Add `is_class_static` virtual method to GDCLASS macro.

pull/1356/head
Serhii Snitsaruk 2024-01-10 13:12:22 +01:00
parent dd62b9685f
commit a490ce25f6
1 changed files with 8 additions and 0 deletions

View File

@ -98,6 +98,10 @@ public:
return string_name;
}
virtual bool is_class_static(const StringName &p_string_name) const {
return p_string_name == get_class_static();
}
uint64_t get_instance_id() const {
return 0;
}
@ -222,6 +226,10 @@ public:
return string_name; \
} \
\
virtual bool is_class_static(const StringName &p_string_name) const override { \
return get_class_static() == p_string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \