
|
||||
to_type_constructor[VECTOR3I](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Transform2D() const {
|
||||
Transform2D result;
|
||||
to_type_constructor[TRANSFORM2D](result.ptr(), ptr());
|
||||
to_type_constructor[TRANSFORM2D](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Plane() const {
|
||||
Plane result;
|
||||
to_type_constructor[PLANE](result.ptr(), ptr());
|
||||
to_type_constructor[PLANE](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Quaternion() const {
|
||||
Quaternion result;
|
||||
to_type_constructor[QUATERNION](result.ptr(), ptr());
|
||||
to_type_constructor[QUATERNION](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator godot::AABB() const {
|
||||
godot::AABB result;
|
||||
to_type_constructor[AABB](result.ptr(), ptr());
|
||||
to_type_constructor[AABB](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Basis() const {
|
||||
Basis result;
|
||||
to_type_constructor[BASIS](result.ptr(), ptr());
|
||||
to_type_constructor[BASIS](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Transform3D() const {
|
||||
Transform3D result;
|
||||
to_type_constructor[TRANSFORM3D](result.ptr(), ptr());
|
||||
to_type_constructor[TRANSFORM3D](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Color() const {
|
||||
Color result;
|
||||
to_type_constructor[COLOR](result.ptr(), ptr());
|
||||
to_type_constructor[COLOR](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator StringName() const {
|
||||
StringName result;
|
||||
to_type_constructor[STRING_NAME](result.ptr(), ptr());
|
||||
to_type_constructor[STRING_NAME](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator NodePath() const {
|
||||
NodePath result;
|
||||
to_type_constructor[NODE_PATH](result.ptr(), ptr());
|
||||
to_type_constructor[NODE_PATH](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator godot::RID() const {
|
||||
godot::RID result;
|
||||
to_type_constructor[RID](result.ptr(), ptr());
|
||||
to_type_constructor[RID](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Object *() const {
|
||||
GodotObject *obj;
|
||||
to_type_constructor[OBJECT](&obj, ptr());
|
||||
to_type_constructor[OBJECT](&obj, _native_ptr());
|
||||
if (obj == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -382,85 +382,85 @@ Variant::operator Object *() const {
|
|||
|
||||
Variant::operator Callable() const {
|
||||
Callable result;
|
||||
to_type_constructor[CALLABLE](result.ptr(), ptr());
|
||||
to_type_constructor[CALLABLE](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Signal() const {
|
||||
Signal result;
|
||||
to_type_constructor[SIGNAL](result.ptr(), ptr());
|
||||
to_type_constructor[SIGNAL](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Dictionary() const {
|
||||
Dictionary result;
|
||||
to_type_constructor[DICTIONARY](result.ptr(), ptr());
|
||||
to_type_constructor[DICTIONARY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Array() const {
|
||||
Array result;
|
||||
to_type_constructor[ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedByteArray() const {
|
||||
PackedByteArray result;
|
||||
to_type_constructor[PACKED_BYTE_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_BYTE_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedInt32Array() const {
|
||||
PackedInt32Array result;
|
||||
to_type_constructor[PACKED_INT32_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_INT32_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedInt64Array() const {
|
||||
PackedInt64Array result;
|
||||
to_type_constructor[PACKED_INT64_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_INT64_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedFloat32Array() const {
|
||||
PackedFloat32Array result;
|
||||
to_type_constructor[PACKED_FLOAT32_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_FLOAT32_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedFloat64Array() const {
|
||||
PackedFloat64Array result;
|
||||
to_type_constructor[PACKED_FLOAT64_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_FLOAT64_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedStringArray() const {
|
||||
PackedStringArray result;
|
||||
to_type_constructor[PACKED_STRING_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_STRING_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedVector2Array() const {
|
||||
PackedVector2Array result;
|
||||
to_type_constructor[PACKED_VECTOR2_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_VECTOR2_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedVector3Array() const {
|
||||
PackedVector3Array result;
|
||||
