Merge pull request #27 from RichyHBM/keep-env-windows
Keep environment variables on windowspull/30/head
commit
b523f61b7d
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@ -9,8 +9,11 @@ godot_bin_path = "../godot_fork/bin/"
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# for windows
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# for windows
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godot_lib_path = "../godot_fork/bin/"
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godot_lib_path = "../godot_fork/bin/"
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# This makes sure to keep the session environment variables on windows,
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# that way you can run scons in a vs 2017 prompt and it will find all the required tools
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env = Environment()
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env = Environment()
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if platform == "windows":
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env = Environment(ENV = os.environ)
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if ARGUMENTS.get("use_llvm", "no") == "yes":
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if ARGUMENTS.get("use_llvm", "no") == "yes":
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env["CXX"] = "clang++"
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env["CXX"] = "clang++"
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