test project config types, verbose test configfile
parent
18aa34d9f2
commit
a37226e106
|
@ -1,10 +1,12 @@
|
||||||
|
# Configuration for building godot-cpp only
|
||||||
|
# See `tests/CMakeLists.txt` for example configuration
|
||||||
|
#
|
||||||
# Main cmake arguments
|
# Main cmake arguments
|
||||||
#
|
#
|
||||||
# CMAKE_BUILD_TYPE Compilation target (Debug, Release, RelWithDebInfo, MinSizeRel)
|
# CMAKE_BUILD_TYPE Compilation target (Debug, Release, RelWithDebInfo, MinSizeRel)
|
||||||
#
|
#
|
||||||
# CMAKE_CONFIGURATION_TYPES Set to "Debug;Release;RelWithDebInfo;MinSizeRel"
|
# CMAKE_CONFIGURATION_TYPES Set to "Debug;Release;RelWithDebInfo;MinSizeRel"
|
||||||
# if not all needed configurations are created in multi-config generator
|
# in top project config or via cmdline (see `test/CMakeLists.txt`)
|
||||||
# (Setting it in script causes crash on Ninja Multi-Config)
|
|
||||||
#
|
#
|
||||||
# TARGET Godot build target (EDITOR, TEMPLATE_DEBUG, TEMPLATE_RELEASE)
|
# TARGET Godot build target (EDITOR, TEMPLATE_DEBUG, TEMPLATE_RELEASE)
|
||||||
#
|
#
|
||||||
|
@ -31,9 +33,11 @@
|
||||||
# cmake -DTARGET=TEMPLATE_RELEASE -Bbuild
|
# cmake -DTARGET=TEMPLATE_RELEASE -Bbuild
|
||||||
# cmake --build build
|
# cmake --build build
|
||||||
#
|
#
|
||||||
# Creates multi-config setup and builds Release version (example for Linux)
|
# Creates multi-config setup and builds Release version
|
||||||
#
|
#
|
||||||
# cmake -G "Ninja Multi-Config" -Bbuild
|
# cmake -G "Ninja Multi-Config" -Bbuild # For Linux/non-MSVC
|
||||||
|
# OR
|
||||||
|
# cmake -G "Visual Studio 16 2019" -A x64 -Bbuild # For Windows/MSVC
|
||||||
# cmake --build build --config Release
|
# cmake --build build --config Release
|
||||||
#
|
#
|
||||||
# Builds web version, using Emscripten toolchain
|
# Builds web version, using Emscripten toolchain
|
||||||
|
|
|
@ -94,7 +94,6 @@ set(DEFAULT_OPTIMIZATION "$<NOT:${DEFAULT_OPTIMIZATION_DEBUG_FEATURES}>")
|
||||||
set(DEBUG_SYMBOLS_ENABLED "$<OR:$<BOOL:${DEBUG_SYMBOLS}>,$<IN_LIST:${CONFIG},${CONFIGS_WITH_DEBUG}>>")
|
set(DEBUG_SYMBOLS_ENABLED "$<OR:$<BOOL:${DEBUG_SYMBOLS}>,$<IN_LIST:${CONFIG},${CONFIGS_WITH_DEBUG}>>")
|
||||||
|
|
||||||
# Clean default options
|
# Clean default options
|
||||||
set(CMAKE_CXX_FLAGS "")
|
|
||||||
set(CMAKE_CXX_FLAGS_DEBUG "")
|
set(CMAKE_CXX_FLAGS_DEBUG "")
|
||||||
set(CMAKE_CXX_FLAGS_RELEASE "")
|
set(CMAKE_CXX_FLAGS_RELEASE "")
|
||||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "")
|
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "")
|
||||||
|
|
|
@ -1,14 +1,18 @@
|
||||||
|
# Configuration can be used as a template for custom project, read comments
|
||||||
cmake_minimum_required(VERSION 3.6)
|
cmake_minimum_required(VERSION 3.6)
