Merge pull request #321 from BastiaanOlij/add_new_structs
Store all main entry points to the currently available APIspull/327/head
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d0a4ddfd9f
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@ -9,8 +9,16 @@ namespace godot {
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extern "C" const godot_gdnative_core_api_struct *api;
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extern "C" const godot_gdnative_core_1_1_api_struct *core_1_1_api;
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extern "C" const godot_gdnative_core_1_2_api_struct *core_1_2_api;
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extern "C" const godot_gdnative_ext_nativescript_api_struct *nativescript_api;
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extern "C" const godot_gdnative_ext_nativescript_1_1_api_struct *nativescript_1_1_api;
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extern "C" const godot_gdnative_ext_pluginscript_api_struct *pluginscript_api;
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extern "C" const godot_gdnative_ext_android_api_struct *android_api;
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extern "C" const godot_gdnative_ext_arvr_api_struct *arvr_api;
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extern "C" const godot_gdnative_ext_videodecoder_api_struct *videodecoder_api;
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extern "C" const godot_gdnative_ext_net_api_struct *net_api;
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extern "C" const godot_gdnative_ext_net_3_2_api_struct *net_3_2_api;
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extern "C" const void *gdnlib;
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@ -27,9 +27,16 @@ int _RegisterState::language_index;
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const godot_gdnative_core_api_struct *api = nullptr;
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const godot_gdnative_core_1_1_api_struct *core_1_1_api = nullptr;
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const godot_gdnative_core_1_2_api_struct *core_1_2_api = nullptr;
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const godot_gdnative_ext_nativescript_api_struct *nativescript_api = nullptr;
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const godot_gdnative_ext_nativescript_1_1_api_struct *nativescript_1_1_api = nullptr;
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const godot_gdnative_ext_pluginscript_api_struct *pluginscript_api = nullptr;
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const godot_gdnative_ext_android_api_struct *android_api = nullptr;
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const godot_gdnative_ext_arvr_api_struct *arvr_api = nullptr;
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const godot_gdnative_ext_videodecoder_api_struct *videodecoder_api = nullptr;
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const godot_gdnative_ext_net_api_struct *net_api = nullptr;
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const godot_gdnative_ext_net_3_2_api_struct *net_3_2_api = nullptr;
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const void *gdnlib = NULL;
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@ -81,6 +88,8 @@ void Godot::gdnative_init(godot_gdnative_init_options *options) {
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while (core_extension) {
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if (core_extension->version.major == 1 && core_extension->version.minor == 1) {
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godot::core_1_1_api = (const godot_gdnative_core_1_1_api_struct *)core_extension;
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} else if (core_extension->version.major == 1 && core_extension->version.minor == 2) {
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godot::core_1_2_api = (const godot_gdnative_core_1_2_api_struct *)core_extension;
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}
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core_extension = core_extension->next;
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}
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@ -101,6 +110,32 @@ void Godot::gdnative_init(godot_gdnative_init_options *options) {
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extension = extension->next;
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}
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} break;
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case GDNATIVE_EXT_PLUGINSCRIPT: {
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godot::pluginscript_api = (const godot_gdnative_ext_pluginscript_api_struct *)godot::api->extensions[i];
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} break;
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case GDNATIVE_EXT_ANDROID: {
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godot::android_api = (const godot_gdnative_ext_android_api_struct *)godot::api->extensions[i];
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} break;
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case GDNATIVE_EXT_ARVR: {
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godot::arvr_api = (const godot_gdnative_ext_arvr_api_struct *)godot::api->extensions[i];
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} break;
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case GDNATIVE_EXT_VIDEODECODER: {
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godot::videodecoder_api = (const godot_gdnative_ext_videodecoder_api_struct *)godot::api->extensions[i];
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} break;
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case GDNATIVE_EXT_NET: {
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godot::net_api = (const godot_gdnative_ext_net_api_struct *)godot::api->extensions[i];
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const godot_gdnative_api_struct *extension = godot::net_api->next;
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while (extension) {
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if (extension->version.major == 3 && extension->version.minor == 2) {
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godot::net_3_2_api = (const godot_gdnative_ext_net_3_2_api_struct *)extension;
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}
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extension = extension->next;
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}
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} break;
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default: break;
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}
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}
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