to_type_constructor[PACKED_VECTOR3_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_VECTOR3_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator PackedColorArray() const {
|
||||
PackedColorArray result;
|
||||
to_type_constructor[PACKED_COLOR_ARRAY](result.ptr(), ptr());
|
||||
to_type_constructor[PACKED_COLOR_ARRAY](result._native_ptr(), _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant &Variant::operator=(const Variant &other) {
|
||||
clear();
|
||||
internal::gdn_interface->variant_new_copy(ptr(), other.ptr());
|
||||
internal::gdn_interface->variant_new_copy(_native_ptr(), other._native_ptr());
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
@ -500,22 +500,22 @@ bool Variant::operator<(const Variant &other) const {
|
|||
}
|
||||
|
||||
void Variant::call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDNativeCallError &r_error) {
|
||||
internal::gdn_interface->variant_call(ptr(), method.ptr(), reinterpret_cast<const GDNativeVariantPtr *>(const_cast<Variant **>(args)), argcount, r_ret.ptr(), &r_error);
|
||||
internal::gdn_interface->variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<const GDNativeVariantPtr *>(const_cast<Variant **>(args)), argcount, r_ret._native_ptr(), &r_error);
|
||||
}
|
||||
|
||||
void Variant::call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDNativeCallError &r_error) {
|
||||
internal::gdn_interface->variant_call_static(static_cast<GDNativeVariantType>(type), method.ptr(), reinterpret_cast<const GDNativeVariantPtr *>(const_cast<Variant **>(args)), argcount, r_ret.ptr(), &r_error);
|
||||
internal::gdn_interface->variant_call_static(static_cast<GDNativeVariantType>(type), method._native_ptr(), reinterpret_cast<const GDNativeVariantPtr *>(const_cast<Variant **>(args)), argcount, r_ret._native_ptr(), &r_error);
|
||||
}
|
||||
|
||||
void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) {
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_evaluate(static_cast<GDNativeVariantOperator>(op), a.ptr(), b.ptr(), r_ret.ptr(), &valid);
|
||||
internal::gdn_interface->variant_evaluate(static_cast<GDNativeVariantOperator>(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_set(ptr(), key.ptr(), value.ptr(), &valid);
|
||||
internal::gdn_interface->variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
|
||||
if (r_valid) {
|
||||
*r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
@ -523,27 +523,27 @@ void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
|
|||
|
||||
void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) {
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_set_named(ptr(), name.ptr(), value.ptr(), &valid);
|
||||
internal::gdn_interface->variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) {
|
||||
GDNativeBool valid, oob;
|
||||
internal::gdn_interface->variant_set_indexed(ptr(), index, value.ptr(), &valid, &oob);
|
||||
internal::gdn_interface->variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
r_oob = PtrToArg<bool>::convert(&oob);
|
||||
}
|
||||
|
||||
void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) {
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_set_keyed(ptr(), key.ptr(), value.ptr(), &valid);
|
||||
internal::gdn_interface->variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
Variant Variant::get(const Variant &key, bool *r_valid) const {
|
||||
Variant result;
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_get(ptr(), key.ptr(), result.ptr(), &valid);
|
||||
internal::gdn_interface->variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
|
||||
if (r_valid) {
|
||||
*r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
@ -553,7 +553,7 @@ Variant Variant::get(const Variant &key, bool *r_valid) const {
|
|||
Variant Variant::get_named(const StringName &name, bool &r_valid) const {
|
||||
Variant result;
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_get_named(ptr(), name.ptr(), result.ptr(), &valid);
|
||||
internal::gdn_interface->variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return result;
|
||||
}
|
||||
|
@ -562,7 +562,7 @@ Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
|
|||
Variant result;
|
||||
GDNativeBool valid;
|
||||
GDNativeBool oob;
|
||||
internal::gdn_interface->variant_get_indexed(ptr(), index, result.ptr(), &valid, &oob);
|
||||
internal::gdn_interface->variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
r_oob = PtrToArg<bool>::convert(&oob);
|
||||
return result;
|
||||
|
@ -571,7 +571,7 @@ Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
|
|||
Variant Variant::get_keyed(const Variant &key, bool &r_valid) const {
|
||||
Variant result;
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_get_keyed(ptr(), key.ptr(), result.ptr(), &valid);
