Fixing compiler warnings around implicit type casting loosing precision
parent
271e33658d
commit
94efe3d410
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@ -26,6 +26,11 @@ jobs:
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run: |
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scons target=release generate_bindings=yes -j $(nproc)
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- name: Build test project
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run: |
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cd test
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scons target=release -j $(nproc)
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- name: Upload artifact
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uses: actions/upload-artifact@v2
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with:
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@ -55,6 +60,11 @@ jobs:
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run: |
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scons target=release generate_bindings=yes -j $env:NUMBER_OF_PROCESSORS
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- name: Build test project
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run: |
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cd test
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scons target=release -j $env:NUMBER_OF_PROCESSORS
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- name: Upload artifact
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uses: actions/upload-artifact@v2
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with:
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@ -89,6 +99,11 @@ jobs:
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gcc --version
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scons target=release generate_bindings=yes use_mingw=yes -j $env:NUMBER_OF_PROCESSORS
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#- name: Build test project (TODO currently not supported, leaving uncommented as a reminder to fix this)
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# run: |
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# cd test
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# scons target=release use_mingw=yes -j $env:NUMBER_OF_PROCESSORS
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- name: Upload artifact
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uses: actions/upload-artifact@v2
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with:
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@ -118,6 +133,11 @@ jobs:
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run: |
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scons target=release generate_bindings=yes -j $(sysctl -n hw.logicalcpu)
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- name: Build test project
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run: |
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cd test
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scons target=release -j $(sysctl -n hw.logicalcpu)
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static-checks:
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name: Static Checks (clang-format)
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runs-on: ubuntu-20.04
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@ -239,18 +239,18 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
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#ifdef DEBUG_ENABLED
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if ((size_t)p_argcount > sizeof...(P)) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_MANY_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
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int32_t dvs = default_values.size();
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int32_t dvs = (int32_t)default_values.size();
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#ifdef DEBUG_ENABLED
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if (missing > dvs) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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@ -274,18 +274,18 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
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#ifdef DEBUG_ENABLED
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if ((size_t)p_argcount > sizeof...(P)) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_MANY_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
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int32_t dvs = default_values.size();
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int32_t dvs = (int32_t)default_values.size();
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#ifdef DEBUG_ENABLED
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if (missing > dvs) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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@ -309,18 +309,18 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
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#ifdef DEBUG_ENABLED
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if ((size_t)p_argcount > sizeof...(P)) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_MANY_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
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int32_t dvs = default_values.size();
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int32_t dvs = (int32_t)default_values.size();
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#ifdef DEBUG_ENABLED
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if (missing > dvs) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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@ -344,18 +344,18 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
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#ifdef DEBUG_ENABLED
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if ((size_t)p_argcount > sizeof...(P)) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_MANY_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
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int32_t dvs = default_values.size();
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int32_t dvs = (int32_t)default_values.size();
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#ifdef DEBUG_ENABLED
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if (missing > dvs) {
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r_error.error = GDNATIVE_CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = sizeof...(P);
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r_error.argument = (int32_t)sizeof...(P);
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return;
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}
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#endif
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@ -163,7 +163,7 @@ inline double sinc(double p_x) {
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}
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inline float sincn(float p_x) {
