diff --git a/CMakeLists.txt b/CMakeLists.txt index af62675..fba65b3 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -35,6 +35,10 @@ # Generate the buildfiles in a sub directory to not clutter the root directory with build files: # mkdir build && cd build && cmake -G "Unix Makefiles" .. && cmake --build . # +# Ensure that you avoid exposing godot-cpp symbols - this might lead to hard to debug errors if you ever load multiple +# plugins using difference godot-cpp versions. Use visibility hidden whenever possible: +# set_target_properties( PROPERTIES CXX_VISIBILITY_PRESET hidden) +# # Todo # Test build for Windows, Mac and mingw. @@ -222,6 +226,7 @@ set_target_properties(${PROJECT_NAME} PROPERTIES CXX_EXTENSIONS OFF POSITION_INDEPENDENT_CODE ON + CXX_VISIBILITY_PRESET hidden ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin" RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"