|
||||
internal::gdn_interface->variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return result;
|
||||
}
|
||||
|
@ -588,36 +588,36 @@ bool Variant::in(const Variant &index, bool *r_valid) const {
|
|||
|
||||
bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_iter_init(ptr(), r_iter.ptr(), &valid);
|
||||
internal::gdn_interface->variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
return PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_iter_next(ptr(), r_iter.ptr(), &valid);
|
||||
internal::gdn_interface->variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
return PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
|
||||
Variant result;
|
||||
GDNativeBool valid;
|
||||
internal::gdn_interface->variant_iter_get(ptr(), r_iter.ptr(), result.ptr(), &valid);
|
||||
internal::gdn_interface->variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::Type Variant::get_type() const {
|
||||
return static_cast<Variant::Type>(internal::gdn_interface->variant_get_type(ptr()));
|
||||
return static_cast<Variant::Type>(internal::gdn_interface->variant_get_type(_native_ptr()));
|
||||
}
|
||||
|
||||
bool Variant::has_method(const StringName &method) const {
|
||||
GDNativeBool has = internal::gdn_interface->variant_has_method(ptr(), method.ptr());
|
||||
GDNativeBool has = internal::gdn_interface->variant_has_method(_native_ptr(), method._native_ptr());
|
||||
return PtrToArg<bool>::convert(&has);
|
||||
}
|
||||
|
||||
bool Variant::has_key(const Variant &key, bool *r_valid) const {
|
||||
GDNativeBool valid;
|
||||
GDNativeBool has = internal::gdn_interface->variant_has_key(ptr(), key.ptr(), &valid);
|
||||
GDNativeBool has = internal::gdn_interface->variant_has_key(_native_ptr(), key._native_ptr(), &valid);
|
||||
if (r_valid) {
|
||||
*r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
@ -625,23 +625,23 @@ bool Variant::has_key(const Variant &key, bool *r_valid) const {
|
|||
}
|
||||
|
||||
bool Variant::has_member(Variant::Type type, const StringName &member) {
|
||||
GDNativeBool has = internal::gdn_interface->variant_has_member(static_cast<GDNativeVariantType>(type), member.ptr());
|
||||
GDNativeBool has = internal::gdn_interface->variant_has_member(static_cast<GDNativeVariantType>(type), member._native_ptr());
|
||||
return PtrToArg<bool>::convert(&has);
|
||||
}
|
||||
|
||||
bool Variant::hash_compare(const Variant &variant) const {
|
||||
GDNativeBool compare = internal::gdn_interface->variant_hash_compare(ptr(), variant.ptr());
|
||||
GDNativeBool compare = internal::gdn_interface->variant_hash_compare(_native_ptr(), variant._native_ptr());
|
||||
return PtrToArg<bool>::convert(&compare);
|
||||
}
|
||||
|
||||
bool Variant::booleanize() const {
|
||||
GDNativeBool booleanized = internal::gdn_interface->variant_booleanize(ptr());
|
||||
GDNativeBool booleanized = internal::gdn_interface->variant_booleanize(_native_ptr());
|
||||
return PtrToArg<bool>::convert(&booleanized);
|
||||
}
|
||||
|
||||
String Variant::stringify() const {
|
||||
String result;
|
||||
internal::gdn_interface->variant_stringify(ptr(), result.ptr());
|
||||
internal::gdn_interface->variant_stringify(_native_ptr(), result._native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -649,21 +649,21 @@ Variant Variant::duplicate(bool deep) const {
|
|||
Variant result;
|
||||
GDNativeBool _deep;
|
||||
PtrToArg<bool>::encode(deep, &_deep);
|
||||
internal::gdn_interface->variant_duplicate(ptr(), result.ptr(), _deep);
|
||||
internal::gdn_interface->variant_duplicate(_native_ptr(), result._native_ptr(), _deep);
|
||||
return result;
|
||||
}
|
||||
|
||||
void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) {
|
||||
internal::gdn_interface->variant_blend(a.ptr(), b.ptr(), c, r_dst.ptr());
|
||||
internal::gdn_interface->variant_blend(a._native_ptr(), b._native_ptr(), c, r_dst._native_ptr());
|
||||
}
|
||||
|
||||
void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst) {
|
||||
internal::gdn_interface->variant_interpolate(a.ptr(), b.ptr(), c, r_dst.ptr());
|
||||
internal::gdn_interface->variant_interpolate(a._native_ptr(), b._native_ptr(), c, r_dst._native_ptr());
|
||||
}
|
||||
|
||||
String Variant::get_type_name(Variant::Type type) {
|
||||
String result;
|
||||
internal::gdn_interface->variant_get_type_name(static_cast<GDNativeVariantType>(type), result.ptr());
|
||||
internal::gdn_interface->variant_get_type_name(static_cast<GDNativeVariantType>(type), result._native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -723,9 +723,9 @@ void Variant::clear() {
|
|||
};
|
||||
|
||||
if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit.