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return sinc(Math_PI * p_x);
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return (float)sinc(Math_PI * p_x);
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}
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inline double sincn(double p_x) {
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return sinc(Math_PI * p_x);
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@ -71,10 +71,10 @@ protected:
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public:
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const char *get_name() const;
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void set_name(const char *p_name);
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_FORCE_INLINE_ int get_default_argument_count() const { return default_arguments.size(); }
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_FORCE_INLINE_ int get_default_argument_count() const { return (int)default_arguments.size(); }
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_FORCE_INLINE_ const std::vector<Variant> &get_default_arguments() const { return default_arguments; }
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_FORCE_INLINE_ Variant has_default_argument(int p_arg) const {
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int idx = p_arg - (argument_count - default_arguments.size());
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int idx = p_arg - (argument_count - (int)default_arguments.size());
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if (idx < 0 || idx >= default_arguments.size()) {
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return false;
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@ -83,7 +83,7 @@ public:
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}
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}
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_FORCE_INLINE_ Variant get_default_argument(int p_arg) const {
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int idx = p_arg - (argument_count - default_arguments.size());
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int idx = p_arg - (argument_count - (int)default_arguments.size());
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if (idx < 0 || idx >= default_arguments.size()) {
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return Variant();
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@ -159,7 +159,7 @@ public:
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}
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void set_method_info(const MethodInfo &p_info, bool p_return_nil_is_variant) {
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set_argument_count(p_info.arguments.size());
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set_argument_count((int)p_info.arguments.size());
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if (p_info.arguments.size()) {
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std::vector<std::string> names;
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names.reserve(p_info.arguments.size());
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@ -175,7 +175,7 @@ public:
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if (p_return_nil_is_variant) {
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arguments.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
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}
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generate_argument_types(p_info.arguments.size());
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generate_argument_types((int)p_info.arguments.size());
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}
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virtual void ptrcall(GDExtensionClassInstancePtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_return) const {
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@ -252,7 +252,7 @@ public:
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virtual Variant call(GDExtensionClassInstancePtr p_instance, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeCallError &r_error) const {
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#ifdef TYPED_METHOD_BIND
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call_with_variant_args_dv(static_cast<T *>(p_instance), method, p_args, p_argument_count, r_error, get_default_arguments());
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call_with_variant_args_dv(static_cast<T *>(p_instance), method, p_args, (int)p_argument_count, r_error, get_default_arguments());
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#else
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call_with_variant_args_dv(reinterpret_cast<MB_T *>(p_instance), method, p_args, p_argument_count, r_error, get_default_arguments());
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#endif
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@ -330,7 +330,7 @@ public:
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virtual Variant call(GDExtensionClassInstancePtr p_instance, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeCallError &r_error) const {
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#ifdef TYPED_METHOD_BIND
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call_with_variant_argsc_dv(static_cast<T *>(p_instance), method, p_args, p_argument_count, r_error, get_default_arguments());
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call_with_variant_argsc_dv(static_cast<T *>(p_instance), method, p_args, (int)p_argument_count, r_error, get_default_arguments());
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#else
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call_with_variant_argsc_dv(reinterpret_cast<MB_T *>(p_instance), method, p_args, p_argument_count, r_error, get_default_arguments());
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#endif
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@ -414,7 +414,7 @@ public:
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virtual Variant call(GDExtensionClassInstancePtr p_instance, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeCallError &r_error) const {
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Variant ret;
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#ifdef TYPED_METHOD_BIND
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call_with_variant_args_ret_dv(static_cast<T *>(p_instance), method, p_args, p_argument_count, ret, r_error, get_default_arguments());
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call_with_variant_args_ret_dv(static_cast<T *>(p_instance), method, p_args, (int)p_argument_count, ret, r_error, get_default_arguments());
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#else
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call_with_variant_args_ret_dv((MB_T *)p_instance, method, p_args, p_argument_count, ret, r_error, get_default_arguments());
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#endif
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@ -499,7 +499,7 @@ public:
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virtual Variant call(GDExtensionClassInstancePtr p_instance, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeCallError &r_error) const {
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Variant ret;
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#ifdef TYPED_METHOD_BIND
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call_with_variant_args_retc_dv(static_cast<T *>(p_instance), method, p_args, p_argument_count, ret, r_error, get_default_arguments());
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call_with_variant_args_retc_dv(static_cast<T *>(p_instance), method, p_args, (int)p_argument_count, ret, r_error, get_default_arguments());
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#else
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call_with_variant_args_retc_dv((MB_T *)p_instance, method, p_args, p_argument_count, ret, r_error, get_default_arguments());
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#endif
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@ -336,7 +336,7 @@ inline void AABB::expand_to(const Vector3 &p_vector) {
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}
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void AABB::project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const {
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Vector3 half_extents(size.x * 0.5, size.y * 0.5, size.z * 0.5);
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Vector3 half_extents(size.x * (real_t)0.5, size.y * (real_t)0.5, size.z * (real_t)0.5);
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Vector3 center(position.x + half_extents.x, position.y + half_extents.y, position.z + half_extents.z);
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real_t length = p_plane.normal.abs().dot(half_extents);
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@ -374,9 +374,9 @@ inline real_t AABB::get_shortest_axis_size() const {
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}
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bool AABB::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const {
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real_t divx = 1.0 / p_dir.x;
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real_t divy = 1.0 / p_dir.y;
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real_t divz = 1.0 / p_dir.z;
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real_t divx = (real_t)1.0 / p_dir.x;
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real_t divy = (real_t)1.0 / p_dir.y;
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real_t divz = (real_t)1.0 / p_dir.z;
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Vector3 upbound = position + size;
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real_t tmin, tmax, tymin, tymax, tzmin, tzmax;
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position.x -= p_amount;
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position.y -= p_amount;
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position.z -= p_amount;
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size.x += 2.0 * p_amount;
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size.y += 2.0 * p_amount;
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size.z += 2.0 * p_amount;
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size.x += (real_t)2.0 * p_amount;
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size.y += (real_t)2.0 * p_amount;
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size.z += (real_t)2.0 * p_amount;
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}
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void AABB::quantize(real_t p_unit) {
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@ -157,7 +157,7 @@ public:
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inline Color blend(const Color &p_over) const {
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Color res;
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float sa = 1.0 - p_over.a;
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float sa = (real_t)1.0 - p_over.a;
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res.a = a * sa + p_over.a;
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if (res.a == 0) {
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return Color(0, 0, 0, 0);
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@ -171,16 +171,16 @@ public:
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inline Color to_linear() const {
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return Color(
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r < 0.04045 ? r * (1.0 / 12.92) : Math::pow((r + 0.055) * (1.0 / (1 + 0.055)), 2.4),
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g < 0.04045 ? g * (1.0 / 12.92) : Math::pow((g + 0.055) * (1.0 / (1 + 0.055)), 2.4),
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b < 0.04045 ? b * (1.0 / 12.92) : Math::pow((b + 0.055) * (1.0 / (1 + 0.055)), 2.4),
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r < (real_t)0.04045 ? r * (real_t)(1.0 / 12.92) : Math::pow((r + (real_t)0.055) * (real_t)(1.0 / (1.0 + 0.055)), (real_t)2.4),
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g < (real_t)0.04045 ? g * (real_t)(1.0 / 12.92) : Math::pow((g + (real_t)0.055) * (real_t)(1.0 / (1.0 + 0.055)), (real_t)2.4),
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b < (real_t)0.04045 ? b * (real_t)(1.0 / 12.92) : Math::pow((b + (real_t)0.055) * (real_t)(1.0 / (1.0 + 0.055)), (real_t)2.4),
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a);
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}
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inline Color to_srgb() const {
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return Color(
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r < 0.0031308 ? 12.92 * r : (1.0 + 0.055) * Math::pow(r, 1.0f / 2.4f) - 0.055,
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g < 0.0031308 ? 12.92 * g : (1.0 + 0.055) * Math::pow(g, 1.0f / 2.4f) - 0.055,
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b < 0.0031308 ? 12.92 * b : (1.0 + 0.055) * Math::pow(b, 1.0f / 2.4f) - 0.055, a);
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r < (real_t)0.0031308 ? (real_t)12.92 * r : (real_t)(1.0 + 0.055) * Math::pow(r, (real_t)(1.0 / 2.4)) - (real_t)0.055,
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g < (real_t)0.0031308 ? (real_t)12.92 * g : (real_t)(1.0 + 0.055) * Math::pow(g, (real_t)(1.0 / 2.4)) - (real_t)0.055,
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b < (real_t)0.0031308 ? (real_t)12.92 * b : (real_t)(1.0 + 0.055) * Math::pow(b, (real_t)(1.0 / 2.4)) - (real_t)0.055, a);
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}
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static Color hex(uint32_t p_hex);
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@ -202,14 +202,14 @@ public:
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operator String() const;
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// For the binder.
