Merge pull request #1123 from dsnopek/revert-pr-1044-1045
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcallpull/1137/head
commit
b5a3aeb8ee
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@ -1887,7 +1887,7 @@ def get_encoded_arg(arg_name, type_name, type_meta):
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elif is_engine_class(type_name):
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elif is_engine_class(type_name):
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# `{name}` is a C++ wrapper, it contains a field which is the object's pointer Godot expects.
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# `{name}` is a C++ wrapper, it contains a field which is the object's pointer Godot expects.
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# We have to check `nullptr` because when the caller sends `nullptr`, the wrapper itself will be null.
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# We have to check `nullptr` because when the caller sends `nullptr`, the wrapper itself will be null.
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name = f"({name} != nullptr ? {name}->_owner : nullptr)"
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name = f"({name} != nullptr ? &{name}->_owner : nullptr)"
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else:
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else:
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name = f"&{name}"
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name = f"&{name}"
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@ -229,9 +229,9 @@ public:
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template <class T>
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template <class T>
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struct PtrToArg<Ref<T>> {
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struct PtrToArg<Ref<T>> {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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// Important: p_ptr is T*, not Ref<T>*, since Object* is what engine gives to ptrcall.
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GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)))));
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return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
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}
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}
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typedef Ref<T> EncodeT;
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typedef Ref<T> EncodeT;
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@ -253,8 +253,9 @@ struct PtrToArg<const Ref<T> &> {
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typedef Ref<T> EncodeT;
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typedef Ref<T> EncodeT;
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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GDExtensionRefPtr ref = const_cast<GDExtensionRefPtr>(p_ptr);
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)))));
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return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
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}
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}
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};
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};
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@ -169,7 +169,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
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template <class T>
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template <class T>
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struct PtrToArg<T *> {
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struct PtrToArg<T *> {
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_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr))));
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return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
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}
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}
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typedef Object *EncodeT;
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typedef Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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@ -180,7 +180,7 @@ struct PtrToArg<T *> {
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template <class T>
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template <class T>
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struct PtrToArg<const T *> {
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struct PtrToArg<const T *> {
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_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr))));
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return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
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}
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}
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typedef const Object *EncodeT;
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typedef const Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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@ -4,97 +4,106 @@ var custom_signal_emitted = null
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func _ready():
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func _ready():
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var example: Example = $Example
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# Signal.
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# Signal.
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$Example.emit_custom_signal("Button", 42)
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example.emit_custom_signal("Button", 42)
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assert_equal(custom_signal_emitted, ["Button", 42])
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assert_equal(custom_signal_emitted, ["Button", 42])
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# To string.
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# To string.
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assert_equal($Example.to_string(),'Example:[ GDExtension::Example <--> Instance ID:%s ]' % $Example.get_instance_id())
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assert_equal(example.to_string(),'Example:[ GDExtension::Example <--> Instance ID:%s ]' % example.get_instance_id())
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# It appears there's a bug with instance ids :-(
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# It appears there's a bug with instance ids :-(
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#assert_equal($Example/ExampleMin.to_string(), 'ExampleMin:[Wrapped:%s]' % $Example/ExampleMin.get_instance_id())
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#assert_equal($Example/ExampleMin.to_string(), 'ExampleMin:[Wrapped:%s]' % $Example/ExampleMin.get_instance_id())
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# Call static methods.
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# Call static methods.
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assert_equal($Example.test_static(9, 100), 109);
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assert_equal(Example.test_static(9, 100), 109);
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# It's void and static, so all we know is that it didn't crash.
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# It's void and static, so all we know is that it didn't crash.
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$Example.test_static2()
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Example.test_static2()
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# Property list.
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# Property list.
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$Example.property_from_list = Vector3(100, 200, 300)
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example.property_from_list = Vector3(100, 200, 300)
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assert_equal($Example.property_from_list, Vector3(100, 200, 300))
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assert_equal(example.property_from_list, Vector3(100, 200, 300))
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# Call simple methods.
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# Call simple methods.
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$Example.simple_func()
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example.simple_func()
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assert_equal(custom_signal_emitted, ['simple_func', 3])
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assert_equal(custom_signal_emitted, ['simple_func', 3])
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($Example as Example).simple_const_func() # Force use of ptrcall
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example.simple_const_func()
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assert_equal(custom_signal_emitted, ['simple_const_func', 4])
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assert_equal(custom_signal_emitted, ['simple_const_func', 4])
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# Pass custom reference.
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# Pass custom reference.