|
||||
internal::gdn_interface->variant_destroy(ptr());
|
||||
internal::gdn_interface->variant_destroy(_native_ptr());
|
||||
}
|
||||
internal::gdn_interface->variant_new_nil(ptr());
|
||||
internal::gdn_interface->variant_new_nil(_native_ptr());
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -28,15 +28,13 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/vector2.hpp>
|
||||
|
||||
namespace godot {
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/vector2i.hpp>
|
||||
|
||||
Vector2::operator String() const {
|
||||
return String::num(x, 5) + ", " + String::num(y, 5);
|
||||
}
|
||||
namespace godot {
|
||||
|
||||
real_t Vector2::angle() const {
|
||||
return Math::atan2(y, x);
|
||||
|
@ -195,4 +193,12 @@ bool Vector2::is_equal_approx(const Vector2 &p_v) const {
|
|||
return Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y);
|
||||
}
|
||||
|
||||
Vector2::operator String() const {
|
||||
return String::num(x, 5) + ", " + String::num(y, 5);
|
||||
}
|
||||
|
||||
Vector2::operator Vector2i() const {
|
||||
return Vector2i(x, y);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -28,15 +28,13 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/vector2i.hpp>
|
||||
|
||||
namespace godot {
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/vector2.hpp>
|
||||
|
||||
Vector2i::operator String() const {
|
||||
return String::num(x, 0) + ", " + String::num(y, 0);
|
||||
}
|
||||
namespace godot {
|
||||
|
||||
Vector2i Vector2i::operator+(const Vector2i &p_v) const {
|
||||
return Vector2i(x + p_v.x, y + p_v.y);
|
||||
|
@ -107,4 +105,12 @@ bool Vector2i::operator!=(const Vector2i &p_vec2) const {
|
|||
return x != p_vec2.x || y != p_vec2.y;
|
||||
}
|
||||
|
||||
Vector2i::operator String() const {
|
||||
return String::num(x, 0) + ", " + String::num(y, 0);
|
||||
}
|
||||
|
||||
Vector2i::operator Vector2() const {
|
||||
return Vector2((real_t)x, (real_t)y);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -28,9 +28,11 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include <godot_cpp/variant/vector3.hpp>
|
||||
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/variant/basis.hpp>
|
||||
#include <godot_cpp/variant/vector3.hpp>
|
||||
#include <godot_cpp/variant/vector3i.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
|
@ -121,4 +123,8 @@ Vector3::operator String() const {
|
|||
return (String::num(x, 5) + ", " + String::num(y, 5) + ", " + String::num(z, 5));
|
||||
}
|
||||
|
||||
Vector3::operator Vector3i() const {
|
||||
return Vector3i(x, y, z);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
|
@ -28,9 +28,11 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include <godot_cpp/variant/vector3i.hpp>
|
||||
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/variant/string.hpp>
|
||||
#include <godot_cpp/variant/vector3i.hpp>
|
||||
#include <godot_cpp/variant/vector3.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
|
@ -56,4 +58,8 @@ Vector3i::operator String() const {
|
|||
return (String::num(x, 0) + ", " + String::num(y, 0) + ", " + String::num(z, 5));
|
||||
}
|
||||
|
||||
Vector3i::operator Vector3() const {
|
||||
return Vector3((real_t)x, (real_t)y, (real_t)z);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
|
147
test/SConstruct
147
test/SConstruct
|
@ -2,79 +2,7 @@
|
|||
import os
|
||||
import sys
|
||||
|
||||
# default values, adapt them to your setup
|
||||
default_library_name = "libgdexample"
|
||||
default_target_path = "demo/bin/"
|
||||
|
||||
# Local dependency paths, adapt them to your setup
|
||||
cpp_bindings_path = "../"
|
||||
# cpp_bindings_path = "godot-cpp/"
|
||||
godot_headers_path = cpp_bindings_path + "godot-headers/"
|
||||
cpp_library = "libgodot-cpp"
