Merge pull request #1208 from dsnopek/check-godot-version
Check that GDExtension is opened by compatible Godot versionpull/1241/head
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@ -34,6 +34,7 @@
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#include <godot_cpp/classes/wrapped.hpp>
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/core/memory.hpp>
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#include <godot_cpp/core/version.hpp>
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#include <godot_cpp/variant/variant.hpp>
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#include <godot_cpp/core/error_macros.hpp>
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@ -196,9 +197,15 @@ GDExtensionBinding::Callback GDExtensionBinding::init_callback = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::terminate_callback = nullptr;
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GDExtensionInitializationLevel GDExtensionBinding::minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
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#define LOAD_PROC_ADDRESS(m_name, m_type) \
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internal::gdextension_interface_##m_name = (m_type)p_get_proc_address(#m_name); \
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ERR_FAIL_NULL_V_MSG(internal::gdextension_interface_##m_name, false, "Unable to load GDExtension interface function " #m_name "()")
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#define ERR_PRINT_EARLY(m_msg) \
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internal::gdextension_interface_print_error(m_msg, FUNCTION_STR, __FILE__, __LINE__, false)
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#define LOAD_PROC_ADDRESS(m_name, m_type) \
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internal::gdextension_interface_##m_name = (m_type)p_get_proc_address(#m_name); \
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if (!internal::gdextension_interface_##m_name) { \
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ERR_PRINT_EARLY("Unable to load GDExtension interface function " #m_name "()"); \
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return false; \
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}
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// Partial definition of the legacy interface so we can detect it and show an error.
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typedef struct {
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@ -221,14 +228,15 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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if (raw_interface[0] == 4 && raw_interface[1] == 0) {
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// Use the legacy interface only to give a nice error.
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LegacyGDExtensionInterface *legacy_interface = (LegacyGDExtensionInterface *)p_get_proc_address;
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internal::gdextension_interface_print_error_with_message = (GDExtensionInterfacePrintErrorWithMessage)legacy_interface->print_error_with_message;
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ERR_FAIL_V_MSG(false, "Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0.");
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internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)legacy_interface->print_error;
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ERR_PRINT_EARLY("Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0.");
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return false;
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}
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// Load the "print_error_with_message" function first (needed by the ERR_FAIL_NULL_V_MSG() macro).
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internal::gdextension_interface_print_error_with_message = (GDExtensionInterfacePrintErrorWithMessage)p_get_proc_address("print_error_with_message");
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if (!internal::gdextension_interface_print_error_with_message) {
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printf("ERROR: Unable to load GDExtension interface function print_error_with_message().\n");
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// Load the "print_error" function first (needed by the ERR_PRINT_EARLY() macro).
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internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)p_get_proc_address("print_error");
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if (!internal::gdextension_interface_print_error) {
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printf("ERROR: Unable to load GDExtension interface function print_error().\n");
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return false;
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}
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@ -237,6 +245,29 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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internal::token = p_library;
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LOAD_PROC_ADDRESS(get_godot_version, GDExtensionInterfaceGetGodotVersion);
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internal::gdextension_interface_get_godot_version(&internal::godot_version);
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// Check that godot-cpp was compiled using an extension_api.json older or at the
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// same version as the Godot that is loading it.
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bool compatible;
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if (internal::godot_version.major != GODOT_VERSION_MAJOR) {
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compatible = internal::godot_version.major > GODOT_VERSION_MAJOR;
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} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
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compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
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} else {
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compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
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}
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if (!compatible) {
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// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded
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// the GDExtension interface far enough to use Variants yet.
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char msg[128];
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snprintf(msg, 128, "Cannot load a GDExtension built for Godot %d.%d.%d using an older version of Godot (%d.%d.%d).",
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GODOT_VERSION_MAJOR, GODOT_VERSION_MINOR, GODOT_VERSION_PATCH,
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internal::godot_version.major, internal::godot_version.minor, internal::godot_version.patch);
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ERR_PRINT_EARLY(msg);
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return false;
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}
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LOAD_PROC_ADDRESS(mem_alloc, GDExtensionInterfaceMemAlloc);
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LOAD_PROC_ADDRESS(mem_realloc, GDExtensionInterfaceMemRealloc);
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LOAD_PROC_ADDRESS(mem_free, GDExtensionInterfaceMemFree);
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@ -376,9 +407,6 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
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LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
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// Load the Godot version.
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internal::gdextension_interface_get_godot_version(&internal::godot_version);
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r_initialization->initialize = initialize_level;
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r_initialization->deinitialize = deinitialize_level;
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r_initialization->minimum_initialization_level = minimum_initialization_level;
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@ -392,6 +420,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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}
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#undef LOAD_PROC_ADDRESS
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#undef ERR_PRINT_EARLY
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void GDExtensionBinding::initialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
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ClassDB::current_level = p_level;
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