Fix link to test project in readme
Also updated format for library paths
(cherry picked from commit e586e11637
)
pull/1227/head
parent
170a691a7e
commit
c6fe6533f9
14
README.md
14
README.md
|
@ -76,7 +76,7 @@ just like before.
|
||||||
|
|
||||||
To use the shared lib in your Godot project you'll need a `.gdextension`
|
To use the shared lib in your Godot project you'll need a `.gdextension`
|
||||||
file, which replaces what was the `.gdnlib` before.
|
file, which replaces what was the `.gdnlib` before.
|
||||||
Follow [the example](test/demo/example.gdextension):
|
Follow [the example](test/project/example.gdextension):
|
||||||
|
|
||||||
```ini
|
```ini
|
||||||
[configuration]
|
[configuration]
|
||||||
|
@ -86,12 +86,12 @@ compatibility_minimum = 4.1
|
||||||
|
|
||||||
[libraries]
|
[libraries]
|
||||||
|
|
||||||
macos.debug = "bin/libgdexample.macos.debug.framework"
|
macos.debug = "res://bin/libgdexample.macos.debug.framework"
|
||||||
macos.release = "bin/libgdexample.macos.release.framework"
|
macos.release = "res://bin/libgdexample.macos.release.framework"
|
||||||
windows.debug.x86_64 = "bin/libgdexample.windows.debug.x86_64.dll"
|
windows.debug.x86_64 = "res://bin/libgdexample.windows.debug.x86_64.dll"
|
||||||
windows.release.x86_64 = "bin/libgdexample.windows.release.x86_64.dll"
|
windows.release.x86_64 = "res://bin/libgdexample.windows.release.x86_64.dll"
|
||||||
linux.debug.x86_64 = "bin/libgdexample.linux.debug.x86_64.so"
|
linux.debug.x86_64 = "res://bin/libgdexample.linux.debug.x86_64.so"
|
||||||
linux.release.x86_64 = "bin/libgdexample.linux.release.x86_64.so"
|
linux.release.x86_64 = "res://bin/libgdexample.linux.release.x86_64.so"
|
||||||
# Repeat for other architectures to support arm64, rv64, etc.
|
# Repeat for other architectures to support arm64, rv64, etc.
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue