diff --git a/README.md b/README.md index 8c10c3b9..0b0d7b70 100644 --- a/README.md +++ b/README.md @@ -79,19 +79,23 @@ extern "C" { GDNativeBool GDN_EXPORT example_library_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) { godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization); - init_obj.register_scene_initializer(register_example_types); - init_obj.register_scene_terminator(unregister_example_types); + init_obj.register_initializer(initialize_example_module); + init_obj.register_terminator(uninitialize_example_module); + init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE); return init_obj.init(); } } ``` -The `register_example_types()` should register the classes in ClassDB, very like a Godot module would do. +The `initialize_example_module()` should register the classes in ClassDB, very like a Godot module would do. ```cpp using namespace godot; -void register_example_types() { +void initialize_example_module(ModuleInitializationLevel p_level) { + if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { + return; + } ClassDB::register_class(); } ```