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assert_equal($Example.custom_ref_func(null), -1)
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assert_equal(example.custom_ref_func(null), -1)
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var ref1 = ExampleRef.new()
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var ref1 = ExampleRef.new()
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ref1.id = 27
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ref1.id = 27
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assert_equal($Example.custom_ref_func(ref1), 27)
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assert_equal(example.custom_ref_func(ref1), 27)
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ref1.id += 1;
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ref1.id += 1;
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assert_equal($Example.custom_const_ref_func(ref1), 28)
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assert_equal(example.custom_const_ref_func(ref1), 28)
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# Pass core reference.
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# Pass core reference.
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assert_equal($Example.image_ref_func(null), "invalid")
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assert_equal(example.image_ref_func(null), "invalid")
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assert_equal($Example.image_const_ref_func(null), "invalid")
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assert_equal(example.image_const_ref_func(null), "invalid")
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var image = Image.new()
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var image = Image.new()
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assert_equal($Example.image_ref_func(image), "valid")
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assert_equal(example.image_ref_func(image), "valid")
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assert_equal($Example.image_const_ref_func(image), "valid")
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assert_equal(example.image_const_ref_func(image), "valid")
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# Return values.
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# Return values.
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assert_equal($Example.return_something("some string"), "some string42")
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assert_equal(example.return_something("some string"), "some string42")
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assert_equal($Example.return_something_const(), get_viewport())
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assert_equal(example.return_something_const(), get_viewport())
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var null_ref = $Example.return_empty_ref()
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var null_ref = example.return_empty_ref()
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assert_equal(null_ref, null)
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assert_equal(null_ref, null)
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var ret_ref = $Example.return_extended_ref()
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var ret_ref = example.return_extended_ref()
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assert_not_equal(ret_ref.get_instance_id(), 0)
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assert_not_equal(ret_ref.get_instance_id(), 0)
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assert_equal(ret_ref.get_id(), 0)
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assert_equal(ret_ref.get_id(), 0)
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assert_equal($Example.get_v4(), Vector4(1.2, 3.4, 5.6, 7.8))
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assert_equal(example.get_v4(), Vector4(1.2, 3.4, 5.6, 7.8))
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assert_equal($Example.test_node_argument($Example), $Example)
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assert_equal(example.test_node_argument(example), example)
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# VarArg method calls.
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# VarArg method calls.
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var var_ref = ExampleRef.new()
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var var_ref = ExampleRef.new()
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assert_not_equal($Example.extended_ref_checks(var_ref).get_instance_id(), var_ref.get_instance_id())
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assert_not_equal(example.extended_ref_checks(var_ref).get_instance_id(), var_ref.get_instance_id())
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assert_equal($Example.varargs_func("some", "arguments", "to", "test"), 4)
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assert_equal(example.varargs_func("some", "arguments", "to", "test"), 4)
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assert_equal($Example.varargs_func_nv("some", "arguments", "to", "test"), 46)
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assert_equal(example.varargs_func_nv("some", "arguments", "to", "test"), 46)
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$Example.varargs_func_void("some", "arguments", "to", "test")
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example.varargs_func_void("some", "arguments", "to", "test")
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assert_equal(custom_signal_emitted, ["varargs_func_void", 5])
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assert_equal(custom_signal_emitted, ["varargs_func_void", 5])
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# Method calls with default values.
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# Method calls with default values.
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assert_equal($Example.def_args(), 300)
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assert_equal(example.def_args(), 300)
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assert_equal($Example.def_args(50), 250)
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assert_equal(example.def_args(50), 250)
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assert_equal($Example.def_args(50, 100), 150)
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assert_equal(example.def_args(50, 100), 150)
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# Array and Dictionary
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# Array and Dictionary
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assert_equal($Example.test_array(), [1, 2])
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assert_equal(example.test_array(), [1, 2])
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assert_equal($Example.test_tarray(), [ Vector2(1, 2), Vector2(2, 3) ])
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assert_equal(example.test_tarray(), [ Vector2(1, 2), Vector2(2, 3) ])
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assert_equal($Example.test_dictionary(), {"hello": "world", "foo": "bar"})
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assert_equal(example.test_dictionary(), {"hello": "world", "foo": "bar"})
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var array: Array[int] = [1, 2, 3]
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var array: Array[int] = [1, 2, 3]
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assert_equal($Example.test_tarray_arg(array), 6)
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assert_equal(example.test_tarray_arg(array), 6)
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# String += operator
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# String += operator
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assert_equal($Example.test_string_ops(), "ABCĎE")
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assert_equal(example.test_string_ops(), "ABCĎE")
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# PackedArray iterators
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# PackedArray iterators
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assert_equal($Example.test_vector_ops(), 105)
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assert_equal(example.test_vector_ops(), 105)
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# Properties.
