Fix: Include method_ptrcall.hpp on simple structs.
parent
feaba551b5
commit
cb0b105402
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@ -1183,8 +1183,9 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
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for included in used_classes:
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result.append(f"#include <godot_cpp/{get_include_path(included)}>")
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if len(used_classes) > 0:
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result.append("")
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if len(used_classes) == 0:
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result.append("#include <godot_cpp/core/method_ptrcall.hpp>")
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result.append("")
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result.append("namespace godot {")
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result.append("")
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