|
||||
|
||||
# Try to detect the host platform automatically.
|
||||
# This is used if no `platform` argument is passed
|
||||
if sys.platform.startswith("linux"):
|
||||
host_platform = "linux"
|
||||
elif sys.platform.startswith("freebsd"):
|
||||
host_platform = "freebsd"
|
||||
elif sys.platform == "darwin":
|
||||
host_platform = "osx"
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
host_platform = "windows"
|
||||
else:
|
||||
raise ValueError("Could not detect platform automatically, please specify with " "platform=<platform>")
|
||||
|
||||
env = Environment(ENV=os.environ)
|
||||
|
||||
opts = Variables([], ARGUMENTS)
|
||||
|
||||
# Define our options
|
||||
opts.Add(EnumVariable("target", "Compilation target", "debug", allowed_values=("debug", "release"), ignorecase=2))
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
"platform",
|
||||
"Compilation platform",
|
||||
host_platform,
|
||||
# We'll need to support these in due times
|
||||
# allowed_values=("linux", "freebsd", "osx", "windows", "android", "ios", "javascript"),
|
||||
allowed_values=("linux", "windows", "osx"),
|
||||
ignorecase=2,
|
||||
)
|
||||
)
|
||||
opts.Add(EnumVariable("bits", "Target platform bits", "64", ("32", "64")))
|
||||
opts.Add(BoolVariable("use_llvm", "Use the LLVM / Clang compiler", "no"))
|
||||
opts.Add(EnumVariable("macos_arch", "Target macOS architecture", "universal", ["universal", "x86_64", "arm64"]))
|
||||
opts.Add(PathVariable("target_path", "The path where the lib is installed.", default_target_path, PathVariable.PathAccept))
|
||||
opts.Add(PathVariable("target_name", "The library name.", default_library_name, PathVariable.PathAccept))
|
||||
|
||||
# only support 64 at this time..
|
||||
bits = 64
|
||||
|
||||
# Updates the environment with the option variables.
|
||||
opts.Update(env)
|
||||
# Generates help for the -h scons option.
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# This makes sure to keep the session environment variables on Windows.
|
||||
# This way, you can run SCons in a Visual Studio 2017 prompt and it will find
|
||||
# all the required tools
|
||||
if host_platform == "windows" and env["platform"] != "android":
|
||||
if env["bits"] == "64":
|
||||
env = Environment(TARGET_ARCH="amd64")
|
||||
elif env["bits"] == "32":
|
||||
env = Environment(TARGET_ARCH="x86")
|
||||
|
||||
opts.Update(env)
|
||||
|
||||
# Process some arguments
|
||||
if env["use_llvm"]:
|
||||
env["CC"] = "clang"
|
||||
env["CXX"] = "clang++"
|
||||
|
||||
if env["platform"] == "":
|
||||
print("No valid target platform selected.")
|
||||
quit()
|
||||
env = SConscript("../SConstruct")
|
||||
|
||||
# For the reference:
|
||||
# - CCFLAGS are compilation flags shared between C and C++
|
||||
|
@ -84,82 +12,13 @@ if env["platform"] == "":
|
|||
# - CPPDEFINES are for pre-processor defines
|
||||
# - LINKFLAGS are for linking flags
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_METHODS_ENABLED"])
|
||||
|
||||
# Check our platform specifics
|
||||
if env["platform"] == "osx":
|
||||
env["target_path"] += "{}.{}.framework/".format(env["target_name"], env["target"])
|
||||
cpp_library += ".osx"
|
||||
|
||||
if env["bits"] == "32":
|
||||
raise ValueError("Only 64-bit builds are supported for the macOS target.")
|
||||
|
||||
if env["macos_arch"] == "universal":
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["macos_arch"]])
|
||||
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-g", "-O2"])
|
||||
else:
|
||||
env.Append(CCFLAGS=["-g", "-O3"])
|
||||
|
||||
arch_suffix = env["macos_arch"]
|
||||
|
||||
elif env["platform"] in ("x11", "linux"):
|
||||
cpp_library += ".linux"
|
||||
env.Append(CCFLAGS=["-fPIC"])
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-g3", "-Og"])
|
||||
else:
|
||||
env.Append(CCFLAGS=["-g", "-O3"])
|
||||
|
||||
arch_suffix = str(bits)
|
||||
elif env["platform"] == "windows":
|
||||
cpp_library += ".windows"
|
||||
# This makes sure to keep the session environment variables on windows,
|
||||
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
|
||||
env.Append(ENV=os.environ)
|
||||
|
||||
env.Append(CPPDEFINES=["WIN32", "_WIN32", "_WINDOWS", "_CRT_SECURE_NO_WARNINGS"])
|
||||
env.Append(CCFLAGS=["-W3", "-GR"])
|
||||
env.Append(CXXFLAGS=["-std:c++17"])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CPPDEFINES=["_DEBUG"])
|
||||
env.Append(CCFLAGS=["-EHsc", "-MDd", "-ZI", "-FS"])
|
||||
env.Append(LINKFLAGS=["-DEBUG"])
|
||||
else:
|
||||
env.Append(CPPDEFINES=["NDEBUG"])
|
||||
env.Append(CCFLAGS=["-O2", "-EHsc", "-MD"])
|
||||
|
||||
if not(env["use_llvm"]):
|
||||
env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
|
||||
|
||||
arch_suffix = str(bits)
|
||||
|
||||
# suffix our godot-cpp library
|
||||
cpp_library += "." + env["target"] + "." + arch_suffix
|
||||
|
||||
# make sure our binding library is properly includes
|
||||
env.Append(CPPPATH=[".", godot_headers_path, cpp_bindings_path + "include/", cpp_bindings_path + "gen/include/"])
|
||||
env.Append(LIBPATH=[cpp_bindings_path + "bin/"])
|
||||
env.Append(LIBS=[cpp_library])
|
||||
|
||||
# tweak this if you want to use different folders, or more folders, to store your source code in.
|
||||
env.Append(CPPPATH=["src/"])
|
||||
sources = Glob("src/*.cpp")
|
||||
|
||||
if env["platform"] == "osx":
|
||||
target_name = "{}.{}".format(env["target_name"], env["target"])
|
||||
library = env.SharedLibrary("demo/bin/libgdexample.{}.{}.framework/libgdexample.{}.{}".format(env["platform"], env["target"], env["platform"], env["target"]), source=sources)
|
||||
else:
|
||||
target_name = "{}.{}.{}.{}".format(env["target_name"], env["platform"], env["target"], arch_suffix)
|
||||
|
||||
print(target_name)
|
||||
library = env.SharedLibrary(target=env["target_path"] + target_name, source=sources)
|
||||
library = env.SharedLibrary("demo/bin/libgdexample.{}.{}.{}{}".format(env["platform"], env["target"], env["arch_suffix"], env["SHLIBSUFFIX"]), source=sources)
|
||||
|
||||
Default(library)
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>libgdexample.debug</string>
|
||||
<string>libgdexample.osx.debug</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
|
@ -9,7 +9,7 @@
|
|||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>libgdexample.release</string>
|
||||
<string>libgdexample.osx.release</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
|
@ -8,5 +8,5 @@ linux.64.debug = "bin/libgdexample.linux.debug.64.so"
|
|||
linux.64.release = "bin/libgdexample.linux.release.64.so"
|
||||
windows.64.debug = "bin/libgdexample.windows.debug.64.dll"
|
||||
windows.64.release = "bin/libgdexample.windows.release.64.dll"
|
||||
macos.debug = "bin/libgdexample.debug.framework"
|
||||
macos.release = "bin/libgdexample.release.framework"
|
||||
macos.debug = "bin/libgdexample.osx.debug.framework"
|
||||
macos.release = "bin/libgdexample.osx.release.framework"
|
||||
|
|
Loading…
Reference in New Issue