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# Properties.
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assert_equal($Example.group_subgroup_custom_position, Vector2(0, 0))
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assert_equal(example.group_subgroup_custom_position, Vector2(0, 0))
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$Example.group_subgroup_custom_position = Vector2(50, 50)
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example.group_subgroup_custom_position = Vector2(50, 50)
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assert_equal($Example.group_subgroup_custom_position, Vector2(50, 50))
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assert_equal(example.group_subgroup_custom_position, Vector2(50, 50))
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# Constants.
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# Constants.
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assert_equal($Example.FIRST, 0)
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assert_equal(Example.FIRST, 0)
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assert_equal($Example.ANSWER_TO_EVERYTHING, 42)
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assert_equal(Example.ANSWER_TO_EVERYTHING, 42)
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assert_equal($Example.CONSTANT_WITHOUT_ENUM, 314)
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assert_equal(Example.CONSTANT_WITHOUT_ENUM, 314)
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# BitFields.
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# BitFields.
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assert_equal(Example.FLAG_ONE, 1)
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assert_equal(Example.FLAG_ONE, 1)
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assert_equal(Example.FLAG_TWO, 2)
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assert_equal(Example.FLAG_TWO, 2)
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assert_equal($Example.test_bitfield(0), 0)
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assert_equal(example.test_bitfield(0), 0)
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assert_equal($Example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO), 3)
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assert_equal(example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO), 3)
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# Virtual method.
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var event = InputEventKey.new()
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event.key_label = KEY_H
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event.unicode = 72
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get_viewport().push_input(event)
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assert_equal(custom_signal_emitted, ["_input: H", 72])
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exit_with_status()
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exit_with_status()
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@ -1,9 +1,9 @@
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[gd_scene load_steps=2 format=3 uid="uid://dmx2xuigcpvt4"]
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[gd_scene load_steps=2 format=3 uid="uid://dmx2xuigcpvt4"]
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[ext_resource type="Script" path="res://main.gd" id="1_c326s"]
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[ext_resource type="Script" path="res://main.gd" id="1_qesh5"]
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[node name="Node" type="Node"]
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[node name="Node" type="Node"]
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script = ExtResource("1_c326s")
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script = ExtResource("1_qesh5")
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[node name="Example" type="Example" parent="."]
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[node name="Example" type="Example" parent="."]
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@ -12,7 +12,7 @@ config_version=5
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config/name="GDExtension Test Project"
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config/name="GDExtension Test Project"
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run/main_scene="res://main.tscn"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.0")
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config/features=PackedStringArray("4.1")
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config/icon="res://icon.png"
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config/icon="res://icon.png"
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[native_extensions]
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[native_extensions]
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@ -348,3 +348,10 @@ bool Example::_has_point(const Vector2 &point) const {
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return false;
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return false;
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}
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}
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void Example::_input(const Ref<InputEvent> &event) {
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const InputEventKey *key_event = Object::cast_to<const InputEventKey>(*event);
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if (key_event) {
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emit_custom_signal(String("_input: ") + key_event->get_key_label(), key_event->get_unicode());
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}
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}
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@ -17,6 +17,7 @@
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#include <godot_cpp/classes/control.hpp>
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#include <godot_cpp/classes/control.hpp>
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#include <godot_cpp/classes/global_constants.hpp>
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#include <godot_cpp/classes/global_constants.hpp>
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#include <godot_cpp/classes/image.hpp>
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#include <godot_cpp/classes/image.hpp>
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#include <godot_cpp/classes/input_event_key.hpp>
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#include <godot_cpp/classes/viewport.hpp>
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#include <godot_cpp/classes/viewport.hpp>
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#include <godot_cpp/core/binder_common.hpp>
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#include <godot_cpp/core/binder_common.hpp>
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@ -129,6 +130,7 @@ public:
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// Virtual function override (no need to bind manually).
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// Virtual function override (no need to bind manually).
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virtual bool _has_point(const Vector2 &point) const override;
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virtual bool _has_point(const Vector2 &point) const override;
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virtual void _input(const Ref<InputEvent> &event) override;
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};
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};
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VARIANT_ENUM_CAST(Example::Constants);
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VARIANT_ENUM_CAST(Example::Constants);
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