Merge pull request #637 from Faless/osx/3.x_universal
commit
8366761930
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@ -108,7 +108,7 @@ jobs:
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macos:
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name: Build (macOS, Clang)
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runs-on: macos-10.15
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runs-on: macos-11
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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@ -133,45 +133,18 @@ jobs:
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- name: Upload artifact
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uses: actions/upload-artifact@v2
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with:
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name: godot-cpp-macos-x86_64-release
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name: godot-cpp-macos-universal-release
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path: bin/libgodot-cpp.osx.release.64.a
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if-no-files-found: error
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- name: Build test GDNative library
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run: |
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scons target=release platform=osx bits=64 -j $(sysctl -n hw.logicalcpu) -C test
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scons target=release platform=osx bits=64 macos_arch=universal -j $(sysctl -n hw.logicalcpu) -C test
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- name: Run test GDNative library
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run: |
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./Godot.app/Contents/MacOS/Godot --path test -s script.gd
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macos-arm64:
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name: Build (macOS, Clang, cross-compile arm64)
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runs-on: macos-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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with:
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submodules: recursive
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- name: Set up Python (for SCons)
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uses: actions/setup-python@v2
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with:
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python-version: '3.x'
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- name: Install dependencies
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run: |
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python -m pip install scons
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- name: Build godot-cpp
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run: |
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# The default SDK in github the actions environemnt seems to have problems compiling for arm64.
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# Use the latest 11.x SDK.
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SDK_BASE=/Library/Developer/CommandLineTools/SDKs
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SDK_VER=$(ls $SDK_BASE | grep "MacOSX11." | sort -r | head -n1)
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echo $SDK_BASE/$SDK_VER/
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scons target=release generate_bindings=yes macos_arch=arm64 macos_deployment_target=10.15 macos_sdk_path="$SDK_BASE/$SDK_VER/" -j $(sysctl -n hw.logicalcpu)
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static-checks:
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name: Static Checks (clang-format)
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runs-on: ubuntu-20.04
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17
SConstruct
17
SConstruct
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@ -151,8 +151,8 @@ opts.Add(
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opts.Add(EnumVariable(
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'macos_arch',
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'Target macOS architecture',
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'x86_64',
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['x86_64', 'arm64']
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'universal',
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['universal', 'x86_64', 'arm64']
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))
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opts.Add(EnumVariable(
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'ios_arch',
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@ -228,7 +228,14 @@ elif env['platform'] == 'osx':
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'Only 64-bit builds are supported for the macOS target.'
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)
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env.Append(CCFLAGS=['-std=c++14', '-arch', env['macos_arch']])
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if env["macos_arch"] == "universal":
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
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env.Append(CCFLAGS=["-arch", env["macos_arch"]])
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env.Append(CCFLAGS=['-std=c++14'])
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if env['macos_deployment_target'] != 'default':
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env.Append(CCFLAGS=['-mmacosx-version-min=' + env['macos_deployment_target']])
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@ -239,8 +246,6 @@ elif env['platform'] == 'osx':
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env.Append(LINKFLAGS=['-isysroot', env['macos_sdk_path']])
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env.Append(LINKFLAGS=[
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'-arch',
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env['macos_arch'],
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'-framework',
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'Cocoa',
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'-Wl,-undefined,dynamic_lookup',
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@ -472,7 +477,7 @@ if env['platform'] == 'android':
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elif env['platform'] == 'ios':
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arch_suffix = env['ios_arch']
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elif env['platform'] == 'osx':
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if env['macos_arch'] != 'x86_64':
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if env['macos_arch'] != 'universal':
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arch_suffix = env['macos_arch']
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elif env['platform'] == 'javascript':
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arch_suffix = 'wasm'
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