Fix NULL dereferencing in get_from_variant and cast_to

pull/207/head
bruvzg 2018-11-24 17:36:27 +02:00
parent 5225ab2bac
commit be5a012ff7
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GPG Key ID: 89DD917D9CE4218D
2 changed files with 5 additions and 2 deletions

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@ -155,7 +155,7 @@ def generate_class_header(used_classes, c):
# ___get_class_name
source.append("\tstatic inline const char *___get_class_name() { return (const char *) \"" + strip_name(c["name"]) + "\"; }")
source.append("\tstatic inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }")
source.append("\tstatic inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }")
enum_values = []

View File

@ -24,7 +24,7 @@ namespace godot {
template <class T>
T *as(const Object *obj) {
return (T *)godot::nativescript_api->godot_nativescript_get_userdata(obj->_owner);
return (obj) ? (T *)godot::nativescript_api->godot_nativescript_get_userdata(obj->_owner) : nullptr;
}
template <class T>
@ -428,6 +428,9 @@ void register_signal(String name, Args... varargs) {
#ifndef GODOT_CPP_NO_OBJECT_CAST
template <class T>
T *Object::cast_to(const Object *obj) {
if (!obj)
return nullptr;
size_t have_tag = (size_t)godot::nativescript_1_1_api->godot_nativescript_get_type_tag(obj->_owner);
if (have_tag) {