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inline void set_r8(int32_t r8) { r = (Math::clamp(r8, 0, 255) / 255.0); }
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inline int32_t get_r8() const { return int32_t(Math::clamp(r * 255.0, 0.0, 255.0)); }
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inline void set_g8(int32_t g8) { g = (Math::clamp(g8, 0, 255) / 255.0); }
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inline int32_t get_g8() const { return int32_t(Math::clamp(g * 255.0, 0.0, 255.0)); }
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inline void set_b8(int32_t b8) { b = (Math::clamp(b8, 0, 255) / 255.0); }
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inline int32_t get_b8() const { return int32_t(Math::clamp(b * 255.0, 0.0, 255.0)); }
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inline void set_a8(int32_t a8) { a = (Math::clamp(a8, 0, 255) / 255.0); }
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inline int32_t get_a8() const { return int32_t(Math::clamp(a * 255.0, 0.0, 255.0)); }
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inline void set_r8(int32_t r8) { r = (Math::clamp(r8, 0, 255) / (real_t)255.0); }
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inline int32_t get_r8() const { return int32_t(Math::clamp(r * (real_t)255.0, (real_t)0.0, (real_t)255.0)); }
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inline void set_g8(int32_t g8) { g = (Math::clamp(g8, 0, 255) / (real_t)255.0); }
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inline int32_t get_g8() const { return int32_t(Math::clamp(g * (real_t)255.0, (real_t)0.0, (real_t)255.0)); }
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inline void set_b8(int32_t b8) { b = (Math::clamp(b8, 0, 255) / (real_t)255.0); }
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inline int32_t get_b8() const { return int32_t(Math::clamp(b * (real_t)255.0, (real_t)0.0, (real_t)255.0)); }
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inline void set_a8(int32_t a8) { a = (Math::clamp(a8, 0, 255) / (real_t)255.0); }
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inline int32_t get_a8() const { return int32_t(Math::clamp(a * (real_t)255.0, (real_t)0.0, (real_t)255.0)); }
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inline void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); }
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inline void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); }
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@ -152,19 +152,19 @@ public:
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Vector3 c = v0.cross(v1);
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real_t d = v0.dot(v1);
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if (d < -1.0 + CMP_EPSILON) {
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x = 0;
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y = 1;
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z = 0;
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w = 0;
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if (d < (real_t)-1.0 + CMP_EPSILON) {
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x = (real_t)0.0;
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y = (real_t)1.0;
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z = (real_t)0.0;
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w = (real_t)0.0;
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} else {
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real_t s = Math::sqrt((1.0 + d) * 2.0);
|
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real_t rs = 1.0 / s;
|
||||
real_t s = Math::sqrt(((real_t)1.0 + d) * (real_t)2.0);
|
||||
real_t rs = (real_t)1.0 / s;
|
||||
|
||||
x = c.x * rs;
|
||||
y = c.y * rs;
|
||||
z = c.z * rs;
|
||||
w = s * 0.5;
|
||||
w = s * (real_t)0.5;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -199,7 +199,7 @@ void Quaternion::operator*=(const real_t &s) {
|
|||
}
|
||||
|
||||
void Quaternion::operator/=(const real_t &s) {
|
||||
*this *= 1.0 / s;
