diff --git a/binding_generator.py b/binding_generator.py index ff59ce74..c78c48ce 100644 --- a/binding_generator.py +++ b/binding_generator.py @@ -62,6 +62,7 @@ def generate_bindings(api_filepath, use_template_get_node, output_dir="."): target_dir.mkdir(parents=True) generate_global_constants(api, target_dir) + generate_global_constant_binds(api, target_dir) generate_builtin_bindings(api, target_dir, "float_64") generate_engine_classes_bindings(api, target_dir, use_template_get_node) generate_utility_functions(api, target_dir) @@ -868,6 +869,8 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node): result.append(f"\t{field};") result.append("};") + result.append("") + result.append(f"GDVIRTUAL_NATIVE_PTR({struct_name});") result.append("") result.append("} // namespace godot") result.append("") @@ -1005,6 +1008,12 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us result.append("") result.append("} // namespace godot") + result.append("") + + if "enums" in class_api and class_name != "Object": + for enum_api in class_api["enums"]: + result.append(f'VARIANT_ENUM_CAST({class_name}, {class_name}::{enum_api["name"]});') + result.append("") result.append(f"#endif // ! {header_guard}") @@ -1188,6 +1197,42 @@ def generate_global_constants(api, output_dir): header_file.write("\n".join(header)) +def generate_global_constant_binds(api, output_dir): + include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes" + source_gen_folder = Path(output_dir) / "src" / "classes" + + include_gen_folder.mkdir(parents=True, exist_ok=True) + source_gen_folder.mkdir(parents=True, exist_ok=True) + + # Generate header + + header = [] + add_header("global_constants_binds.hpp", header) + + header_filename = include_gen_folder / "global_constants_binds.hpp" + + header_guard = "GODOT_CPP_GLOBAL_CONSTANTS_BINDS_HPP" + header.append(f"#ifndef {header_guard}") + header.append(f"#define {header_guard}") + header.append("") + header.append("#include ") + header.append("#include ") + header.append("") + + for enum_def in api["global_enums"]: + if enum_def["name"].startswith("Variant."): + continue + + header.append(f'VARIANT_ENUM_CAST(, godot::{enum_def["name"]});') + + header.append("") + + header.append(f"#endif // ! {header_guard}") + + with header_filename.open("w+") as header_file: + header_file.write("\n".join(header)) + + def generate_utility_functions(api, output_dir): include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "variant" source_gen_folder = Path(output_dir) / "src" / "variant"