Add conversions between Variant and ObjectID
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3da6db4fe4
commit
d4e1dfe5dc
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@ -42,6 +42,8 @@
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namespace godot {
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class ObjectID;
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class Variant {
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uint8_t opaque[GODOT_CPP_VARIANT_SIZE]{ 0 };
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@ -187,6 +189,7 @@ public:
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Variant(const StringName &v);
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Variant(const NodePath &v);
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Variant(const godot::RID &v);
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Variant(const ObjectID &v);
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Variant(const Object *v);
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Variant(const Callable &v);
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Variant(const Signal &v);
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@ -230,6 +233,7 @@ public:
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operator StringName() const;
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operator NodePath() const;
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operator godot::RID() const;
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operator ObjectID() const;
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operator Object *() const;
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operator Callable() const;
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operator Signal() const;
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@ -191,6 +191,10 @@ Variant::Variant(const Object *v) {
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}
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}
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Variant::Variant(const ObjectID &p_id) :
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Variant(p_id.operator uint64_t()) {
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}
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Variant::Variant(const Callable &v) {
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from_type_constructor[CALLABLE](_native_ptr(), v._native_ptr());
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}
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@ -410,6 +414,21 @@ Variant::operator Object *() const {
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return reinterpret_cast<Object *>(internal::gde_interface->object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
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}
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Variant::operator ObjectID() const {
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if (get_type() == Type::INT) {
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return ObjectID(operator uint64_t());
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} else if (get_type() == Type::OBJECT) {
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Object *obj = operator Object *();
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if (obj != nullptr) {
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return ObjectID(obj->get_instance_id());
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} else {
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return ObjectID();
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}
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} else {
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return ObjectID();
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}
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}
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Variant::operator Callable() const {
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Callable result;
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to_type_constructor[CALLABLE](result._native_ptr(), _native_ptr());
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