Allow submitting documentation to the Godot editor

David Snopek 2024-01-25 08:54:58 -06:00
parent 36847f6af0
commit 8519b44c9c
8 changed files with 104 additions and 2 deletions

View File

@ -2617,6 +2617,31 @@ typedef void (*GDExtensionInterfaceEditorAddPlugin)(GDExtensionConstStringNamePt
*/
typedef void (*GDExtensionInterfaceEditorRemovePlugin)(GDExtensionConstStringNamePtr p_class_name);
/**
* @name editor_help_load_xml_from_utf8_chars
* @since 4.3
*
* Loads new XML-formatted documentation data in the editor.
*
* The provided pointer can be immediately freed once the function returns.
*
* @param p_data A pointer to an UTF-8 encoded C string (null terminated).
*/
typedef void (*GDExtensionsInterfaceEditorHelpLoadXML)(const char *p_data);
/**
* @name editor_help_load_xml_from_utf8_chars_and_len
* @since 4.3
*
* Loads new XML-formatted documentation data in the editor.
*
* The provided pointer can be immediately freed once the function returns.
*
* @param p_data A pointer to an UTF-8 encoded C string.
* @param p_size The number of bytes (not code units).
*/
typedef void (*GDExtensionsInterfaceEditorHelpLoadXMLAndLen)(const char *p_data, GDExtensionInt p_size);
#ifdef __cplusplus
}
#endif

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@ -187,6 +187,8 @@ extern "C" GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_inter
extern "C" GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path;
extern "C" GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin;
extern "C" GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin;
extern "C" GDExtensionsInterfaceEditorHelpLoadXML gdextension_interface_editor_help_load_xml_from_utf8_chars;
extern "C" GDExtensionsInterfaceEditorHelpLoadXMLAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len;
} // namespace internal

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@ -193,6 +193,8 @@ GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classd
GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path = nullptr;
GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin = nullptr;
GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin = nullptr;
GDExtensionsInterfaceEditorHelpLoadXML gdextension_interface_editor_help_load_xml_from_utf8_chars = nullptr;
GDExtensionsInterfaceEditorHelpLoadXMLAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len = nullptr;
} // namespace internal
@ -430,6 +432,8 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(get_library_path, GDExtensionInterfaceGetLibraryPath);
LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars, GDExtensionsInterfaceEditorHelpLoadXML);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars_and_len, GDExtensionsInterfaceEditorHelpLoadXMLAndLen);
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;

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@ -16,6 +16,9 @@ env = SConscript("../SConstruct")
env.Append(CPPPATH=["src/"])
sources = Glob("src/*.cpp")
doc_header = env.GodotCPPDocHeader("src/doc_data.gen.h", source=Glob("doc_classes/*.xml"))
#sources.append(doc_header)
if env["platform"] == "macos":
library = env.SharedLibrary(
"project/bin/libgdexample.{}.{}.framework/libgdexample.{}.{}".format(
@ -40,4 +43,4 @@ else:
source=sources,
)
Default(library)
Default(doc_header, library)

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@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Example" inherits="Control">
<brief_description>
A test control defined in GDExtension.
</brief_description>
<description>
A control used for the automated GDExtension tests.
</description>
<tutorials>
</tutorials>
<methods>
<method name="simple_func">
<return type="void" />
<description>
Tests a simple function call.
</description>
</method>
</methods>
<members>
</members>
<signals>
</signals>
<constants>
</constants>
</class>

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@ -12,7 +12,7 @@ config_version=5
config/name="GDExtension Test Project"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.3")
config/icon="res://icon.png"
[native_extensions]

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@ -14,9 +14,19 @@
#include "example.h"
#include "tests.h"
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
#include "doc_data.gen.h"
#endif
using namespace godot;
void initialize_example_module(ModuleInitializationLevel p_level) {
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
internal::gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len(reinterpret_cast<const char *>(_doc_data_uncompressed), _doc_data_uncompressed_size);
}
#endif
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}

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@ -209,6 +209,38 @@ def options(opts, env):
target_tool.options(opts)
def make_doc_header(target, source, env):
dst = str(target[0])
g = open(dst, "w", encoding="utf-8")
buf = ""
docbegin = ""
docend = ""
for src in source:
src_path = str(src)
if not src_path.endswith(".xml"):
continue
with open(src_path, "r", encoding="utf-8") as f:
content = f.read()
buf += content
buf = (docbegin + buf + docend).encode("utf-8")
decomp_size = len(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _GODOT_CPP_DOC_DATA_RAW_H\n")
g.write("#define _GODOT_CPP_DOC_DATA_RAW_H\n")
g.write('static const char *_doc_data_hash = "' + str(hash(buf)) + '";\n')
g.write("static const int _doc_data_uncompressed_size = " + str(decomp_size) + ";\n")
g.write("static const unsigned char _doc_data_uncompressed[] = {\n")
for i in range(len(buf)):
g.write("\t" + str(buf[i]) + ",\n")
g.write("};\n")
g.write("#endif")
g.close()
def generate(env):
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
@ -317,6 +349,7 @@ def generate(env):
# Builders
env.Append(BUILDERS={"GodotCPPBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
env.Append(BUILDERS={"GodotCPPDocHeader": Builder(action=make_doc_header)})
env.AddMethod(_godot_cpp, "GodotCPP")