|
||||||
project(gdexample)
|
project(gdexample LANGUAGES CXX)
|
||||||
|
|
||||||
|
set(CMAKE_CONFIGURATION_TYPES "Debug;Release;RelWithDebInfo;MinSizeRel")
|
||||||
|
set(GODOT_CPP_PATH ../) # path to godot-cpp repository
|
||||||
|
|
||||||
add_subdirectory(
|
add_subdirectory(
|
||||||
../ # path to godot-cpp
|
${GODOT_CPP_PATH}
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/godot-cpp # needed because godot-cpp is top directory
|
${CMAKE_CURRENT_BINARY_DIR}/godot-cpp # needed because godot-cpp is top directory
|
||||||
)
|
)
|
||||||
|
|
||||||
# Get Sources
|
# Get Sources
|
||||||
file(GLOB_RECURSE SOURCES src/*.c**)
|
file(GLOB_RECURSE SOURCES src/*.c**)
|
||||||
file(GLOB_RECURSE HEADERS include/*.h**)
|
file(GLOB_RECURSE HEADERS src/*.h**)
|
||||||
|
|
||||||
# Define our godot-cpp library
|
# Define our godot-cpp library
|
||||||
if(${PLATFORM} STREQUAL "WEB")
|
if(${PLATFORM} STREQUAL "WEB")
|
||||||
|
@ -18,6 +22,7 @@ if(${PLATFORM} STREQUAL "WEB")
|
||||||
PROPERTIES
|
PROPERTIES
|
||||||
PREFIX "lib"
|
PREFIX "lib"
|
||||||
SUFFIX ".wasm"
|
SUFFIX ".wasm"
|
||||||
|
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
|
@ -41,20 +46,21 @@ endif()
|
||||||
|
|
||||||
target_link_libraries(${PROJECT_NAME} PUBLIC godot-cpp)
|
target_link_libraries(${PROJECT_NAME} PUBLIC godot-cpp)
|
||||||
|
|
||||||
get_directory_property(GODOT_CC_FLAGS DIRECTORY ../ DEFINITION GODOT_CC_FLAGS)
|
get_directory_property(GODOT_CC_FLAGS DIRECTORY ${GODOT_CPP_PATH} DEFINITION GODOT_CC_FLAGS)
|
||||||
get_directory_property(GODOT_CXX_FLAGS DIRECTORY ../ DEFINITION GODOT_CXX_FLAGS)
|
get_directory_property(GODOT_CXX_FLAGS DIRECTORY ${GODOT_CPP_PATH} DEFINITION GODOT_CXX_FLAGS)
|
||||||
target_compile_options(${PROJECT_NAME} PRIVATE
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
||||||
${GODOT_CC_FLAGS}
|
${GODOT_CC_FLAGS}
|
||||||
${GODOT_CXX_FLAGS}
|
${GODOT_CXX_FLAGS}
|
||||||
)
|
)
|
||||||
|
|
||||||
get_directory_property(GODOT_LINK_FLAGS DIRECTORY ../ DEFINITION GODOT_LINK_FLAGS)
|
get_directory_property(GODOT_LINK_FLAGS DIRECTORY ${GODOT_CPP_PATH} DEFINITION GODOT_LINK_FLAGS)
|
||||||
target_link_options(${PROJECT_NAME} PRIVATE ${GODOT_LINK_FLAGS})
|
target_link_options(${PROJECT_NAME} PRIVATE ${GODOT_LINK_FLAGS})
|
||||||
|
|
||||||
|
|
||||||
get_directory_property(LIBRARY_SUFFIX DIRECTORY ../ DEFINITION LIBRARY_SUFFIX)
|
get_directory_property(LIBRARY_SUFFIX DIRECTORY ${GODOT_CPP_PATH} DEFINITION LIBRARY_SUFFIX)
|
||||||
set_target_properties(${PROJECT_NAME}
|
set_target_properties(${PROJECT_NAME}
|
||||||
PROPERTIES
|
PROPERTIES
|
||||||
|
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_CURRENT_SOURCE_DIR}/project/bin"
|
||||||
|
|
Loading…
Reference in New Issue