Automatically remove editor plugins when deinitializing GDExtension
parent
d12cf071bb
commit
d28a3cbbd5
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@ -1235,6 +1235,9 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
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else:
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result.append(f"#include <godot_cpp/{get_include_path(included)}>")
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if class_name == "EditorPlugin":
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result.append("#include <godot_cpp/templates/vector.hpp>")
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if len(fully_used_classes) > 0:
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result.append("")
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@ -1384,17 +1387,23 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
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if class_name == "EditorPlugin":
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result.append("class EditorPlugins {")
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result.append("private:")
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result.append("\tstatic Vector<StringName> plugin_classes;")
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result.append("")
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result.append("public:")
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result.append("\tstatic void add_plugin_class(const StringName &p_class_name);")
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result.append("\tstatic void remove_plugin_class(const StringName &p_class_name);")
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result.append("\tstatic void deinitialize(GDExtensionInitializationLevel p_level);")
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result.append("")
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result.append("\ttemplate <class T>")
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result.append("\tstatic void add_by_type() {")
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result.append("\t\tinternal::gdextension_interface_editor_add_plugin(T::get_class_static()._native_ptr());")
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result.append("\t\tadd_plugin_class(T::get_class_static());")
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result.append("\t}")
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result.append("\ttemplate <class T>")
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result.append("\tstatic void remove_by_type() {")
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result.append("\t\tinternal::gdextension_interface_editor_remove_plugin(T::get_class_static()._native_ptr());")
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result.append("\t\tremove_plugin_class(T::get_class_static());")
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result.append("\t}")
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result.append("};")
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@ -0,0 +1,61 @@
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/**************************************************************************/
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/* editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include <godot_cpp/classes/editor_plugin.hpp>
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#include <godot_cpp/variant/string_name.hpp>
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namespace godot {
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Vector<StringName> EditorPlugins::plugin_classes;
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void EditorPlugins::add_plugin_class(const StringName &p_class_name) {
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ERR_FAIL_COND_MSG(plugin_classes.find(p_class_name) != -1, vformat("Editor plugin already registered: %s", p_class_name));
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plugin_classes.push_back(p_class_name);
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internal::gdextension_interface_editor_add_plugin(p_class_name._native_ptr());
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}
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void EditorPlugins::remove_plugin_class(const StringName &p_class_name) {
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int index = plugin_classes.find(p_class_name);
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ERR_FAIL_COND_MSG(index == -1, vformat("Editor plugin is not registered: %s", p_class_name));
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plugin_classes.remove_at(index);
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internal::gdextension_interface_editor_remove_plugin(p_class_name._native_ptr());
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}
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void EditorPlugins::deinitialize(GDExtensionInitializationLevel p_level) {
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if (p_level == GDEXTENSION_INITIALIZATION_EDITOR) {
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for (const StringName &class_name : plugin_classes) {
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internal::gdextension_interface_editor_remove_plugin(class_name._native_ptr());
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}
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plugin_classes.clear();
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}
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}
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} // namespace godot
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@ -30,6 +30,7 @@
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#include <godot_cpp/godot.hpp>
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#include <godot_cpp/classes/editor_plugin.hpp>
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#include <godot_cpp/classes/wrapped.hpp>
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/core/memory.hpp>
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@ -401,6 +402,7 @@ void GDExtensionBinding::deinitialize_level(void *userdata, GDExtensionInitializ
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terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
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}
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EditorPlugins::deinitialize(p_level);
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ClassDB::deinitialize(p_level);
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}
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GDExtensionBinding::InitObject::InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
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