|
||||
*this *= (real_t)1.0 / s;
|
||||
}
|
||||
|
||||
Quaternion Quaternion::operator+(const Quaternion &q2) const {
|
||||
|
@ -222,7 +222,7 @@ Quaternion Quaternion::operator*(const real_t &s) const {
|
|||
}
|
||||
|
||||
Quaternion Quaternion::operator/(const real_t &s) const {
|
||||
return *this * (1.0 / s);
|
||||
return *this * ((real_t)1.0 / s);
|
||||
}
|
||||
|
||||
bool Quaternion::operator==(const Quaternion &p_quat) const {
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
namespace godot {
|
||||
|
||||
struct Transform2D;
|
||||
class Transform2D;
|
||||
|
||||
class Rect2 {
|
||||
public:
|
||||
|
@ -290,7 +290,7 @@ public:
|
|||
|
||||
//check ray box
|
||||
r /= l;
|
||||
Vector2 ir(1.0 / r.x, 1.0 / r.y);
|
||||
Vector2 ir((real_t)1.0 / r.x, (real_t)1.0 / r.y);
|
||||
|
||||
// lb is the corner of AABB with minimal coordinates - left bottom, rt is maximal corner
|
||||
// r.org is origin of ray
|
||||
|
|
|
@ -164,19 +164,19 @@ inline Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
|
|||
}
|
||||
|
||||
inline Vector2 operator*(float p_scalar, const Vector2 &p_vec) {
|
||||
return p_vec * p_scalar;
|
||||
return p_vec * (real_t)p_scalar;
|
||||
}
|
||||
|
||||
inline Vector2 operator*(double p_scalar, const Vector2 &p_vec) {
|
||||
return p_vec * p_scalar;
|
||||
return p_vec * (real_t)p_scalar;
|
||||
}
|
||||
|
||||
inline Vector2 operator*(int32_t p_scalar, const Vector2 &p_vec) {
|
||||
return p_vec * p_scalar;
|
||||
return p_vec * (real_t)p_scalar;
|
||||
}
|
||||
|
||||
inline Vector2 operator*(int64_t p_scalar, const Vector2 &p_vec) {
|
||||
return p_vec * p_scalar;
|
||||
return p_vec * (real_t)p_scalar;
|
||||
}
|
||||
|
||||
inline Vector2 Vector2::operator+(const Vector2 &p_v) const {
|
||||
|
|
|
@ -95,7 +95,7 @@ public:
|
|||
|
||||
operator String() const;
|
||||
|
||||
operator Vector2() const { return Vector2(x, y); }
|
||||
operator Vector2() const { return Vector2((real_t)x, (real_t)y); }
|
||||
|
||||
inline Vector2i() {}
|
||||
inline Vector2i(const Vector2 &p_vec2) {
|
||||
|
@ -113,15 +113,19 @@ inline Vector2i operator*(const int32_t &p_scalar, const Vector2i &p_vector) {
|
|||
}
|
||||
|
||||
inline Vector2i operator*(const int64_t &p_scalar, const Vector2i &p_vector) {
|
||||
return p_vector * p_scalar;
|
||||
return p_vector * (int32_t)p_scalar;
|
||||
}
|
||||
|
||||
inline Vector2i operator*(const float &p_scalar, const Vector2i &p_vector) {
|
||||
return p_vector * p_scalar;
|
||||
float x = (float)p_vector.x * p_scalar;
|
||||
float y = (float)p_vector.y * p_scalar;
|
||||
return Vector2i((int32_t)round(x), (int32_t)round(y));
|
||||
}
|
||||
|
||||
inline Vector2i operator*(const double &p_scalar, const Vector2i &p_vector) {
|
||||
return p_vector * p_scalar;
|
||||
double x = (double)p_vector.x * p_scalar;
|
||||
double y = (double)p_vector.y * p_scalar;
|
||||
return Vector2i((int32_t)round(x), (int32_t)round(y));
|
||||
}
|
||||
|
||||
typedef Vector2i Size2i;
|
||||
|
|
|
@ -385,8 +385,8 @@ real_t Vector3::length_squared() const {
|
|||
|
||||
void Vector3::normalize() {
|
||||
real_t lengthsq = length_squared();
|
||||
if (lengthsq == 0) {
|
||||
x = y = z = 0;
|
||||
if (lengthsq == (real_t)0.0) {
|
||||
x = y = z = (real_t)0.0;
|
||||
} else {
|
||||
real_t length = Math::sqrt(lengthsq);
|
||||
x /= length;
|
||||
|
@ -403,15 +403,15 @@ Vector3 Vector3::normalized() const {
|
|||
|
||||
bool Vector3::is_normalized() const {
|
||||
// use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
|
||||
return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON);
|
||||
return Math::is_equal_approx(length_squared(), (real_t)1.0, (real_t)UNIT_EPSILON);
|
||||
}
|
||||
|
||||
Vector3 Vector3::inverse() const {
|
||||
return Vector3(1.0 / x, 1.0 / y, 1.0 / z);
|
||||
return Vector3((real_t)1.0 / x, (real_t)1.0 / y, (real_t)1.0 / z);
|
||||
}
|
||||
|
||||
void Vector3::zero() {
|
||||
x = y = z = 0;
|
||||
x = y = z = (real_t)0.0;
|
||||
}
|
||||
|
||||
// slide returns the component of the vector along the given plane, specified by its normal vector.
