diff --git a/include/godot_cpp/core/type_info.hpp b/include/godot_cpp/core/type_info.hpp index f0edda5c..a5cb174f 100644 --- a/include/godot_cpp/core/type_info.hpp +++ b/include/godot_cpp/core/type_info.hpp @@ -370,11 +370,14 @@ MAKE_TYPED_ARRAY_INFO(Rect2i, Variant::RECT2I) MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3) MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I) MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D) +MAKE_TYPED_ARRAY_INFO(Vector4, Variant::VECTOR4) +MAKE_TYPED_ARRAY_INFO(Vector4i, Variant::VECTOR4I) MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE) MAKE_TYPED_ARRAY_INFO(Quaternion, Variant::QUATERNION) MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB) MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS) MAKE_TYPED_ARRAY_INFO(Transform3D, Variant::TRANSFORM3D) +MAKE_TYPED_ARRAY_INFO(Projection, Variant::PROJECTION) MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR) MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME) MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH) @@ -393,8 +396,11 @@ MAKE_TYPED_ARRAY_INFO(Vector, Variant::PACKED_STRING_ARRAY) MAKE_TYPED_ARRAY_INFO(Vector, Variant::PACKED_VECTOR2_ARRAY) MAKE_TYPED_ARRAY_INFO(Vector, Variant::PACKED_VECTOR3_ARRAY) MAKE_TYPED_ARRAY_INFO(Vector, Variant::PACKED_COLOR_ARRAY) +MAKE_TYPED_ARRAY_INFO(IPAddress, Variant::STRING) */ +#undef MAKE_TYPED_ARRAY_INFO + #define CLASS_INFO(m_type) (GetTypeInfo::get_class_info()) } // namespace godot diff --git a/include/godot_cpp/variant/typed_array.hpp b/include/godot_cpp/variant/typed_array.hpp index 5e7084e4..2261509a 100644 --- a/include/godot_cpp/variant/typed_array.hpp +++ b/include/godot_cpp/variant/typed_array.hpp @@ -75,6 +75,8 @@ public: } \ }; +// All Variant::OBJECT types are intentionally omitted from this list because they are handled by +// the unspecialized TypedArray definition. MAKE_TYPED_ARRAY(bool, Variant::BOOL) MAKE_TYPED_ARRAY(uint8_t, Variant::INT) MAKE_TYPED_ARRAY(int8_t, Variant::INT) @@ -94,11 +96,14 @@ MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I) MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3) MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I) MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D) +MAKE_TYPED_ARRAY(Vector4, Variant::VECTOR4) +MAKE_TYPED_ARRAY(Vector4i, Variant::VECTOR4I) MAKE_TYPED_ARRAY(Plane, Variant::PLANE) MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION) MAKE_TYPED_ARRAY(AABB, Variant::AABB) MAKE_TYPED_ARRAY(Basis, Variant::BASIS) MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D) +MAKE_TYPED_ARRAY(Projection, Variant::PROJECTION) MAKE_TYPED_ARRAY(Color, Variant::COLOR) MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME) MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH) @@ -116,6 +121,10 @@ MAKE_TYPED_ARRAY(PackedStringArray, Variant::PACKED_STRING_ARRAY) MAKE_TYPED_ARRAY(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY) MAKE_TYPED_ARRAY(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY) MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY) +// If the IPAddress struct is added to godot-cpp, the following could also be added: +//MAKE_TYPED_ARRAY(IPAddress, Variant::STRING) + +#undef MAKE_TYPED_ARRAY } // namespace godot