|
||||
|
|
|
@ -38,12 +38,13 @@ opts.Add(
|
|||
host_platform,
|
||||
# We'll need to support these in due times
|
||||
# allowed_values=("linux", "freebsd", "osx", "windows", "android", "ios", "javascript"),
|
||||
allowed_values=("linux", "windows"),
|
||||
allowed_values=("linux", "windows", "osx"),
|
||||
ignorecase=2,
|
||||
)
|
||||
)
|
||||
opts.Add(EnumVariable("bits", "Target platform bits", "64", ("32", "64")))
|
||||
opts.Add(BoolVariable("use_llvm", "Use the LLVM / Clang compiler", "no"))
|
||||
opts.Add(EnumVariable("macos_arch", "Target macOS architecture", "universal", ["universal", "x86_64", "arm64"]))
|
||||
opts.Add(PathVariable("target_path", "The path where the lib is installed.", default_target_path, PathVariable.PathAccept))
|
||||
opts.Add(PathVariable("target_name", "The library name.", default_library_name, PathVariable.PathAccept))
|
||||
|
||||
|
@ -90,14 +91,25 @@ if env["target"] == "debug":
|
|||
if env["platform"] == "osx":
|
||||
env["target_path"] += "osx/"
|
||||
cpp_library += ".osx"
|
||||
env.Append(CCFLAGS=["-arch", "x86_64"])
|
||||
|
||||
if env["bits"] == "32":
|
||||
raise ValueError("Only 64-bit builds are supported for the macOS target.")
|
||||
|
||||
if env["macos_arch"] == "universal":
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["macos_arch"]])
|
||||
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64"])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-g", "-O2"])
|
||||
else:
|
||||
env.Append(CCFLAGS=["-g", "-O3"])
|
||||
|
||||
arch_suffix = env["macos_arch"]
|
||||
|
||||
elif env["platform"] in ("x11", "linux"):
|
||||
cpp_library += ".linux"
|
||||
env.Append(CCFLAGS=["-fPIC"])
|
||||
|
@ -107,6 +119,7 @@ elif env["platform"] in ("x11", "linux"):
|
|||
else:
|
||||
env.Append(CCFLAGS=["-g", "-O3"])
|
||||
|
||||
arch_suffix = str(bits)
|
||||
elif env["platform"] == "windows":
|
||||
cpp_library += ".windows"
|
||||
# This makes sure to keep the session environment variables on windows,
|
||||
|
@ -127,7 +140,6 @@ elif env["platform"] == "windows":
|
|||
if not(env["use_llvm"]):
|
||||
env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
|
||||
|
||||
# determine our architecture suffix
|
||||
arch_suffix = str(bits)
|
||||
|
||||
# suffix our godot-cpp library
|
||||
|
|
|
@ -118,7 +118,7 @@ Ref<ExampleRef> Example::extended_ref_checks(Ref<ExampleRef> p_ref) const {
|
|||
}
|
||||
|
||||
Variant Example::varargs_func(const Variant **args, GDNativeInt arg_count, GDNativeCallError &error) {
|
||||
UtilityFunctions::print("Varargs called with ", String::num(arg_count), " arguments");
|
||||
UtilityFunctions::print("Varargs called with ", String::num((double)arg_count), " arguments");
|
||||
return arg_count;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue